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<title>Retronauts</title>
<description audioboom:html="1"><![CDATA[The original classic gaming podcast continues its endless quest to explore the history of video games, one game at a time. Join hosts Jeremy Parish and Bob Mackey each week as they team up with a host of expert guests to chronicle the creations that have paved the way for today's hits. From forgotten black-and-white arcade machines to modern-day remakes, Retronauts spans more than four decades of vintage gaming greatness!]]></description>
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<pubDate>Mon, 11 May 2026 13:07:51 +0000</pubDate>
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  <title>767: The Wind Waker Out of Context</title>
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  <itunes:episode>767</itunes:episode>
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<p>With Ocarina of Time in the bag, it’s time for a belated British look at a toon-shaded titan. Stuart Gipp, Dave Bulmer and Seumidh MacDonald preside.</p><p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a></p></div>]]></description>
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  <title>765: Retrogaming in Print</title>
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  <itunes:episode>765</itunes:episode>
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<p>Jeremy Parish, Nadia Oxford, Pat Contri, and Ryan Burger discuss their respective print projects about chronicling video game history—the good, the challenging, and the weird.</p><p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a></p></div>]]></description>
  <pubDate>Mon, 04 May 2026 12:01:00 +0000</pubDate>
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  <title>764: The Super Mario Galaxy Movie</title>
  <link>https://audioboom.com/posts/8881851</link>
  <itunes:episode>764</itunes:episode>
  <itunes:title>The Super Mario Galaxy Movie</itunes:title>
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<p>The rumors are true: they made another Super Mario movie. And, as licensed podcasters, we're legally obligated to see it and report back. On this installment of Retronauts, join <a href="https://bsky.app/profile/bobservo.bsky.social">Bob Mackey</a>, <a href="https://bsky.app/profile/talkinghenry.bsky.social">Henry Gilbert</a>, <a href="https://bsky.app/profile/stuartgipp.bsky.social">Stuart Gipp</a>, Drew Mackie (from <a href="https://www.thrillingtalesofoldvideogames.com/">Thrilling Tales of Old Video Games</a>), and Jess O'Brien (AKA <a href="https://www.patreon.com/Voidburger">Voidburger</a>) as the crew uses their most powerful analytical skills to fully deconstruct a movie made for preverbal audiences. Will Illumination survive?</p><p><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong></p></div>]]></description>
  <pubDate>Mon, 27 Apr 2026 07:00:00 +0000</pubDate>
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  <title>762: Silent Hill Cinematic Universe</title>
  <link>https://audioboom.com/posts/8892632</link>
  <itunes:episode>762</itunes:episode>
  <itunes:title>Silent Hill Cinematic Universe</itunes:title>
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<p>Lights, camera, Pyramid Head! Diamond Feit, Jess O'Brien, and KC Green analyze Silent Hill's cinematic roots and breakdown all three Silent Hill movies—including the recent Return to Silent Hill.</p><p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a></p></div>]]></description>
  <pubDate>Mon, 20 Apr 2026 12:46:00 +0000</pubDate>
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  <title>761: Shiny Entertainment</title>
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  <itunes:episode>761</itunes:episode>
  <itunes:title>Shiny Entertainment</itunes:title>
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<p>After making their mark on the world with the Earthworm Jim series, Shiny Entertainment set out to create bold, weird video games that weren't specifically engineered to sell action figures and Saturday morning cartoons. As the '90s rolled on, the developer released unique creations like MDK, Messiah, and Sacrifice, but the shift to the 21st century saw the studio transform into just another maker of movie tie-ins. And, as responsible, thoughtful podcasters, we can only ask "What the hell happened?" On this episode of Retronauts, join Bob Mackey, Stuart Gipp, and <a href="https://www.digitalfoundry.net/">Digital Foundry's</a> John Linneman as the crew digs into Shiny's eclectic catalog to discover the joys of playing as chubby angels and snipers with incredibly odd heads.</p><p><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong></p></div>]]></description>
  <pubDate>Mon, 13 Apr 2026 07:00:00 +0000</pubDate>
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  <title>759: Love and Fandom in the Time of Dial-Up</title>
  <link>https://audioboom.com/posts/8883611</link>
  <itunes:episode>759</itunes:episode>
  <itunes:title>Love and Fandom in the Time of Dial-Up</itunes:title>
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<p>Nadia Oxford and David Oxford talk about how early '90s online game fandom brought them together 25 years ago.</p><p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a></p></div>]]></description>
  <pubDate>Mon, 06 Apr 2026 11:08:11 +0000</pubDate>
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  <title>758: Dark Castle &amp; Hamumu Games</title>
  <link>https://audioboom.com/posts/8880333</link>
  <itunes:episode>758</itunes:episode>
  <itunes:title>Dark Castle &amp; Hamumu Games</itunes:title>
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<p>Is the castle Dark, or Spooky? In this episode—featuring Dark Castle creator Mark Pierce and Hamumu Games owner and operator Mike Hommel—it is both!</p><p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a></p></div>]]></description>
  <pubDate>Mon, 30 Mar 2026 12:22:00 +0000</pubDate>
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  <title>757: Episode 757 Preview: Super Mario Bros.: The Great Mission to Rescue Princess Peach!</title>
  <link>https://audioboom.com/posts/8868434</link>
  <itunes:episode>757</itunes:episode>
  <itunes:title>Episode 757 Preview: Super Mario Bros.: The Great Mission to Rescue Princess Peach!</itunes:title>
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  <pubDate>Fri, 27 Mar 2026 07:00:00 +0000</pubDate>
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  <title>756: Sonic Fangames Pt. II</title>
  <link>https://audioboom.com/posts/8877441</link>
  <itunes:episode>756</itunes:episode>
  <itunes:title>Sonic Fangames Pt. II</itunes:title>
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<p>This time delving into the Sonic fangame &gt; official game pipeline, Ryan Langley (Rlan), and Lewis Clark (SonicYoda) return to educate host Stuart Gipp!</p><p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a></p></div>]]></description>
  <pubDate>Mon, 23 Mar 2026 12:32:00 +0000</pubDate>
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  <title>755: The Magic of GBA Soundtracks</title>
  <link>https://audioboom.com/posts/8874338</link>
  <itunes:episode>755</itunes:episode>
  <itunes:title>The Magic of GBA Soundtracks</itunes:title>
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<p>Nadia Oxford, Jeremy Parish, Diamond Feit, and Victor Hunter talk up the Game Boy Advance's under-sung music hardware.</p><p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a></p></div>]]></description>
  <pubDate>Mon, 16 Mar 2026 12:22:00 +0000</pubDate>
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  <title>753: Street Fighter V</title>
  <link>https://audioboom.com/posts/8871252</link>
  <itunes:episode>753</itunes:episode>
  <itunes:title>Street Fighter V</itunes:title>
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<p>The virtuous Diamond Feit, valiant Kevin Bunch, voluminous John Learned, and vindictive Brian Clark venture back 10 years to assess the value of (and possibly vindicate?) Capcom's Street Fighter V.</p><p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </p></div>]]></description>
  <pubDate>Mon, 09 Mar 2026 12:05:00 +0000</pubDate>
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  <title>752: MAGfest: Star Trek &amp; Sega R360</title>
  <link>https://audioboom.com/posts/8868004</link>
  <itunes:episode>752</itunes:episode>
  <itunes:title>MAGfest: Star Trek &amp; Sega R360</itunes:title>
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<p>Spin you right round baby, right round baby! Kevin Bunch and Brian Clark talk about Sega’s gravity-defying R360 arcade hardware, followed by Kevin’s MAGfest panel about Star Trek fan games.</p><p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </p></div>]]></description>
  <pubDate>Mon, 02 Mar 2026 13:10:00 +0000</pubDate>
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  <title>751: Episode 751 Preview: SimCity Spinoffs</title>
  <link>https://audioboom.com/posts/8861967</link>
  <itunes:episode>751</itunes:episode>
  <itunes:title>Episode 751 Preview: SimCity Spinoffs</itunes:title>
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  <pubDate>Fri, 27 Feb 2026 08:00:00 +0000</pubDate>
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  <title>750: The Legacy of Zelda</title>
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  <itunes:episode>750</itunes:episode>
  <itunes:title>The Legacy of Zelda</itunes:title>
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<p>To celebrate The Legend of Zelda's 40th anniversary AND the Retronauts' 750th episode, we assemble the Triforce of Cool People Who Like Zelda Games [Jeremy Parish, Diamond Feit, and John Ricciardi] to discuss the OG Zelda's impact and legacy.</p><p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </p></div>]]></description>
  <pubDate>Mon, 23 Feb 2026 12:30:00 +0000</pubDate>
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  <title>749: Duke Nukem 3D</title>
  <link>https://audioboom.com/posts/8838246</link>
  <itunes:episode>749</itunes:episode>
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<p>As the sun was setting on the 2.5D FPS, one game emerged to pull out all the stops: Duke Nukem 3D. While Duke 3D was mostly known for its brash main character and his many violent acts, those who actually sat down to play it realized that 3D Realms' creation actually contained some extremely clever level design and a variety of player interactions that just weren't seen in the mid-90s. Duke Nukem Forever might have left a stain on the legacy of Duke, but we're here to remind you that, even 30 years later, his initial 3D outing still kicks ass.</p><p>This week on Retronauts, join Bob Mackey, Stuart Gipp, <a href="https://bsky.app/profile/dominictarason.com">Dominic Tarason</a>, and <a href="https://bsky.app/profile/dark1x.bsky.social">John Linneman</a> as the crew hails to the king and replenishes their supply of bubble gum.</p><p><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong></p></div>]]></description>
  <pubDate>Mon, 16 Feb 2026 08:00:00 +0000</pubDate>
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  <title>748: Episode 748 Preview: Final Fantasy Tactics Revisited Pt. II</title>
  <link>https://audioboom.com/posts/8861201</link>
  <itunes:episode>748</itunes:episode>
  <itunes:title>Episode 748 Preview: Final Fantasy Tactics Revisited Pt. II</itunes:title>
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<p>Jeremy Parish, Kaye Ross, John Learned, and Greg Melo take to the battlefield again to go in-depth into the first chapter of <em>Final Fantasy Tactics</em> and explore its deft blend of narrative, systems, and gameplay.</p><p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content—including this full-length (nearly 3 hour!) episode. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </p></div>]]></description>
  <pubDate>Fri, 13 Feb 2026 21:36:06 +0000</pubDate>
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  <title>747: Asterix, Pt. 2</title>
  <link>https://audioboom.com/posts/8858725</link>
  <itunes:episode>747</itunes:episode>
  <itunes:title>Asterix, Pt. 2</itunes:title>
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<p>A belated return to a certain pair of violent Gauls, courtesy of Thomas Nickel, Audi Sorlie, John Linneman, and Stuart Gipp. Paf! By Toutatis!! etc.</p><p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </p></div>]]></description>
  <pubDate>Mon, 09 Feb 2026 12:02:00 +0000</pubDate>
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  <title>746: Resident Evil 2 vs. REsident Evil 2</title>
  <link>https://audioboom.com/posts/8855611</link>
  <itunes:episode>746</itunes:episode>
  <itunes:title>Resident Evil 2 vs. REsident Evil 2</itunes:title>
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<p>Diamond Feit, Stuart Gipp, and Brian Clark look back at the game that transformed Capcom's survival horror series twice over: Resident Evil 2 (the 1998 version, and the 2019 version).</p><p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </p></div>]]></description>
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  <title>745: Episode 745 Preview: Earthworm Jim</title>
  <link>https://audioboom.com/posts/8826493</link>
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  <pubDate>Fri, 30 Jan 2026 08:00:00 +0000</pubDate>
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  <title>742: Dartmouth TSS and the Birth of BASIC</title>
  <link>https://audioboom.com/posts/8844966</link>
  <itunes:episode>742</itunes:episode>
  <itunes:title>Dartmouth TSS and the Birth of BASIC</itunes:title>
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<p>This computer network speaks BASIC! Kevin Bunch, Dr. Joy Lisi Rankin, and Annette Vee talk about the Dartmouth Time Sharing System, the birth of BASIC, and how it brought computer games to the public.</p><p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </p></div>]]></description>
  <pubDate>Mon, 26 Jan 2026 12:39:00 +0000</pubDate>
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  <title>743: Mega Man Zero 4</title>
  <link>https://audioboom.com/posts/8836447</link>
  <itunes:episode>743</itunes:episode>
  <itunes:title>Mega Man Zero 4</itunes:title>
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<p>Nadia Oxford, Victor Hunter, Stuart Gipp, and David Oxford talk about a rare definitive ending for a video game saga with Mega Man Zero 4 for the Game Boy Advance.</p><p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </p></div>]]></description>
  <pubDate>Mon, 19 Jan 2026 12:38:00 +0000</pubDate>
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  <title>741: Sonic CD</title>
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  <itunes:episode>741</itunes:episode>
  <itunes:title>Sonic CD</itunes:title>
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<p>Tele-pod-tation, yeah! Stuart Gipp, Seumidh MacDonald, and Dave Bulmer get the Sonic team back together to investigate Big S’ optimal, optical option.</p><p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </p></div>]]></description>
  <pubDate>Mon, 12 Jan 2026 08:19:54 +0000</pubDate>
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  <title>740: The Years-in-Review Revue: 1976 &amp; ’86</title>
  <link>https://audioboom.com/posts/8826038</link>
  <itunes:episode>740</itunes:episode>
  <itunes:title>The Years-in-Review Revue: 1976 &amp; ’86</itunes:title>
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  <description><![CDATA[<div>The end is nigh! The end of 2025, that is, and the kick-off to 2026 with our annual look back through the decades at the biggest gaming events of 40 and 50 years ago. Jeremy Parish, Kevin Bunch, Benj Edwards, &amp; Jared Petty tag team to wrestle Father Time.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 05 Jan 2026 12:16:00 +0000</pubDate>
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  <title>739: Episode 739 Preview: Gaming in the Year 2006</title>
  <link>https://audioboom.com/posts/8810296</link>
  <itunes:episode>739</itunes:episode>
  <itunes:title>Episode 739 Preview: Gaming in the Year 2006</itunes:title>
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  <pubDate>Fri, 02 Jan 2026 08:00:00 +0000</pubDate>
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  <title>738: 2025: In Memoriam</title>
  <link>https://audioboom.com/posts/8824181</link>
  <itunes:episode>738</itunes:episode>
  <itunes:title>2025: In Memoriam</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish, Diamond Feit, and Kevin Bunch take a moment to reflect on some of the most influential figures in video games who passed in 2025: how the work they created touched lives, and what their loss means for the medium. (This episode was recorded before Infinity Ward founder Vince Zampella's passing.)<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 29 Dec 2025 13:23:00 +0000</pubDate>
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  <title>737: Holiday Special 2025 - Video Power</title>
  <link>https://audioboom.com/posts/8810299</link>
  <itunes:episode>737</itunes:episode>
  <itunes:title>Holiday Special 2025 - Video Power</itunes:title>
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  <description><![CDATA[<div>It's that time of the year again, so hang your stockings, haul home a coniferous tree, and pack the required survival gear for another harrowing trip to the Retronauts Holiday Cabin in Parts Unknown. And for this 15th outing, we'll be taking a long, mostly confused look at Video Power: the Captain N also-ran that assembled a team of C-list protagonists for some poorly animated, Acclaim-promoting fun. (Before being completely retooled into a game show the following year.) So listen in as Bob Mackey, Henry Gilbert, and <a href="https://www.thrillingtalesofoldvideogames.com/">Drew Mackie </a>as the crew assembles and attempts to learn the true meaning of brand integration.<br><br>Cover art by <a href="https://www.patreon.com/LKComic">Nick Daniel</a>.<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
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  <pubDate>Mon, 22 Dec 2025 08:00:00 +0000</pubDate>
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  <title>735: Intellivision</title>
  <link>https://audioboom.com/posts/8819100</link>
  <itunes:episode>735</itunes:episode>
  <itunes:title>Intellivision</itunes:title>
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  <description><![CDATA[<div>It's the closest thing to the real thing! Kevin Bunch and expert guests Tom Boellstorff and Braxston Soderman talk about the Atari 2600’s chief rival, the Mattel Intellivision.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 15 Dec 2025 12:24:54 +0000</pubDate>
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  <title>734: Shadow Labyrinth</title>
  <link>https://audioboom.com/posts/8815794</link>
  <itunes:episode>734</itunes:episode>
  <itunes:title>Shadow Labyrinth</itunes:title>
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  <description><![CDATA[<div>Diamond Feit and Christa Lee chow down on the recent Bandai Namco star-studded lore-laden Metroidvania Shadow Labyrinth (featuring Pac-Man).<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 08 Dec 2025 14:06:00 +0000</pubDate>
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  <title>733: Episode 733 Preview: Final Fantasy: The Spirits Within</title>
  <link>https://audioboom.com/posts/8810293</link>
  <itunes:episode>733</itunes:episode>
  <itunes:title>Episode 733 Preview: Final Fantasy: The Spirits Within</itunes:title>
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  <pubDate>Fri, 05 Dec 2025 08:00:00 +0000</pubDate>
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  <title>732: Meet the Flintstones</title>
  <link>https://audioboom.com/posts/8812973</link>
  <itunes:episode>732</itunes:episode>
  <itunes:title>Meet the Flintstones</itunes:title>
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  <description><![CDATA[<div>WIIIILMAAAA! Don’t take Flintstones games for “granite”. Join Stuart Gipp, John Linneman, and Thomas Nickel as we talk the old-school Stone Age family.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Sun, 30 Nov 2025 13:08:00 +0000</pubDate>
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<item>
  <title>731: The Protomen Acts I &amp; II</title>
  <link>https://audioboom.com/posts/8809937</link>
  <itunes:episode>731</itunes:episode>
  <itunes:title>The Protomen Acts I &amp; II</itunes:title>
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  <itunes:duration>5153</itunes:duration>
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  <description><![CDATA[<div>Nadia Oxford, Kevin Bunch, and Lucas White talk about the Mega Man-inspired rock band, The Protomen.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 24 Nov 2025 12:50:00 +0000</pubDate>
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  <title>729: Digging in Video Games</title>
  <link>https://audioboom.com/posts/8789950</link>
  <itunes:episode>729</itunes:episode>
  <itunes:title>Digging in Video Games</itunes:title>
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  <description><![CDATA[<div>Video games: can you dig it? Yes, and you can also dig IN them—which is the point of this week's podcast. What started as one man's dream to bury aliens alive has remained a viable concept in video games to this very day; Donkey Kong Bananza, we're looking at you. But how has this simple concept evolved over the years, allowing us to safely simulate tunneling underground without getting our fingernails dirty? On this latest installment of Retronauts, join Bob Mackey, Diamond Feit, and Jeremy Parish as the crew assembles in a Portland hotel room and imagines a new life underground.<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
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  <pubDate>Mon, 17 Nov 2025 08:00:00 +0000</pubDate>
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  <title>728: Video Game Lawsuits-Cloned Games</title>
  <link>https://audioboom.com/posts/8804002</link>
  <itunes:episode>728</itunes:episode>
  <itunes:title>Video Game Lawsuits-Cloned Games</itunes:title>
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  <itunes:duration>8019</itunes:duration>
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  <description><![CDATA[<div>The clones attack, as Kevin Bunch, Diamond Feit, Meredith Rose, and Mollie Patterson discuss the history of court cases around cloning video games like Pac-Man and Street Fighter II.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 10 Nov 2025 14:04:00 +0000</pubDate>
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  <title>727: Episode 727 Preview: Klonoa</title>
  <link>https://audioboom.com/posts/8783045</link>
  <itunes:episode>727</itunes:episode>
  <itunes:title>Episode 727 Preview: Klonoa</itunes:title>
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  <pubDate>Fri, 07 Nov 2025 08:00:00 +0000</pubDate>
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  <title>726: Final Fantasy Tactics Revisited</title>
  <link>https://audioboom.com/posts/8798999</link>
  <itunes:episode>726</itunes:episode>
  <itunes:title>Final Fantasy Tactics Revisited</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish, Kaye Ross, John Learned, and cover artist Greg Melo swear fealty to Lord Matsuno and return to the fray to revisit the isometric battlefields of <em>Final Fantasy Tactics</em> in light of its recent remake as well as [gestures expansively]<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 03 Nov 2025 12:14:00 +0000</pubDate>
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<item>
  <title>725: The Best and Worst of CD-ROM Horror</title>
  <link>https://audioboom.com/posts/8785546</link>
  <itunes:episode>725</itunes:episode>
  <itunes:title>The Best and Worst of CD-ROM Horror</itunes:title>
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  <description><![CDATA[<div>Greetings, you rancid retro revenants! We're knee-deep in the spookiest of seasons, which means it's time once again to crack open the crypt and gaze in fright at a selection of horror games that tried their best to scare our pants off oh so many decades ago. In the past few years, we've covered NES and 16-bit games, so now it's time to move onto the world of multimedia: where pre-rended ghouls and washed up actors alike did their best to make horror thrive in an era beyond floppies. On this week's episode, join Bob Mackey, Kaye Ross (of <a href="https://duckfeed.tv/">Duckfeed.tv</a>) and Michael Sawyer as the crew attempts to appreciate the art of fake blood and FMV.<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong><br><br>Cover art by <a href="https://www.patreon.com/LKComic">Nick Daniel</a>.</div>]]></description>
  <pubDate>Mon, 27 Oct 2025 07:00:00 +0000</pubDate>
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<item>
  <title>723: Tokyo Game Show 2025</title>
  <link>https://audioboom.com/posts/8793540</link>
  <itunes:episode>723</itunes:episode>
  <itunes:title>Tokyo Game Show 2025</itunes:title>
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  <description><![CDATA[<div>Diamond Feit reports from the largest Tokyo Game Show ever and interviews Hamster CEO Satoshi Hamada about the Arcade Archives series of classic game rereleases.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 20 Oct 2025 13:05:00 +0000</pubDate>
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  <title>722: Riding the Retro Rails</title>
  <link>https://audioboom.com/posts/8790755</link>
  <itunes:episode>722</itunes:episode>
  <itunes:title>Riding the Retro Rails</itunes:title>
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  <itunes:duration>6015</itunes:duration>
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  <description><![CDATA[<div>Nadia Oxford, Kevin Bunch, and Victor Hunter talk about trains. Trains in retro video games! Game trains! (But maybe not train games?)<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 13 Oct 2025 19:12:31 +0000</pubDate>
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  <title>See Us LIVE at Portland Retro Gaming Expo 2025!</title>
  <link>https://audioboom.com/posts/8789361</link>
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<strong>WHAT:</strong> Our "The Best and Worst of Retro Game Horror" panel, live at PRGE 2025<br><strong>WHERE:</strong> Blue Auditorium (E145 - 146) at the <a href="https://www.retrogamingexpo.com/">Portland Retro Gaming Expo<br></a><strong>WHEN:</strong> Saturday, October 18th at 1:15pm<br><strong>WHO:</strong> Bob Mackey, Jeremy Parish, Gary Butterfield, Kaye Ross<br><br>Additionally, you can catch Jeremy's solo panel "Not the NES: 40 Years of Also-Rans" on <strong>Saturday, October 18th at 10:15am in the Blue Auditorium</strong>, and you can see Bob and Jeremy together on the Watch Out for Fireballs panel "The Best and Worst 7/10 Games of All Time" on <strong>Sunday, October 19th at 2:00pm in the Red Auditorium</strong>. <br><br>Please check out <a href="https://www.retrogamingexpo.com/panel_schedule2025.php">the official PRGE 2025 schedule</a> for more information!<br><br></div>]]></description>
  <pubDate>Fri, 10 Oct 2025 16:00:00 +0000</pubDate>
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  <title>721: Episode 721 Preview: Hudson's Road to TurboGrafx-16</title>
  <link>https://audioboom.com/posts/8789625</link>
  <itunes:episode>721</itunes:episode>
  <itunes:title>Episode 721 Preview: Hudson's Road to TurboGrafx-16</itunes:title>
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  <description><![CDATA[<div>Inspired by the host's recent deep-dive into TurboGrafx-16 and a chance encounter at Retro World Expo, this episode sees Jeremy Parish, Kurt Kalata, John Andersen, and guest Jimmy Cooney recount the wild early days of former gaming powerhouse Hudson.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Fri, 10 Oct 2025 13:25:00 +0000</pubDate>
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  <title>720: Metal Gear Solid Delta: Snake Eater</title>
  <link>https://audioboom.com/posts/8780952</link>
  <itunes:episode>720</itunes:episode>
  <itunes:title>Metal Gear Solid Delta: Snake Eater</itunes:title>
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  <description><![CDATA[<div>No, you're not still in a dream: Metal Gear Solid 3 is now over two decades old. Despite its age, the peak of Hideo Kojima's tactical espionage action series remains more relevant than ever thanks to a shiny, new remake released this year. But is Delta's faithfulness its fatal flaw? On this episode, join Bob Mackey, <a href="https://www.othatsraspberry.com/">Maddie Copp</a>, and Brendan James (of <a href="https://blowback.show/">the Blowback podcast</a> and <a href="https://www.patreon.com/chapotraphouse">Chapo Trap House's new MGS miniseries</a>) as the crew decides if feeding on a tree frog in stunning 4K is truly worthwhile.<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong><br><br>Cover art by <a href="https://www.patreon.com/LKComic">Nick Daniel</a>.</div>]]></description>
  <pubDate>Mon, 06 Oct 2025 07:00:00 +0000</pubDate>
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  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>719: The NES Launch Ranking Hootenanny</title>
  <link>https://audioboom.com/posts/8784100</link>
  <itunes:episode>719</itunes:episode>
  <itunes:title>The NES Launch Ranking Hootenanny</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish, Kurt Kalata, John Andersen, and about a hundred of YOU definitively rank the 27 games that debuted with the NES 40 (!) years ago from worst to best. This is the final word on these games! <br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 29 Sep 2025 11:20:00 +0000</pubDate>
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  <title>718: Episode 718 Preview: Donkey Kong Bananza</title>
  <link>https://audioboom.com/posts/8776420</link>
  <itunes:episode>718</itunes:episode>
  <itunes:title>Episode 718 Preview: Donkey Kong Bananza</itunes:title>
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  <description><![CDATA[<div>You're listening to a free preview of Retronauts 718: Donkey King Bananza. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at <a href="https://www.patreon.com/retronauts">patreon.com/retronauts</a>.</div>]]></description>
  <pubDate>Fri, 26 Sep 2025 07:00:00 +0000</pubDate>
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  <title>717: The Worst Games You've Ever Played (And How to Save Them)</title>
  <link>https://audioboom.com/posts/8780538</link>
  <itunes:episode>717</itunes:episode>
  <itunes:title>The Worst Games You've Ever Played (And How to Save Them)</itunes:title>
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  <pubDate>Mon, 22 Sep 2025 12:33:00 +0000</pubDate>
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  <title>719: Terminator 2</title>
  <link>https://audioboom.com/posts/8776824</link>
  <itunes:episode>719</itunes:episode>
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  <pubDate>Mon, 15 Sep 2025 12:04:00 +0000</pubDate>
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  <title>715: Episode 715 Preview: Sega Game Tapes / 3D: Faking It 'Til You Make It</title>
  <link>https://audioboom.com/posts/8776030</link>
  <itunes:episode>715</itunes:episode>
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  <pubDate>Fri, 12 Sep 2025 11:30:00 +0000</pubDate>
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  <title>714: Mega Man X4</title>
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  <itunes:episode>714</itunes:episode>
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  <pubDate>Mon, 08 Sep 2025 12:40:00 +0000</pubDate>
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  <title>713: Collecting Shiny Things</title>
  <link>https://audioboom.com/posts/8770453</link>
  <itunes:episode>713</itunes:episode>
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  <description><![CDATA[<div>All that glitters! Join Stuart Gipp and Dave Bulmer for a casual, free-wheeling discussion of the wacky world of gaming’s greatest collectables.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 01 Sep 2025 12:39:00 +0000</pubDate>
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  <title>712: Episode 712 Preview: Steven Spielberg's Gaming Fascination</title>
  <link>https://audioboom.com/posts/8763387</link>
  <itunes:episode>712</itunes:episode>
  <itunes:title>Episode 712 Preview: Steven Spielberg's Gaming Fascination</itunes:title>
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  <pubDate>Fri, 29 Aug 2025 07:00:00 +0000</pubDate>
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  <title>711: BitSummit the XIIIth</title>
  <link>https://audioboom.com/posts/8767420</link>
  <itunes:episode>711</itunes:episode>
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  <description><![CDATA[<div>Another year, another sizzling report (plus developer interviews) from Japan’s largest indie game festival from our senior indie game correspondent Diamond Feit.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 25 Aug 2025 11:59:00 +0000</pubDate>
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  <title>710: Shinobi - Mission 2</title>
  <link>https://audioboom.com/posts/8764285</link>
  <itunes:episode>710</itunes:episode>
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  <pubDate>Mon, 18 Aug 2025 11:55:00 +0000</pubDate>
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  <title>709: Episode 709 Preview: Retronauts Radio - Summer 2025</title>
  <link>https://audioboom.com/posts/8764295</link>
  <itunes:episode>709</itunes:episode>
  <itunes:title>Episode 709 Preview: Retronauts Radio - Summer 2025</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish spins up the turntable to take you—yes, you!—through two hours of recent classic game music releases, including a ton of Konami NES chiptunes, official Super Mario jazz arrangements, Super Hang-On, and more. Play it loud!<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Enjoy this full episode and learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 18 Aug 2025 00:57:13 +0000</pubDate>
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  <title>708: Sonic's Rough Transition to 3D</title>
  <link>https://audioboom.com/posts/8761828</link>
  <itunes:episode>708</itunes:episode>
  <itunes:title>Sonic's Rough Transition to 3D</itunes:title>
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  <pubDate>Mon, 11 Aug 2025 19:56:14 +0000</pubDate>
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  <title>707: Monster Hunter</title>
  <link>https://audioboom.com/posts/8747131</link>
  <itunes:episode>707</itunes:episode>
  <itunes:title>Monster Hunter</itunes:title>
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  <description><![CDATA[<div>What started as an attempt by Capcom to cash in on this new "online gaming" fad has escalated into the developer's biggest cash cow: Monster Hunter. Though the series saw more than its share of growing pains over the passing decades; despite the many attempts to make Monster Hunter a hit in the West, it's only become an incredibly popular crossover success in recent memory. So how did this idiosyncratic, grindy experience grow from niche audience to household name? On this episode of Retronauts, join Bob Mackey, Kat Bailey, and Brian Clark as the crew feasts on extraordinarily huge pieces of meat in preparation for the harrowing discussion ahead.<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
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  <pubDate>Mon, 04 Aug 2025 07:00:00 +0000</pubDate>
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  <title>706: Episode 706 Preview: Switch 2 (A Historical Perspective)</title>
  <link>https://audioboom.com/posts/8757632</link>
  <itunes:episode>706</itunes:episode>
  <itunes:title>Episode 706 Preview: Switch 2 (A Historical Perspective)</itunes:title>
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  <title>705: Prince of Persia The Lost Crown - Metroidvania Book Club - Book II Pt. 1</title>
  <link>https://audioboom.com/posts/8755155</link>
  <itunes:episode>705</itunes:episode>
  <itunes:title>Prince of Persia The Lost Crown - Metroidvania Book Club - Book II Pt. 1</itunes:title>
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  <pubDate>Mon, 28 Jul 2025 11:44:00 +0000</pubDate>
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  <title>704: Resident Evil Revelations</title>
  <link>https://audioboom.com/posts/8751381</link>
  <itunes:episode>704</itunes:episode>
  <itunes:title>Resident Evil Revelations</itunes:title>
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  <pubDate>Mon, 21 Jul 2025 14:00:00 +0000</pubDate>
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  <title>703: Episode 703 Preview: Back to the Future: The Game</title>
  <link>https://audioboom.com/posts/8727800</link>
  <itunes:episode>703</itunes:episode>
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  <pubDate>Fri, 18 Jul 2025 07:00:00 +0000</pubDate>
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  <title>702: Fatal Fury, Pt. 2</title>
  <link>https://audioboom.com/posts/8748086</link>
  <itunes:episode>702</itunes:episode>
  <itunes:title>Fatal Fury, Pt. 2</itunes:title>
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  <description><![CDATA[<div>We’ve got the old stuff back! Kevin Bunch, Diamond Feit, Will Cuevas, and Brian Clark return to Southtown to cover the rest of the Fatal Fury series.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 14 Jul 2025 13:10:00 +0000</pubDate>
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<item>
  <title>701: Sonic Fan Games</title>
  <link>https://audioboom.com/posts/8744993</link>
  <itunes:episode>701</itunes:episode>
  <itunes:title>Sonic Fan Games</itunes:title>
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</div>]]></description>
  <pubDate>Mon, 07 Jul 2025 13:17:00 +0000</pubDate>
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  <title>699: 30 Years of EarthBound</title>
  <link>https://audioboom.com/posts/8724919</link>
  <itunes:episode>699</itunes:episode>
  <itunes:title>30 Years of EarthBound</itunes:title>
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  <itunes:duration>5816</itunes:duration>
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  <description><![CDATA[<div>Good Giygas, EarthBound is 30 years old!? Yes, and because we gave this cult SNES RPG the standard Retronauts treatment nearly a decade ago, this time around, we'll be taking a slightly different approach. To celebrate three decades of EarthBound greatness, on this follow-up episode we're digging into the fandom behind the game, and the communities that rose in the wake of its unceremonious 1995 launch. So this week, join Bob Mackey, Reid Young, Charlie Verdin, and Everdraed (all of <a href="https://www.fangamer.com/">Fangamer</a>) as the crew looks back on the dusty message boards of the past and the modest empires that grew from them. You'll never look at a fuzzy pickle the same way again!<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
</div>]]></description>
  <pubDate>Mon, 30 Jun 2025 07:00:00 +0000</pubDate>
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  <title>698: The Frog for Whom the Bell Tolls</title>
  <link>https://audioboom.com/posts/8738749</link>
  <itunes:episode>698</itunes:episode>
  <itunes:title>The Frog for Whom the Bell Tolls</itunes:title>
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  <itunes:duration>6244</itunes:duration>
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  <description><![CDATA[<div>When is a prince not a prince? When he’s a frog or a snake! Diamond Feit, Christa Lee, and npckc laud one of Nintendo’s lesser-known games outside of Japan, The Frog For Whom The Bell Tolls.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 23 Jun 2025 12:22:00 +0000</pubDate>
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  <title>697: Episode 697 Preview: Fan Translations, Revisited</title>
  <link>https://audioboom.com/posts/8712318</link>
  <itunes:episode>697</itunes:episode>
  <itunes:title>Episode 697 Preview: Fan Translations, Revisited</itunes:title>
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  <pubDate>Fri, 20 Jun 2025 07:00:00 +0000</pubDate>
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  <title>696: Suikoden, Revisited</title>
  <link>https://audioboom.com/posts/8735577</link>
  <itunes:episode>696</itunes:episode>
  <itunes:title>Suikoden, Revisited</itunes:title>
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  <itunes:duration>7192</itunes:duration>
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  <description><![CDATA[<div>Jeremy Parish, Kevin Bunch, and Nadia Oxford may not be able to change fate, but they can certainly weigh in on Konami's PS1 RPG classic Suikoden and its place in history after revisiting the game through the recent HD remaster.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 16 Jun 2025 13:09:00 +0000</pubDate>
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  <title>695: The Years-in-Review Revue: 1995</title>
  <link>https://audioboom.com/posts/8732295</link>
  <itunes:episode>695</itunes:episode>
  <itunes:title>The Years-in-Review Revue: 1995</itunes:title>
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  <itunes:duration>7737</itunes:duration>
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  <description><![CDATA[<div>Jeremy Parish, Kevin Bunch, Benj Edwards, and Jared Petty bring our 50-40-30-years-ago retrospective series for 2025 to a close by looking at the major events and games of 1995—just in time to get ready for 2026's Years-In-Review Revue!<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 09 Jun 2025 12:22:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
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  <title>693: Capcom's Vertical Shooter Legacy</title>
  <link>https://audioboom.com/posts/8728800</link>
  <itunes:episode>693</itunes:episode>
  <itunes:title>Capcom's Vertical Shooter Legacy</itunes:title>
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  <itunes:duration>6804</itunes:duration>
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  <description><![CDATA[<div>Jeremy Parish, Kevin Bunch, and Brian Clark take a moment to reflect on the history of Capcom, beginning with the genre that got them started in the first place: shooting games where a little guy moves up the screen and blasts everything in sight.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 02 Jun 2025 11:27:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>692: Perfect Dark</title>
  <link>https://audioboom.com/posts/8725458</link>
  <itunes:episode>692</itunes:episode>
  <itunes:title>Perfect Dark</itunes:title>
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  <itunes:duration>8773</itunes:duration>
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  <description><![CDATA[<div>Celebrating 25 years of Rare's other groundbreaking first-person shooter for the Nintendo 64, Diamond Feit, Kevin Bunch, and Cara Ellison share their mutual affection for Perfect Dark.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Sun, 25 May 2025 12:06:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
  <dc:creator>Retronauts</dc:creator>
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  <title>690: Mario &amp; Luigi</title>
  <link>https://audioboom.com/posts/8705407</link>
  <itunes:episode>690</itunes:episode>
  <itunes:title>Mario &amp; Luigi</itunes:title>
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  <description><![CDATA[<div>Two Mario RPG brands launched at the dawn of the 21st century, and while Paper Mario had the more immediate gimmick, Mario &amp; Luigi devoted itself to standard RPG mechanics dressed up in Mushroom Kingdom finery. Though the series burned bright in its early years, the back half saw a decline with undercooked sequels, unpopular remakes, and the seeming death of Mario &amp; Luigi—the brand, not the characters. And now that it's back once again, we must ask ourselves: is Mario &amp; Luigi worth celebrating? This week on Retronauts, join Bob Mackey, Mike Drucker (author of <a href="https://www.harpercollins.com/products/good-game-no-rematch-mike-drucker">Good Game, No Rematch</a>), and Stuart Gipp as the crew times out their button presses to deliver you a perfect podcast.<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
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  <pubDate>Mon, 19 May 2025 07:00:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
  <dc:creator>Retronauts</dc:creator>
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  <title>689: Dragonstrike</title>
  <link>https://audioboom.com/posts/8718703</link>
  <itunes:episode>689</itunes:episode>
  <itunes:title>Dragonstrike</itunes:title>
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  <itunes:duration>4840</itunes:duration>
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  <description><![CDATA[<div>Nadia Oxford, William SRD, and Greg Melo talk about DragonStrike, a retro flight / combat game based around D&amp;D's Dragonlance universe.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 12 May 2025 12:51:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
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  <title>688: Episode 688 Preview: Muppet Games</title>
  <link>https://audioboom.com/posts/8713463</link>
  <itunes:episode>688</itunes:episode>
  <itunes:title>Episode 688 Preview: Muppet Games</itunes:title>
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  <pubDate>Fri, 09 May 2025 07:00:00 +0000</pubDate>
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  <title>687: Attack &amp; Dethrone God, Book 2:1</title>
  <link>https://audioboom.com/posts/8715206</link>
  <itunes:episode>687</itunes:episode>
  <itunes:title>Attack &amp; Dethrone God, Book 2:1</itunes:title>
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  <itunes:duration>7866</itunes:duration>
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  <description><![CDATA[<div>Jeremy Parish, Nadia Oxford, Chris Sims, Benito Cereno, and Shivam Bhatt congregate once again to talk about video gaming's difficult relationship with the concept of "God." (This episode was a recorded a couple of months ago, so the opening quip is unrelated to/uninspired by recent world news!)<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 05 May 2025 13:27:00 +0000</pubDate>
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  <title>686: Sigma Star Saga DX</title>
  <link>https://audioboom.com/posts/8711918</link>
  <itunes:episode>686</itunes:episode>
  <itunes:title>Sigma Star Saga DX</itunes:title>
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  <itunes:duration>5033</itunes:duration>
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  <description><![CDATA[<div>Sigma Start listening to this Saga of sound as Stuart Gipp chats to WayForward’s Matt Bozon and Adam Tierney about a GBA gem. Psyme me up!<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 28 Apr 2025 13:46:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
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  <title>685: Episode 685 Preview: 30 Years of Chrono Trigger</title>
  <link>https://audioboom.com/posts/8711133</link>
  <itunes:episode>685</itunes:episode>
  <itunes:title>Episode 685 Preview: 30 Years of Chrono Trigger</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish, Kevin Bunch, and Brian Clark regale a packed Milwaukee convention hall with tales of the greatness of Chrono Trigger—and then Jeremy and Kevin explore the wonders of 1980s Japanese game tapes (and LaserDiscs!). <br><br>This is a preview of a Patreon-exclusive episode. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more and enjoy this full episode (plus countless other exclusives!) at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Fri, 25 Apr 2025 13:55:03 +0000</pubDate>
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  <title>684: SNK Vs. Capcom</title>
  <link>https://audioboom.com/posts/8707906</link>
  <itunes:episode>684</itunes:episode>
  <itunes:title>SNK Vs. Capcom</itunes:title>
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  <itunes:duration>8335</itunes:duration>
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  <pubDate>Mon, 21 Apr 2025 13:37:00 +0000</pubDate>
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  <title>683: Castlevania: Order of Ecclesia - The Metroidvania Book Club Pt. 1</title>
  <link>https://audioboom.com/posts/8704358</link>
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  <title>682: Episode 682 Preview: Bloodborne</title>
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  <title>681: Space Invaders</title>
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  <pubDate>Mon, 07 Apr 2025 12:47:00 +0000</pubDate>
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  <title>680: Axiom Verge</title>
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  <title>679: Episode 679 Preview: Doom (The 2005 Movie)</title>
  <link>https://audioboom.com/posts/8651820</link>
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  <title>678: Years-in-Review Revue: 1985 Pt. II</title>
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  <title>677: Type-In Games</title>
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  <itunes:episode>677</itunes:episode>
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  <title>676: Episode 676 Preview: Vagrant Story</title>
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  <title>675: Shinobi - Mission 1</title>
  <link>https://audioboom.com/posts/8666323</link>
  <itunes:episode>675</itunes:episode>
  <itunes:title>Shinobi - Mission 1</itunes:title>
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  <pubDate>Mon, 10 Mar 2025 13:31:00 +0000</pubDate>
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  <title>674: The Years-in-Review Revue: 1975 &amp; ’85</title>
  <link>https://audioboom.com/posts/8662848</link>
  <itunes:episode>674</itunes:episode>
  <itunes:title>The Years-in-Review Revue: 1975 &amp; ’85</itunes:title>
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  <pubDate>Mon, 03 Mar 2025 14:07:00 +0000</pubDate>
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  <title>673: Episode 673 Preview: SimCity 2000</title>
  <link>https://audioboom.com/posts/8648465</link>
  <itunes:episode>673</itunes:episode>
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  <title>672: Attack and Dethrone God, Book 1:1</title>
  <link>https://audioboom.com/posts/8658267</link>
  <itunes:episode>672</itunes:episode>
  <itunes:title>Attack and Dethrone God, Book 1:1</itunes:title>
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  <description><![CDATA[<div>What's up with all those JRPGs making you kill God? Having weathered the ’80s Satanic Panic, Jeremy Parish, Chris Sims, Benito Cereno, and Shivam Bhatt seek the answers by tracing the history of Christianity's spread into Japan—including JRPGs.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 24 Feb 2025 13:14:00 +0000</pubDate>
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  <title>671: Golden Axe, Second Swing</title>
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  <title>670: Episode 670 Preview: Bikini Warriors</title>
  <link>https://audioboom.com/posts/8654033</link>
  <itunes:episode>670</itunes:episode>
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  <title>669: Silent Hill 2 Remake</title>
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  <itunes:episode>669</itunes:episode>
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  <pubDate>Mon, 10 Feb 2025 14:13:00 +0000</pubDate>
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  <title>668: Sonic 3 &amp; Knuckles Part 5</title>
  <link>https://audioboom.com/posts/8647577</link>
  <itunes:episode>668</itunes:episode>
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  <title>667: Episode 667 Preview: Gaming in the Year 2005</title>
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  <pubDate>Fri, 31 Jan 2025 08:00:00 +0000</pubDate>
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  <title>666: The ’80s Satanic Panic</title>
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  <description><![CDATA[<div>The devil is in the details as Jeremy Parish, Diamond Feit, Chris Sims, and Benito Cereno look back at a major cultural moment for America in the 1980s—the so-called Satanic Panic—and the knock-on effect it had on video games and other media.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
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  <title>665: Fatal Fury</title>
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  <pubDate>Mon, 20 Jan 2025 13:05:00 +0000</pubDate>
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  <title>663: Golden Axe, First Swing</title>
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  <itunes:episode>663</itunes:episode>
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  <title>662: The Metal Gear Storyline, Pt. II</title>
  <link>https://audioboom.com/posts/8632490</link>
  <itunes:episode>662</itunes:episode>
  <itunes:title>The Metal Gear Storyline, Pt. II</itunes:title>
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  <title>661: Episode 661 Preview: Nintendo Museum</title>
  <link>https://audioboom.com/posts/8626203</link>
  <itunes:episode>661</itunes:episode>
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  <pubDate>Fri, 03 Jan 2025 08:00:00 +0000</pubDate>
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  <title>660: Gaming's Chillest Snowscapes</title>
  <link>https://audioboom.com/posts/8630328</link>
  <itunes:episode>660</itunes:episode>
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  <description><![CDATA[<div>Nadia Oxford joins Kat Bailey and Victor Hunter as they recall the best snow levels in retro games.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 30 Dec 2024 13:19:00 +0000</pubDate>
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  <title>659: Holiday Special 2024 - Captain N: The Game Master</title>
  <link>https://audioboom.com/posts/8608045</link>
  <itunes:episode>659</itunes:episode>
  <itunes:title>Holiday Special 2024 - Captain N: The Game Master</itunes:title>
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<strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
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  <pubDate>Mon, 23 Dec 2024 08:00:00 +0000</pubDate>
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  <title>657: Sonic 3 + Knuckles, Part 4</title>
  <link>https://audioboom.com/posts/8624220</link>
  <itunes:episode>657</itunes:episode>
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  <description><![CDATA[<div>No need to get blue spheres! The penultimate part of Stuart, Dave, and Shay’s forensic examination of Sonic’s greatest adventure is finally upon you!<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
  <pubDate>Mon, 16 Dec 2024 12:23:00 +0000</pubDate>
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  <title>656: Retronauts Radio: Farewell to STS</title>
  <link>https://audioboom.com/posts/8620870</link>
  <itunes:episode>656</itunes:episode>
  <itunes:title>Retronauts Radio: Farewell to STS</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish and Nadia Oxford chat with Aaron Hamel about the history, hits, and great video game music releases of the late and lamented Ship to Shore Phono Co.—featuring tunes aplenty! <br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
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  <title>654: Worms</title>
  <link>https://audioboom.com/posts/8616517</link>
  <itunes:episode>654</itunes:episode>
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  <description><![CDATA[<div>Oi, nutter! Host Stuart Gipp, Dave Bulmer and Ben Paddon activate annelid analysis for Team 17’s long-running Worms series. You’ll regret that!<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
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  <title>653: The Bronze Age of Arcade Games</title>
  <link>https://audioboom.com/posts/8613603</link>
  <itunes:episode>653</itunes:episode>
  <itunes:title>The Bronze Age of Arcade Games</itunes:title>
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  <description><![CDATA[<div>Kevin Bunch, Benj Edwards, and Nate Lockhart enter the era of TTL circuits and early microprocessors as they celebrate the world of 1970s arcade games.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> <br><br>For a very limited time, upgrade your wardrobe instantly and save 25% off during the @PublicRec Holiday Sale at <a href="https://www.publicrec.com/RETRO">www.publicrec.com/RETRO</a>
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  <pubDate>Mon, 25 Nov 2024 13:57:00 +0000</pubDate>
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  <title>651: Marvel vs. Capcom</title>
  <link>https://audioboom.com/posts/8609813</link>
  <itunes:episode>651</itunes:episode>
  <itunes:title>Marvel vs. Capcom</itunes:title>
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  <description><![CDATA[<div>With its recent re-release making the series available on all modern platforms, Diamond Feit, Kevin Bunch, and John Learned team up again to discuss the Marvel vs Capcom fighting franchise.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> </div>]]></description>
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  <title>650: Modern Retro: Antonblast &amp; Grapple Dog</title>
  <link>https://audioboom.com/posts/8606043</link>
  <itunes:episode>650</itunes:episode>
  <itunes:title>Modern Retro: Antonblast &amp; Grapple Dog</itunes:title>
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  <title>649: Episode 649 Preview: Dead Rising</title>
  <link>https://audioboom.com/posts/8598589</link>
  <itunes:episode>649</itunes:episode>
  <itunes:title>Episode 649 Preview: Dead Rising</itunes:title>
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  <pubDate>Fri, 08 Nov 2024 08:00:00 +0000</pubDate>
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  <title>648: The First Games That Scared Us</title>
  <link>https://audioboom.com/posts/8601045</link>
  <itunes:episode>648</itunes:episode>
  <itunes:title>The First Games That Scared Us</itunes:title>
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  <description><![CDATA[<div>For Halloween, Nadia Oxford, Ash Paulsen, and Victor Hunter talk about retro games outside the horror genre that scared them. Boo! <br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 04 Nov 2024 14:38:00 +0000</pubDate>
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  <title>647: The Terminator</title>
  <link>https://audioboom.com/posts/8597298</link>
  <itunes:episode>647</itunes:episode>
  <itunes:title>The Terminator</itunes:title>
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  <description><![CDATA[<div>Forget the time displacement device: in this podcast Diamond Feit, Jeremy Parish, and James Eldred take you back 40 years to 1984 to the debut of the sci-fi action classic, The Terminator.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 28 Oct 2024 12:35:00 +0000</pubDate>
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  <title>645: The Best and Worst of 16-Bit Horror</title>
  <link>https://audioboom.com/posts/8573342</link>
  <itunes:episode>645</itunes:episode>
  <itunes:title>The Best and Worst of 16-Bit Horror</itunes:title>
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  <description><![CDATA[<div>Last year, we explored the NES era's few horror games and ranked them on their general spookiness levels—given the standards of the time. And now we're back to do the exact same thing for a whole new generation of consoles! This week on Retronauts, join Bob Mackey, Kole Ross (of <a href="https://duckfeed.tv/">Duckfeed.tv</a>), Diamond Feit, and Drew Mackie (of <a href="https://www.gayestepisodeever.com/">Gayest Episode Ever</a> and <a href="https://www.thrillingtalesofoldvideogames.com/">Thrilling Tales of Old Video Games</a>) as the crew unites to discuss a magical time when horror games could have evocative titles like "Decap Attack" and "Zombies Ate My Neighbors."<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
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  <pubDate>Mon, 21 Oct 2024 07:00:00 +0000</pubDate>
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  <title>644: Bayonetta</title>
  <link>https://audioboom.com/posts/8589239</link>
  <itunes:episode>644</itunes:episode>
  <itunes:title>Bayonetta</itunes:title>
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  <description><![CDATA[<div>Welcome to our fantasy zone! Stuart Gipp and Seumidh MacDonald get all hot under the collar about Bayonetta in a podcast both gracious and glorious.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 14 Oct 2024 12:07:02 +0000</pubDate>
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  <title>643: Episode 643 Preview: Beetlejuice</title>
  <link>https://audioboom.com/posts/8568865</link>
  <itunes:episode>643</itunes:episode>
  <itunes:title>Episode 643 Preview: Beetlejuice</itunes:title>
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  <pubDate>Fri, 11 Oct 2024 07:00:00 +0000</pubDate>
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  <title>642: Terry Pratchett's Discworld</title>
  <link>https://audioboom.com/posts/8584662</link>
  <itunes:episode>642</itunes:episode>
  <itunes:title>Terry Pratchett's Discworld</itunes:title>
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  <description><![CDATA[<div>That doesn’t work. But this does! Stuart Gipp, Dave Bulmer and Desert Island Discworld’s Al Kennedy convene for Ankh-Mortalk. Now THAT doesn’t work.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 07 Oct 2024 11:49:00 +0000</pubDate>
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  <title>641: Tales of Games Journalism &amp; Games That Hold Up</title>
  <link>https://audioboom.com/posts/8579149</link>
  <itunes:episode>641</itunes:episode>
  <itunes:title>Tales of Games Journalism &amp; Games That Hold Up</itunes:title>
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  <description><![CDATA[<div>Nadia and David Oxford join with Jeremy Parish, and Diamond Feit to talk about the challenges of half-analogue, half-digital game journalism circa 2006 and games that stand the test of time.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 30 Sep 2024 13:09:00 +0000</pubDate>
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  <title>639: Building SimCity</title>
  <link>https://audioboom.com/posts/8575515</link>
  <itunes:episode>639</itunes:episode>
  <itunes:title>Building SimCity</itunes:title>
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  <description><![CDATA[<div>Host Kevin Bunch is joined by author and historian Chaim Gingold to talk about SimCity and the winding road that led to its creation with his new book Building SimCity.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 23 Sep 2024 12:15:00 +0000</pubDate>
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  <title>646: See Us LIVE at Portland Retro Gaming Expo 2024!</title>
  <link>https://audioboom.com/posts/8573975</link>
  <itunes:episode>646</itunes:episode>
  <itunes:title>See Us LIVE at Portland Retro Gaming Expo 2024!</itunes:title>
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<strong>WHAT: </strong>Our "The History of Bowser" panel, live at PRGE 2024<br><br><strong>WHERE:</strong> Auditorium 1 (E141 - 144) at the <a href="https://www.retrogamingexpo.com/">Portland Retro Gaming Expo<br></a><br><strong>WHEN: </strong>Saturday, September 28th at 5:00pm<br><br><strong>WHO:</strong> Bob Mackey, Jeremy Parish, Gary Butterfield<br><br>Please check out <a href="https://www.retrogamingexpo.com/panel_descriptions2024.php">the official PRGE 2024 schedule</a> for more information!<br><br></div>]]></description>
  <pubDate>Fri, 20 Sep 2024 16:00:00 +0000</pubDate>
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  <title>638: Dreamcast Turns 25</title>
  <link>https://audioboom.com/posts/8571623</link>
  <itunes:episode>638</itunes:episode>
  <itunes:title>Dreamcast Turns 25</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish and Diamond Feit look back a quarter of a century to the launch of Sega Dreamcast in America and contemplate where the system sits as a part of video game history, Sega's legacy, and the... future of gaming?<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 16 Sep 2024 14:25:12 +0000</pubDate>
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  <title>637: Episode 637 Preview: Zelda</title>
  <link>https://audioboom.com/posts/8558437</link>
  <itunes:episode>637</itunes:episode>
  <itunes:title>Episode 637 Preview: Zelda</itunes:title>
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  <pubDate>Fri, 13 Sep 2024 07:00:00 +0000</pubDate>
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  <title>636: The 8-Bit Mascot Ranking Hootenanny</title>
  <link>https://audioboom.com/posts/8567765</link>
  <itunes:episode>636</itunes:episode>
  <itunes:title>The 8-Bit Mascot Ranking Hootenanny</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish, Diamond Feit, Nadia Oxford, and an entire room full of people take stock of the mascot characters of the 8-bit era and (loudly) rank the value of their existence. Who comes out on top?!<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 09 Sep 2024 12:24:00 +0000</pubDate>
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  <title>635: Five Nights at Freddy's</title>
  <link>https://audioboom.com/posts/8564472</link>
  <itunes:episode>635</itunes:episode>
  <itunes:title>Five Nights at Freddy's</itunes:title>
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  <description><![CDATA[<div>Nadia and guest Mat Bradley-Tschirgi talk about the 10th anniversary of the animatronic animal horror game phenomenon Five Nights at Freddy's.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 02 Sep 2024 13:14:00 +0000</pubDate>
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  <title>633: Donald Duck</title>
  <link>https://audioboom.com/posts/8561121</link>
  <itunes:episode>633</itunes:episode>
  <itunes:title>Donald Duck</itunes:title>
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  <description><![CDATA[<div>Quacking the case! Throwing an apoplectic tantrum about that most Disneyest of ducks with host Stuart Gipp and guests Thomas Nickel and John Linneman.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 26 Aug 2024 13:06:00 +0000</pubDate>
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  <title>632: BitSummit '24</title>
  <link>https://audioboom.com/posts/8558042</link>
  <itunes:episode>632</itunes:episode>
  <itunes:title>BitSummit '24</itunes:title>
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  <description><![CDATA[<div>Blatherin’ BitSummit! Diamond Feit reports on the latest retro-esque games from Kyoto’s annual indie event and raps with Chris Kohler, Shane Bettenhausen, and Tina Carter.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 19 Aug 2024 11:26:00 +0000</pubDate>
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  <title>631: Episode 631 Preview: Ganon</title>
  <link>https://audioboom.com/posts/8552485</link>
  <itunes:episode>631</itunes:episode>
  <itunes:title>Episode 631 Preview: Ganon</itunes:title>
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  <description><![CDATA[<div>You're listening to a free preview of Retronauts Episode 631: Ganon. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at <a href="https://www.patreon.com/retronauts">patreon.com/retronauts</a>.</div>]]></description>
  <pubDate>Fri, 16 Aug 2024 07:00:00 +0000</pubDate>
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  <title>630: Battle of the Master System Mascots</title>
  <link>https://audioboom.com/posts/8555214</link>
  <itunes:episode>630</itunes:episode>
  <itunes:title>Battle of the Master System Mascots</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish, Stuart Gipp, Kurt Kalata, and Nicole (of Nicole Express!) dare ask the burning question that no one else has had the courage to approach until this point: Which Sega Master System mascot was the best Sega Master System mascot? <br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Tue, 13 Aug 2024 01:29:56 +0000</pubDate>
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  <title>629: Darius</title>
  <link>https://audioboom.com/posts/8551439</link>
  <itunes:episode>629</itunes:episode>
  <itunes:title>Darius</itunes:title>
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  <description><![CDATA[<div>WARNING: A huge podcast “Retronauts” is approaching fast! Join host Kevin Bunch, Brian Clark and Christa Lee as they discuss Taito’s long-running shooting game franchise Darius.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 05 Aug 2024 12:21:00 +0000</pubDate>
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  <title>628: Episode 628 Preview: Megami Tensei I &amp; II</title>
  <link>https://audioboom.com/posts/8551185</link>
  <itunes:episode>628</itunes:episode>
  <itunes:title>Episode 628 Preview: Megami Tensei I &amp; II</itunes:title>
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  <pubDate>Sat, 03 Aug 2024 19:24:47 +0000</pubDate>
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  <title>627: Mortal Kombat 4</title>
  <link>https://audioboom.com/posts/8548155</link>
  <itunes:episode>627</itunes:episode>
  <itunes:title>Mortal Kombat 4</itunes:title>
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  <itunes:duration>7559</itunes:duration>
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  <description><![CDATA[<div>Digitized no more, Diamond Feit, Stuart Gipp, and David L. Craddock enter a new dimension as they podcast about Mortal Kombat 4.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 29 Jul 2024 12:16:00 +0000</pubDate>
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  <title>626: Asterix, Part I</title>
  <link>https://audioboom.com/posts/8544949</link>
  <itunes:episode>626</itunes:episode>
  <itunes:title>Asterix, Part I</itunes:title>
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  <itunes:duration>6327</itunes:duration>
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  <description><![CDATA[<div>These Retronauts are crazy! Stuart Gipp, Audi Sorlie, John Linneman, and Thomas Nickel begin their Gaul-ing journey through the Astérix franchise. PAF!<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 22 Jul 2024 13:29:53 +0000</pubDate>
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  <title>625: Episode 625 Preview: Nicktoons Games</title>
  <link>https://audioboom.com/posts/8525337</link>
  <itunes:episode>625</itunes:episode>
  <itunes:title>Episode 625 Preview: Nicktoons Games</itunes:title>
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  <itunes:duration>469</itunes:duration>
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  <pubDate>Fri, 19 Jul 2024 07:00:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
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  <title>624: The Metal Gear Storyline, Part I</title>
  <link>https://audioboom.com/posts/8541374</link>
  <itunes:episode>624</itunes:episode>
  <itunes:title>The Metal Gear Storyline, Part I</itunes:title>
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  <itunes:duration>7366</itunes:duration>
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  <description><![CDATA[<div>Jeremy Parish, Shane Bettenhausen, and Tomm Hulett inject their daily dose of nano machines and attempt to tap into the mind-bending matrix of unreality that is the Metal Gear saga storyline—a web so tangled we only manage to unravel the first half!<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 15 Jul 2024 11:45:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
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  <title>623: The Wario Land Ranking Hootenanny</title>
  <link>https://audioboom.com/posts/8535668</link>
  <itunes:episode>623</itunes:episode>
  <itunes:title>The Wario Land Ranking Hootenanny</itunes:title>
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  <itunes:duration>6316</itunes:duration>
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  <description><![CDATA[<div>Jeremy Parish, Kevin Bunch, Stuart Gipp, and the Retronauts community gobble garlic, punch a wall for coins, and let rip a big ol'... hootenanny! This time, we rank the Wario Land games. Perhaps the most important conversation you'll hear all week.<br><br>Art by Greg Melo. Edits by Greg Leahy.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 08 Jul 2024 12:43:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
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  <title>622: Episode 622 Preview: Retronauts Radio Summer 2024</title>
  <link>https://audioboom.com/posts/8535674</link>
  <itunes:episode>622</itunes:episode>
  <itunes:title>Episode 622 Preview: Retronauts Radio Summer 2024</itunes:title>
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  <description><![CDATA[<div>PREVIEW: Jeremy Parish spins up the turntable to explore some recent video game soundtrack reissues (mostly from Konami). Plus: YMO, Cotton, NiGHTS, some Momoku Kikuchi city pop, and more! <br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 08 Jul 2024 00:15:12 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
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  <title>621: Mad Max</title>
  <link>https://audioboom.com/posts/8518238</link>
  <itunes:episode>621</itunes:episode>
  <itunes:title>Mad Max</itunes:title>
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  <description><![CDATA[<div>When an Australian emergency room doctor set out to make a humble little car chase movie in the late '70s, he had no idea it would turn into an incredibly long-lived franchise that would light our minds on fire and cause us all to drive just a little bit faster. And now that nearly 50 years have passed, the Mad Max franchise has remained incredibly pure, with only five movies and a whopping two video games to speak of. On this episode of Retronauts, join Bob Mackey, Diamond Feit, and Stuart Gipp as the crew enters a veritable Thunderdome of podcasting to chat about Mad Max. WITNESS US!<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
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  <pubDate>Mon, 01 Jul 2024 07:00:00 +0000</pubDate>
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  <title>620: Micro Machines</title>
  <link>https://audioboom.com/posts/8528739</link>
  <itunes:episode>620</itunes:episode>
  <itunes:title>Micro Machines</itunes:title>
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  <itunes:duration>6157</itunes:duration>
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  <description><![CDATA[<div>What if a car was small? Stuart Gipp, Lewis Clark, and Guy Kelly shrink themselves down, dive into a teeny-weeny jalopy and race to Retronauts Studios!<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 24 Jun 2024 11:50:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
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  <title>619: Episode 619 Preview: Dune</title>
  <link>https://audioboom.com/posts/8491009</link>
  <itunes:episode>619</itunes:episode>
  <itunes:title>Episode 619 Preview: Dune</itunes:title>
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  <pubDate>Fri, 21 Jun 2024 07:00:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
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  <title>618: The World Ends With You</title>
  <link>https://audioboom.com/posts/8524990</link>
  <itunes:episode>618</itunes:episode>
  <itunes:title>The World Ends With You</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish, Kat Bailey, and Stuart Gipp put on their trendiest threads and rub Hachiko's nose for good luck as they work their way through the Shibuya-shaped maze that is Square Enix's iconoclastic DS classic The World Ends With You.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 17 Jun 2024 11:53:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
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  <title>617: N.A.R.C.</title>
  <link>https://audioboom.com/posts/8520690</link>
  <itunes:episode>617</itunes:episode>
  <itunes:title>N.A.R.C.</itunes:title>
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  <itunes:duration>6588</itunes:duration>
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  <description><![CDATA[<div>Just say "yes" to Diamond Feit, Jeremy Parish, and David Oxford as they D.A.R.E. to remember NARC, a classic ’80s arcade game that took the War on Drugs literally.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 10 Jun 2024 11:52:00 +0000</pubDate>
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  <title>616: Episode 616 Preview: Video Game House Bands</title>
  <link>https://audioboom.com/posts/8520351</link>
  <itunes:episode>616</itunes:episode>
  <itunes:title>Episode 616 Preview: Video Game House Bands</itunes:title>
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  <itunes:duration>650</itunes:duration>
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  <description><![CDATA[<div>Kevin Bunch, Diamond Feit and Brian Clark take an aural voyage into that moment in time when Japanese game companies formed their own bands to record and perform game music.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy this complete episode, ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a><br><br></div>]]></description>
  <pubDate>Fri, 07 Jun 2024 22:31:05 +0000</pubDate>
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  <title>615: Final Fantasy VII Rebirth</title>
  <link>https://audioboom.com/posts/8491010</link>
  <itunes:episode>615</itunes:episode>
  <itunes:title>Final Fantasy VII Rebirth</itunes:title>
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<em>Head to </em><a href="https://www.squarespace.com/RETRO"><em><a href="https://www.squarespace.com/RETRO">https://www.squarespace.com/RETRO</a></em></a><em> to save 10% off your first purchase of a website or domain using code RETRO.</em><br><br>It's taken nearly four years, but it's finally here: part two of Square-Enix's ambitious trilogy of Final Fantasy VII remakes. And guess what? It's HUGE! While Remake proved the viability of a modern Final Fantasy VII reimagining, Rebirth absolutely blows the doors off with an open-world take on this classic RPG. But does this chunk of the original game's disc one make a smooth transition into a 100-hour journey? On this episode of Retronauts, join Bob Mackey, <a href="https://www.everythingtoguppy.cat/">Will Hughes</a>, and Henry Gilbert as the crew discusses the remake that's now taken up a significant portion of their lives.<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
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  <pubDate>Mon, 03 Jun 2024 07:00:00 +0000</pubDate>
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<item>
  <title>614: Video Games and the Nuclear Apocalypse</title>
  <link>https://audioboom.com/posts/8511814</link>
  <itunes:episode>614</itunes:episode>
  <itunes:title>Video Games and the Nuclear Apocalypse</itunes:title>
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  <description><![CDATA[<div>Nadia Oxford, Jaz Rignall, and Jeremy Parish look back at gaming's best (and scariest) depictions of nuclear apocalypse. <br><br>...is it 'Into this station" or "onto this station?"<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 27 May 2024 13:40:00 +0000</pubDate>
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  <title>613: Episode 613 Preview: Final Fantasy VI (Live From Midwest Gaming Classic 2024)</title>
  <link>https://audioboom.com/posts/8491011</link>
  <itunes:episode>613</itunes:episode>
  <itunes:title>Episode 613 Preview: Final Fantasy VI (Live From Midwest Gaming Classic 2024)</itunes:title>
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  <pubDate>Fri, 24 May 2024 07:00:00 +0000</pubDate>
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<item>
  <title>612: Documenting Game History from Virtual Boy to J-Pop</title>
  <link>https://audioboom.com/posts/8507973</link>
  <itunes:episode>612</itunes:episode>
  <itunes:title>Documenting Game History from Virtual Boy to J-Pop</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish speaks to Benj Edwards, Jose Zagat, Mark Flitman, and Brian Clark about their efforts to publish books about a wide swath of game history: A platform analysis of Virtual Boy, a history of games about Japanese rockers, and a career memoir. Head to <a href="https://www.squarespace.com/RETRO"><strong><a href="https://www.squarespace.com/RETRO">https://www.squarespace.com/RETRO</a></strong></a> to save 10% off your first purchase of a website or domain using code <strong>RETRO</strong>.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Sun, 19 May 2024 13:00:00 +0000</pubDate>
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<item>
  <title>611: The Contra: Operation Galuga Wail</title>
  <link>https://audioboom.com/posts/8504142</link>
  <itunes:episode>611</itunes:episode>
  <itunes:title>The Contra: Operation Galuga Wail</itunes:title>
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  <itunes:duration>4817</itunes:duration>
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  <description><![CDATA[<div>Wrapping up Contra series with a look at WayForward's Contra: Operation Galuga, with Stuart Gipp, Thomas Nickel and John Linneman. Bandanas on!<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 13 May 2024 13:28:00 +0000</pubDate>
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  <title>609: The State of Emulation</title>
  <link>https://audioboom.com/posts/8479678</link>
  <itunes:episode>609</itunes:episode>
  <itunes:title>The State of Emulation</itunes:title>
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<em>Head to </em><a href="https://www.squarespace.com/RETRO"><em><a href="https://www.squarespace.com/RETRO">https://www.squarespace.com/RETRO</a></em></a><em> to save 10% off your first purchase of a website or domain using code RETRO.</em><br><br>While it started exclusively as an activity enjoyed by a small demographic of ultra-nerdy young people with knowledge of obscure websites, emulation has gradually blossomed over the past thirty years into something we all do regularly—often while obeying copyright laws. Without emulation, most retro games would be entirely inaccessible to all but the select few with the cash available to purchase pieces of decades-old plastic that are only increasing in price and decay. And would our little podcast even exist without emulation? It's a thought too terrifying to dwell on.<br><br>This week on Retronauts, join Bob Mackey, <a href="https://www.readonlymemo.com/">Read Only Memo's</a> <a href="https://twitter.com/wesleyfenlon">Wes Fenlon</a>, and <a href="https://www.zophar.net/">Zophar's Domain</a> founder <a href="https://twitter.com/TheRealZophar">Zophar</a> (check out his <a href="https://www.youtube.com/@zophar1">YouTube</a> and <a href="https://www.twitch.tv/zophar1">Twitch</a> channels) as the crew discusses the many big moments from emulation's history—and how the subject has recently become more relevant than ever.<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
</div>]]></description>
  <pubDate>Mon, 06 May 2024 07:00:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>620: The Capcom Marvel Universe</title>
  <link>https://audioboom.com/posts/8497387</link>
  <itunes:episode>620</itunes:episode>
  <itunes:title>The Capcom Marvel Universe</itunes:title>
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  <description><![CDATA[<div>Before there was an MCU, video game arcades played host to the CMU. Join Diamond Feit, Kevin Bunch, and John Learned as they recount the early 90s giant-sized collaboration between Capcom and Marvel.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 29 Apr 2024 12:09:00 +0000</pubDate>
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  <title>607: Episode 607 Preview: Final Fantasy VI Character Ranking Hootenanny</title>
  <link>https://audioboom.com/posts/8479674</link>
  <itunes:episode>607</itunes:episode>
  <itunes:title>Episode 607 Preview: Final Fantasy VI Character Ranking Hootenanny</itunes:title>
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  <pubDate>Fri, 26 Apr 2024 07:00:00 +0000</pubDate>
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<item>
  <title>607: Farewell, Akira Toriyama</title>
  <link>https://audioboom.com/posts/8493777</link>
  <itunes:episode>607</itunes:episode>
  <itunes:title>Farewell, Akira Toriyama</itunes:title>
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  <itunes:duration>5446</itunes:duration>
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  <description><![CDATA[<div>Diamond Feit, Kevin Bunch, Bob Mackey, and special guest Matt Alt bid farewell to a legendary artist, cartoonist, and cultural force for good in a podcast dedicated to the memory of Akira Toriyama.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 22 Apr 2024 11:57:00 +0000</pubDate>
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  <title>605: Dragon Quest VIII</title>
  <link>https://audioboom.com/posts/8490450</link>
  <itunes:episode>605</itunes:episode>
  <itunes:title>Dragon Quest VIII</itunes:title>
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  <description><![CDATA[<div>Nadia Oxford forms a party with GvG's Derrick Bitner to celebrate the 20th anniversary of Dragon Quest 8, one of the PlayStation 2's best RPGs. Art by Nick Wanserski, edits by Greg Leahy.<br><br>This episode is sponsored by Squarespace. Head to <strong><a href="https://www.squarespace.com/RETRO">https://www.squarespace.com/RETRO</a></strong> to save 10% off your first purchase of a website or domain using code <strong>RETRO</strong>.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>.</div>]]></description>
  <pubDate>Mon, 15 Apr 2024 12:43:00 +0000</pubDate>
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<item>
  <title>604: Episode 604 Preview: The Hunt for Red October</title>
  <link>https://audioboom.com/posts/8489853</link>
  <itunes:episode>604</itunes:episode>
  <itunes:title>Episode 604 Preview: The Hunt for Red October</itunes:title>
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  <description><![CDATA[<div>Retrogaming buckeroos Jeremy Parish, Diamond Feit, and Ray Barnholt put their faith in the power of Glasnost and dive into the deepest channels of video game and media history to take part in The Hunt for Red October.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Fri, 12 Apr 2024 17:33:00 +0000</pubDate>
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  <title>603: King's Quest</title>
  <link>https://audioboom.com/posts/8471873</link>
  <itunes:episode>603</itunes:episode>
  <itunes:title>King's Quest</itunes:title>
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  <itunes:duration>6088</itunes:duration>
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  <description><![CDATA[<div>In the 18 years we've been putting out this little podcast, we've never produced a single episode wholly devoted to classic Sierra games. Well, that sin against listenerkind ends TODAY as we peer back 40 years in the past to discuss the monumentally important adventure game, King's Quest. Originally intended as a means to sell a platform that died shortly after its release, this interactive fairy tale unexpectedly went on to define Sierra and spawn many more Quests over the next decade-plus. On this episode, join Bob Mackey, patron Daniel Glass, and Sierra speedrunning correspondent (and <a href="https://adventuregamehotspot.com/agfanfair">Adventure Game Fan Fair</a> affiliate) <a href="https://www.youtube.com/@OneShortEye">OneShortEye</a> as the crew gathers to discuss the series that made this California developer synonymous with adventure—and frustration!<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
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  <pubDate>Mon, 08 Apr 2024 07:00:00 +0000</pubDate>
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  <title>602: Evercade</title>
  <link>https://audioboom.com/posts/8482152</link>
  <itunes:episode>602</itunes:episode>
  <itunes:title>Evercade</itunes:title>
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  <description><![CDATA[<div>New hardware is always nice, especially when it’s focused on physical media. Stuart Gipp speaks to Blaze Entertainment about Evercade’s remarkable (and exclusive) Duke Nukem Remastered, their upcoming carts, and about The Fidgetts being impossible. Head to <strong><a href="https://www.squarespace.com/RETRO">https://www.squarespace.com/RETRO</a></strong> to save 10% off your first purchase of a website or domain using code <strong>RETRO</strong>.<br><br>Art by Leeann Hamilton. Edits by Greg Leahy.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Tue, 02 Apr 2024 01:58:04 +0000</pubDate>
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  <title>See Us LIVE at Midwest Gaming Classic 2024!</title>
  <link>https://audioboom.com/posts/8481038</link>
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<strong>WHAT: </strong>Our "Final Fantasy VI: 30 Years of the Greatest* RPG of All Time" panel, live at MGC 2024<br><br><strong>WHERE:</strong> The Panels and Presentations Room at <a href="https://www.midwestgamingclassic.com/">Midwest Gaming Classic 2024<br></a><br><strong>WHEN: </strong>Saturday, April 6th at 3:00pm<br><br><strong>WHO:</strong> Jeremy Parish, Bob Mackey, Diamond Feit, Nadia Oxford<br><br>Please check out <a href="https://www.midwestgamingclassic.com/learn/">the official MGC 2024 schedule</a> for more information!</div>]]></description>
  <pubDate>Fri, 29 Mar 2024 22:00:00 +0000</pubDate>
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  <title>601: Episode 601 Preview: Final Fantasy XVI</title>
  <link>https://audioboom.com/posts/8469483</link>
  <itunes:episode>601</itunes:episode>
  <itunes:title>Episode 601 Preview: Final Fantasy XVI</itunes:title>
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  <pubDate>Fri, 29 Mar 2024 07:00:00 +0000</pubDate>
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<item>
  <title>600: Toe Jam &amp; Earl</title>
  <link>https://audioboom.com/posts/8478167</link>
  <itunes:episode>600</itunes:episode>
  <itunes:title>Toe Jam &amp; Earl</itunes:title>
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  <itunes:duration>6800</itunes:duration>
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  <description><![CDATA[<div>Patron Scott Rothman presses Start to join a bunch of weenies (Jeremy Parish, Stuart Gipp, and Kevin Bunch) in their randomly generated conversation about Sega's most jammin' Genesis franchise, Toe Jam &amp; Earl.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 25 Mar 2024 13:08:00 +0000</pubDate>
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<item>
  <title>599: Resident Evil 5 &amp; 6</title>
  <link>https://audioboom.com/posts/8474831</link>
  <itunes:episode>599</itunes:episode>
  <itunes:title>Resident Evil 5 &amp; 6</itunes:title>
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  <itunes:duration>7665</itunes:duration>
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  <description><![CDATA[<div>Remember when Capcom pursued complete global saturation? Diamond Feit, Richard Eisenbeis, and Alex Aniel team up to recount the ultimate horror entertainment of Resident Evil 5 &amp; 6. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 18 Mar 2024 12:29:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
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<item>
  <title>597: Bowser, Part 2</title>
  <link>https://audioboom.com/posts/8467189</link>
  <itunes:episode>597</itunes:episode>
  <itunes:title>Bowser, Part 2</itunes:title>
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  <description><![CDATA[<div>Back in December, we thrilled you with the first 20 years of Bowser's history. And, given that he's nearly at the "lordy, lordy" stage of his life, we still have a few more decades to discuss. On this episode of Retronauts, join Bob Mackey, Henry Gilbert, and Drew Mackie (of <a href="https://www.gayestepisodeever.com/">Gayest Episode Ever</a>) as the crew discusses that large lizard's adventures in the 21st century.</div>]]></description>
  <pubDate>Mon, 11 Mar 2024 07:00:00 +0000</pubDate>
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<item>
  <title>596: Retro Game Lyrics</title>
  <link>https://audioboom.com/posts/8467869</link>
  <itunes:episode>596</itunes:episode>
  <itunes:title>Retro Game Lyrics</itunes:title>
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  <itunes:duration>6142</itunes:duration>
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  <description><![CDATA[<div>Nadia Oxford, Bob Mackey, and Diamond Feit revisit early examples of lyrics in game music: The Good, the Bad, and the Discordant.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 04 Mar 2024 12:57:00 +0000</pubDate>
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<item>
  <title>595: Episode 595 Preview: Modern Remakes</title>
  <link>https://audioboom.com/posts/8453782</link>
  <itunes:episode>595</itunes:episode>
  <itunes:title>Episode 595 Preview: Modern Remakes</itunes:title>
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  <pubDate>Fri, 01 Mar 2024 08:00:00 +0000</pubDate>
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<item>
  <title>594: Ys Books I, II, &amp; III</title>
  <link>https://audioboom.com/posts/8464012</link>
  <itunes:episode>594</itunes:episode>
  <itunes:title>Ys Books I, II, &amp; III</itunes:title>
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  <itunes:duration>6689</itunes:duration>
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  <description><![CDATA[<div>Jeremy Parish, Kurt Kalata, and patron Scott Rothman wash ashore and dive into the daily bump-and-grind as they recount the origins of Nihon Falcom's Ys series. <br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 26 Feb 2024 12:17:00 +0000</pubDate>
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  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>593: The Contra Ranking Hootenanny</title>
  <link>https://audioboom.com/posts/8459753</link>
  <itunes:episode>593</itunes:episode>
  <itunes:title>The Contra Ranking Hootenanny</itunes:title>
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  <itunes:duration>13356</itunes:duration>
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  <description><![CDATA[<div>Let’s argue aggressively! No, wait, that sounds unpleasant. Let’s have a lovely time nicely. Stuart Gipp, John Linneman, Thomas Nickel, and Audi Sorlie Probotect and serve up the definitive ranking of Konami’s hit run n’ gun series: Contra.<br><br>Art by Leeann Hamilton. Edits by Greg Leahy.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 19 Feb 2024 13:52:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
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<item>
  <title>591: Gaming's Cruelest Challenges</title>
  <link>https://audioboom.com/posts/8456396</link>
  <itunes:episode>591</itunes:episode>
  <itunes:title>Gaming's Cruelest Challenges</itunes:title>
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  <itunes:duration>7781</itunes:duration>
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  <description><![CDATA[<div>Jeremy Parish, Ray Barnholt, Stuart Gipp, and Jess O'Brien crowd onto a therapist's couch as they work through the trauma of playing the cruelest video games ever made. From poison mushrooms to broken puzzle translations, it's PTSD all the way down.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 12 Feb 2024 14:05:00 +0000</pubDate>
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  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>590: Dragon Quest: Rocket Slime &amp; Slime Morimori</title>
  <link>https://audioboom.com/posts/8452692</link>
  <itunes:episode>590</itunes:episode>
  <itunes:title>Dragon Quest: Rocket Slime &amp; Slime Morimori</itunes:title>
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  <itunes:duration>5430</itunes:duration>
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  <description><![CDATA[<div>Big Stretch! Diamond Feit, Jeremy Parish, and Alex Fraioli squirm their way through Square Enix's forgotten works to remember the Slime Morimori Dragon Quest trilogy (aka Rocket Slime).<br><br>Art by Greg Melo. Edits by Greg Leahy.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 05 Feb 2024 13:12:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>589: Episode 589 Preview: Super Mario Bros. Wonder</title>
  <link>https://audioboom.com/posts/8411141</link>
  <itunes:episode>589</itunes:episode>
  <itunes:title>Episode 589 Preview: Super Mario Bros. Wonder</itunes:title>
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  <itunes:duration>495</itunes:duration>
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  <pubDate>Fri, 02 Feb 2024 08:00:00 +0000</pubDate>
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  <title>588: Videopac Insiders</title>
  <link>https://audioboom.com/posts/8447884</link>
  <itunes:episode>588</itunes:episode>
  <itunes:title>Videopac Insiders</itunes:title>
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  <itunes:duration>5004</itunes:duration>
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  <description><![CDATA[<div>A rarely-heard European perspective on the Odyssey2 (or Videopac) is revealed as former Philips staffers Oscar Groosman and Ton Kemmere join host Kevin Bunch to discuss their insider perspectives on marketing the console, its distribution, and its end.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 29 Jan 2024 13:11:00 +0000</pubDate>
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  <dc:creator>Retronauts</dc:creator>
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  <title>587: Sonic 3 + Knuckles Pt. 3</title>
  <link>https://audioboom.com/posts/8440353</link>
  <itunes:episode>587</itunes:episode>
  <itunes:title>Sonic 3 + Knuckles Pt. 3</itunes:title>
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  <itunes:duration>8425</itunes:duration>
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  <description><![CDATA[<div>The gleesome threesome of Stuart Gipp, Dave Bulmer, and Shoogles return for even more gushing over the best game ever made. Yes, it is. It IS. Do not argue with me, I’m just a podcast description. I can say anything I want. <br><br>Edits by Greg Leahy; art by Amanda Neipris.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 22 Jan 2024 12:52:00 +0000</pubDate>
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  <dc:creator>Retronauts</dc:creator>
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  <title>586: Episode 586 Preview: Zelda II and the Action RPG</title>
  <link>https://audioboom.com/posts/8435104</link>
  <itunes:episode>586</itunes:episode>
  <itunes:title>Episode 586 Preview: Zelda II and the Action RPG</itunes:title>
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  <itunes:duration>710</itunes:duration>
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  <description><![CDATA[<div>Jeremy Parish raises the Triforce of Podcasting to summon Kevin Bunch, Nadia Oxford, and WayForward's Tomm Hulett to talk about Zelda II vis-a-vis its place in the evolution of the action RPG—both its influences and the games it influenced.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a> and enjoy this full episode... plus hundreds more!</div>]]></description>
  <pubDate>Fri, 19 Jan 2024 11:04:56 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>585: The Years-In-Review Revue: 1994</title>
  <link>https://audioboom.com/posts/8432103</link>
  <itunes:episode>585</itunes:episode>
  <itunes:title>The Years-In-Review Revue: 1994</itunes:title>
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  <itunes:duration>7885</itunes:duration>
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  <description><![CDATA[<div>Jeremy Parish, Diamond Feit, Stuart Gipp, Kevin Bunch, AND Jared Petty all somehow manage to cram into a single podcast to finish up out conversation about the year 1984 before leaping through time a decade to wrangle the facts about ’94! Amazing!<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 15 Jan 2024 14:33:00 +0000</pubDate>
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  <title>584: Contra: Operation Galuga &amp; Toxic Crusaders</title>
  <link>https://audioboom.com/posts/8426476</link>
  <itunes:episode>584</itunes:episode>
  <itunes:title>Contra: Operation Galuga &amp; Toxic Crusaders</itunes:title>
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  <itunes:duration>8496</itunes:duration>
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  <description><![CDATA[<div>It’s clean-up time! Let’s attack aggressively! Stuart Gipp offers up twinterviews with Tomm Hulett (WayForward) about the upcoming Contra: Operation Galuga, and Sam Beddoes (Freakzone) about the also- upcoming Toxic Crusaders. Strap yourselves in!<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 08 Jan 2024 13:50:00 +0000</pubDate>
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<item>
  <title>583: Episode 583 Preview: Gaming in the Year 2004</title>
  <link>https://audioboom.com/posts/8411138</link>
  <itunes:episode>583</itunes:episode>
  <itunes:title>Episode 583 Preview: Gaming in the Year 2004</itunes:title>
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  <pubDate>Fri, 05 Jan 2024 08:00:00 +0000</pubDate>
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<item>
  <title>582: 1974 &amp; ’84: The Years in Review Revue</title>
  <link>https://audioboom.com/posts/8423706</link>
  <itunes:episode>582</itunes:episode>
  <itunes:title>1974 &amp; ’84: The Years in Review Revue</itunes:title>
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  <description><![CDATA[<div>As we move into 2024, Jeremy Parish, Benj Edwards, and Kevin Bunch look back in time to the years 1974 and ’84 to explore the gaming events taking place 40 and 50 ago. History! Events! Happenings! Bad jokes! It's all here, friends.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 01 Jan 2024 14:40:00 +0000</pubDate>
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<item>
  <title>581: Holiday Special 2023 - Pac-Man Christmas Album</title>
  <link>https://audioboom.com/posts/8411136</link>
  <itunes:episode>581</itunes:episode>
  <itunes:title>Holiday Special 2023 - Pac-Man Christmas Album</itunes:title>
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  <description><![CDATA[<div>The holidays are here once again, which means its time for all you listeners to take your thirteenth trip to Parts Unknown for yet another exploration of a Yuletide-related video game creation. And this time around, we're examining the Pac-Man Christmas Album: a collection of holiday songs and sketches that very little to do with Pac-Man, but everything to do with hurting. So remember who you are right now, because the following 90 minutes will change you as Bob Mackey, Henry Gilbert, and Diamond Feit thoroughly pore over this musical atrocity. Apologies in advance for ruining Christmas.<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
</div>]]></description>
  <pubDate>Mon, 25 Dec 2023 08:00:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>579: Writing About Video Game History</title>
  <link>https://audioboom.com/posts/8417829</link>
  <itunes:episode>579</itunes:episode>
  <itunes:title>Writing About Video Game History</itunes:title>
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  <itunes:duration>6287</itunes:duration>
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  <description><![CDATA[<div>Jeremy Parish, Bob Mackey, Nadia Oxford, Stuart Gipp, and Kevin Bunch have one thing in common: They've published books about video game history. In this episode, they break down the work involved in making the magic happen. <br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 18 Dec 2023 13:21:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>578: Mega Man Comics</title>
  <link>https://audioboom.com/posts/8414429</link>
  <itunes:episode>578</itunes:episode>
  <itunes:title>Mega Man Comics</itunes:title>
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  <itunes:duration>4877</itunes:duration>
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  <description><![CDATA[<div>Nadia talks about Archie's late Mega Man comic series with her husband and fellow author David Oxford, as well as former series writer (and current Sonic Comic writer) Ian Flynn. Archie Megaman was gone too soon. Is there any hope for a Mega-revival?<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 11 Dec 2023 14:22:00 +0000</pubDate>
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  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>577: Episode 577 Preview: Bowser</title>
  <link>https://audioboom.com/posts/8386487</link>
  <itunes:episode>577</itunes:episode>
  <itunes:title>Episode 577 Preview: Bowser</itunes:title>
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  <itunes:duration>396</itunes:duration>
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  <pubDate>Fri, 08 Dec 2023 08:00:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>576: Pitfall! [The Later Years]</title>
  <link>https://audioboom.com/posts/8410602</link>
  <itunes:episode>576</itunes:episode>
  <itunes:title>Pitfall! [The Later Years]</itunes:title>
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  <itunes:duration>5840</itunes:duration>
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  <description><![CDATA[<div>Jeremy Parish, Stuart Gipp, and Kevin Bunch dig in the underbrush to find the games in the <em>Pitfall!</em> series that its original creator had no involvement with. From the infamous <em>Super Pitfall</em> to the cartoon-like <em>Pitfall: The Lost Expedition</em>, it's all here.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 04 Dec 2023 13:49:00 +0000</pubDate>
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  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>574: Episode 574 Preview: Pitfall! [The David Crane Years]</title>
  <link>https://audioboom.com/posts/8409709</link>
  <itunes:episode>574</itunes:episode>
  <itunes:title>Episode 574 Preview: Pitfall! [The David Crane Years]</itunes:title>
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  <itunes:duration>639</itunes:duration>
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  <description><![CDATA[<div>Jeremy Parish, Kevin Bunch, and Stuart Gipp swing on vines and leap across a succession of crocodile heads in order to unearth the treasure that is the history of Activision's first true masterpiece: Pitfall! for 2600. And its first few sequels, too! <br><br>This is a preview of the full-length episode, available exclusively to Retronauts patrons. Head over to <a href="http://www.patreon.com/retronauts">patreon.com/retronauts</a> to sign up and enjoy instant access to this episode and years worth of other patron exclusives, Discord access, and weekly columns! Your support makes this show possible.</div>]]></description>
  <pubDate>Fri, 01 Dec 2023 14:43:46 +0000</pubDate>
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  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>575: The Making of The Making of Karateka / Double Dragon Gaiden</title>
  <link>https://audioboom.com/posts/8406478</link>
  <itunes:episode>575</itunes:episode>
  <itunes:title>The Making of The Making of Karateka / Double Dragon Gaiden</itunes:title>
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  <itunes:duration>5421</itunes:duration>
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  <description><![CDATA[<div>Double main event! Stuart chats with Chris Kohler about The Making of Karateka, then speaks to Raymond Teo about the recent Double Dragon Gaiden.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 27 Nov 2023 14:22:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>573: DOOM Clones</title>
  <link>https://audioboom.com/posts/8403401</link>
  <itunes:episode>573</itunes:episode>
  <itunes:title>DOOM Clones</itunes:title>
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  <itunes:duration>6156</itunes:duration>
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  <description><![CDATA[<div>Diamond Feit, Stuart Gipp, and David L. Craddock resurrect and re-examine the term "DOOMclone" as they recount their favorite examples of other first-person shooters from the 1990s.<br><br>Edits by Greg Leahy and art by John Pading.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 20 Nov 2023 14:15:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>572: The Revenge of Listener Comments Catch-Up</title>
  <link>https://audioboom.com/posts/8374849</link>
  <itunes:episode>572</itunes:episode>
  <itunes:title>The Revenge of Listener Comments Catch-Up</itunes:title>
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  <itunes:duration>5688</itunes:duration>
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  <description><![CDATA[<div>We at Retronauts are pleased to report it's once again time for our listeners to do most of the work. Hey now; fair is fair. And since it's been a good two years since we've done one of these episodes, our fans have generated a wealth of questions and comments worthy of response. (Thanks for that.) So this week, join <a href="https://twitter.com/bobservo">Bob Mackey</a> and <a href="https://twitter.com/hEnereyG">Henry Gilbert</a> as the crew turns the tables on their audience—but in a nice way.<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
</div>]]></description>
  <pubDate>Mon, 13 Nov 2023 08:00:00 +0000</pubDate>
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  <title>570: Gex</title>
  <link>https://audioboom.com/posts/8395925</link>
  <itunes:episode>570</itunes:episode>
  <itunes:title>Gex</itunes:title>
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  <description><![CDATA[<div>It is, at last, Tail Time for Stuart Gipp and lizard-loving pals John Linneman and Thomas Nickel as they enter YOUR Media Dimension (brain and ears)!<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 06 Nov 2023 13:41:20 +0000</pubDate>
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  <title>569: The Odyssey2</title>
  <link>https://audioboom.com/posts/8392132</link>
  <itunes:episode>569</itunes:episode>
  <itunes:title>The Odyssey2</itunes:title>
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  <description><![CDATA[<div> This episode of Retronauts is Voice-enhanced with sync-sound action, as Kevin Bunch, Jared Petty and Earl Green delve into the topic of Magnavox's Odyssey2! Join us for a chat about the only game console to feature keyboards, board games, AND Killer Bees!<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 30 Oct 2023 13:56:00 +0000</pubDate>
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  <title>568: Episode 568 Preview: The Best and Worst of NES Horror</title>
  <link>https://audioboom.com/posts/8374847</link>
  <itunes:episode>568</itunes:episode>
  <itunes:title>Episode 568 Preview: The Best and Worst of NES Horror</itunes:title>
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  <description><![CDATA[<div>You're listening to a free preview of Retronauts Episode 568: The Best and Worst of 8-Bit Horror. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at <a href="https://www.patreon.com/retronauts">patreon.com/retronauts</a>.</div>]]></description>
  <pubDate>Fri, 27 Oct 2023 07:00:00 +0000</pubDate>
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  <title>567: Night of the Living Dead</title>
  <link>https://audioboom.com/posts/8388451</link>
  <itunes:episode>567</itunes:episode>
  <itunes:title>Night of the Living Dead</itunes:title>
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  <description><![CDATA[<div>Diamond Feit, Bill Mudron, and James Eldred are coming to get YOU with this podcast all about George A. Romero's Night of the Living Dead and its legacy as patient zero for modern zombie fiction.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 23 Oct 2023 12:56:00 +0000</pubDate>
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<item>
  <title>566: Paper Mario: The Thousand-Year Door</title>
  <link>https://audioboom.com/posts/8384784</link>
  <itunes:episode>566</itunes:episode>
  <itunes:title>Paper Mario: The Thousand-Year Door</itunes:title>
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  <description><![CDATA[<div>Nadia Oxford joins Stuart Gipp and David Oxford as they talk about Paper Mario: The Thousand Year Door's charm and wit. There's a reason this game is still folded tightly in the hearts of GameCube owners. Art by Amanda Neipris; edits by Greg Leahy. <br><br>This episode sponsored by Harry's. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 16 Oct 2023 13:11:00 +0000</pubDate>
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<item>
  <title>565: Episode 565 Preview: The Wonder of Mario</title>
  <link>https://audioboom.com/posts/8384195</link>
  <itunes:episode>565</itunes:episode>
  <itunes:title>Episode 565 Preview: The Wonder of Mario</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish, Kevin Bunch, Stuart Gipp, and Diamond Feit marvel at the wonder of games and series like Super Mario Bros., whose popularity and influence refuses to fade many years later. What makes these works so timeless and beloved?<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more and enjoy the full episode at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Fri, 13 Oct 2023 17:29:28 +0000</pubDate>
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<item>
  <title>564: Grim Fandango</title>
  <link>https://audioboom.com/posts/8374846</link>
  <itunes:episode>564</itunes:episode>
  <itunes:title>Grim Fandango</itunes:title>
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  <description><![CDATA[<div>In 1998, Tim Schafer decided to leave LucasArts on a high note with Grim Fandango: the Day of the Dead-themed adventure game that leaves pointing-and-clicking in the past—for better or worse. This one-of-a-kind experience mixes the trappings of film noir with Mexican mythology, resulting in one of the greatest gaming backdrops of all time. But after 25 years and despite the endless acclaim, it's hard to ignore the fact that Grim can't help but stumble over itself in its desire to innovate.<br><br>On this episode of Retronauts, join <a href="https://twitter.com/bobservo">Bob Mackey</a>, <a href="https://twitter.com/koleross">Kole Ross</a>, and Everdraed as the crew lights their totally-safe-for-skeletons cigarettes and sinks into the moody, pulpy vibe of Grim Fandango.<br><br><em>And if you'd like to order Bob's Day of the Tentacle book, head on over to </em><a href="https://bossfightbooks.com/products/day-of-the-tentacle-by-bob-mackey"><em>Boss Fight Books</em></a><em>!</em><br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
</div>]]></description>
  <pubDate>Mon, 09 Oct 2023 07:00:00 +0000</pubDate>
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  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>541: Episode 541 Preview: OutRun</title>
  <link>https://audioboom.com/posts/8381049</link>
  <itunes:episode>541</itunes:episode>
  <itunes:title>Episode 541 Preview: OutRun</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish, Shane Bettenhausen, and Jaz Rignall put the top down, crank up the car stereo, and take a thrilling cruise through the history of Sega's OutRun series. From the Super Scaler to sequels (both good and bad), we leave no route undriven! <br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content—including this full episode. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Sun, 08 Oct 2023 18:02:31 +0000</pubDate>
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  <title>See Us LIVE at Portland Retro Gaming Expo 2023!</title>
  <link>https://audioboom.com/posts/8377596</link>
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<strong>WHAT: </strong>Our "Many Adaptations of Mario" panel, live at PRGE 2023<br><br><strong>WHERE:</strong> Panel Room 2 at the <a href="https://www.retrogamingexpo.com/">Portland Retro Gaming Expo</a><br><br><strong>WHEN: </strong>Saturday, October 14th at 5:00pm<br><br><strong>WHO:</strong> Bob Mackey, Jeremy Parish, Gary Butterfield, Henry Gilbert<br><br>Please check out <a href="https://www.retrogamingexpo.com/panel_descriptions.php">the official PRGE 2023 schedule</a> for more information! And if you happen to be in Portland, be sure to check out the Talking Simpsons Halloween Live Show with Special Guest Bill Oakley that very same night! <a href="https://www.eventbrite.com/e/talking-simpsons-podcast-halloween-live-show-with-special-guest-bill-oakley-tickets-706849043517">Tickets are going fast</a>—or perhaps they've already gone!</div>]]></description>
  <pubDate>Tue, 03 Oct 2023 19:00:00 +0000</pubDate>
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  <title>563: Fist of the North Star</title>
  <link>https://audioboom.com/posts/8376967</link>
  <itunes:episode>563</itunes:episode>
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  <description><![CDATA[<div>YOU WA SHOCK! Diamond Feit, Kurt Kalata, &amp; Brian Clark combine their strength for an overview of the manga/anime/game franchise Fist of the North Star.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 02 Oct 2023 12:02:00 +0000</pubDate>
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  <title>562: Episode 562 Preview: Portal</title>
  <link>https://audioboom.com/posts/8358104</link>
  <itunes:episode>562</itunes:episode>
  <itunes:title>Episode 562 Preview: Portal</itunes:title>
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  <pubDate>Fri, 29 Sep 2023 07:00:00 +0000</pubDate>
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<item>
  <title>561: Blade Runner</title>
  <link>https://audioboom.com/posts/8358102</link>
  <itunes:episode>561</itunes:episode>
  <itunes:title>Blade Runner</itunes:title>
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  <itunes:duration>5975</itunes:duration>
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  <description><![CDATA[<div>Ridley Scott's 1982 cyberpunk classic came into being as a total flop, yet managed to claw its way into our collective psyches as <em>the</em> definitive portrayal of a dark future that would shape all sci-fi (and reality) to follow. Over the past 40 years and multiple revisions, this former cult favorite has become a respected part of the canon, but does it truly deserve its lofty status? On this episode, join <a href="https://twitter.com/bobservo">Bob Mackey</a>, <a href="https://twitter.com/Stupacabra">Stuart Gipp</a>, <a href="https://twitter.com/ubersaurus">Kevin Bunch</a>, and <a href="https://twitter.com/hEnereyG">Henry Gilbert</a> as the crew dons their snazzy raincoats to explore the very wet and very influential world of Blade Runner. Turtles <em>will</em> be flipped!<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
</div>]]></description>
  <pubDate>Mon, 25 Sep 2023 07:00:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>560: Metroidvania's First Decade &amp; A History Of Epoch</title>
  <link>https://audioboom.com/posts/8369399</link>
  <itunes:episode>560</itunes:episode>
  <itunes:title>Metroidvania's First Decade &amp; A History Of Epoch</itunes:title>
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  <description><![CDATA[<div>Another live presentation from Long Island! Jeremy Parish, Nadia Oxford, Diamond Feit, Kat Bailey, and Jared Petty mull the prehistory of the metroidvania genre. Then, Jeremy Parish and Kevin Bunch dive into the history of Epoch, the original also-ran.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 18 Sep 2023 13:38:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>558: Disney's Illusion Games</title>
  <link>https://audioboom.com/posts/8365003</link>
  <itunes:episode>558</itunes:episode>
  <itunes:title>Disney's Illusion Games</itunes:title>
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  <itunes:duration>5700</itunes:duration>
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  <description><![CDATA[<div>A real Mickey Mouse operation from Stuart Gipp, John Linneman and Thomas Nickel, covering Sega’s iconic “...of Illusion” series of Disney games!<br><br><br></div>]]></description>
  <itunes:summary>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts</itunes:summary>
  <pubDate>Mon, 11 Sep 2023 13:59:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
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<item>
  <title>557: What's So Great About Video Game History, Anyway?</title>
  <link>https://audioboom.com/posts/8362001</link>
  <itunes:episode>557</itunes:episode>
  <itunes:title>What's So Great About Video Game History, Anyway?</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish, Kat Bailey, Nadia Oxford, and Kevin Bunch take a moment to answer the question in the title: Why is video game history worth celebrating and preserving at all? Plus: Jeremy takes the question to a panoply of other retro gaming luminaries!<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 04 Sep 2023 17:43:47 +0000</pubDate>
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<item>
  <title>556: Episode 556 Preview: Who Framed Roger Rabbit</title>
  <link>https://audioboom.com/posts/8339546</link>
  <itunes:episode>556</itunes:episode>
  <itunes:title>Episode 556 Preview: Who Framed Roger Rabbit</itunes:title>
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  <pubDate>Fri, 01 Sep 2023 07:00:00 +0000</pubDate>
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<item>
  <title>555: Street Fighter IV</title>
  <link>https://audioboom.com/posts/8358161</link>
  <itunes:episode>555</itunes:episode>
  <itunes:title>Street Fighter IV</itunes:title>
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  <description><![CDATA[<div>Kick! Punch! It's all in the minds of Diamond Feit, Shivam Bhatt, and John Learned as they Focus on Capcom's franchise-reviving <em>Street Fighter IV</em>.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Tue, 29 Aug 2023 02:11:12 +0000</pubDate>
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  <title>554: Valiant's Nintendo Comics</title>
  <link>https://audioboom.com/posts/8353984</link>
  <itunes:episode>554</itunes:episode>
  <itunes:title>Valiant's Nintendo Comics</itunes:title>
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  <description><![CDATA[<div>When the NES was born, so too were books based on Nintendo's characters. Nadia Oxford leads an essential conversation about the gilded age when Valiant Comics took a crack at putting Mario et al. on paper.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 21 Aug 2023 12:09:00 +0000</pubDate>
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  <title>553: Episode 553 Preview: Retronauts Radio Summer 2023</title>
  <link>https://audioboom.com/posts/8353282</link>
  <itunes:episode>553</itunes:episode>
  <itunes:title>Episode 553 Preview: Retronauts Radio Summer 2023</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish spins some analog tunes, sharing the highlights of recent classic game music releases including Gimmick!, Persona, Phantasy Star III, Virtua Fighter, Suikoden, and more. PLUS: Vintage tape cassettes and City Pop!<br><br>To enjoy this full episode and unlock access to YEARS of biweekly patron exclusives (and more!), check out <a href="http://www.patreon.com/retronauts">patreon.com/retronauts</a>!</div>]]></description>
  <pubDate>Sat, 19 Aug 2023 00:58:38 +0000</pubDate>
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  <title>529: Episode 529 Preview: Super Metroid and the Metroidvania</title>
  <link>https://audioboom.com/posts/8350502</link>
  <itunes:episode>529</itunes:episode>
  <itunes:title>Episode 529 Preview: Super Metroid and the Metroidvania</itunes:title>
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  <description><![CDATA[<div>This is a preview of a patron-exclusive episode! To enjoy the full podcast, go to <a href="http://www.patreon.com/retronauts">patreon.com/retronauts</a> and subscribe today—you'll also unlock access to years' worth of biweekly exclusives!<br><br>Jeremy Parish, Diamond Feit, and Stuart Gipp add Nadia Oxford to their arsenal and, now fully powered-up, backtrack to the topic of Super Metroid and its influence on the metroidvania genre (and game design in general).</div>]]></description>
  <pubDate>Tue, 15 Aug 2023 23:32:16 +0000</pubDate>
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  <title>552: Phantasmagoria 2: A Puzzle of Flesh</title>
  <link>https://audioboom.com/posts/8349151</link>
  <itunes:episode>552</itunes:episode>
  <itunes:title>Phantasmagoria 2: A Puzzle of Flesh</itunes:title>
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  <description><![CDATA[<div>Phantasmagoria 2! Jess O'Brien chats with two of its actors (Paul Stetler and Ragna Sigrunardottir) about this kinky and queer 1996 FMV disasterpiece.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 14 Aug 2023 12:39:00 +0000</pubDate>
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  <title>551: Retro Indies at BitSummit ’23</title>
  <link>https://audioboom.com/posts/8346093</link>
  <itunes:episode>551</itunes:episode>
  <itunes:title>Retro Indies at BitSummit ’23</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish and Diamond Feit emerge blinking into the Kyoto sunlight to discuss the most intriguing, the most entertaining, and above all the most authentically retro indie games they experienced only moments before at BitSummit 2023.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 07 Aug 2023 12:12:00 +0000</pubDate>
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  <title>549: Video Pinball</title>
  <link>https://audioboom.com/posts/8342604</link>
  <itunes:episode>549</itunes:episode>
  <itunes:title>Video Pinball</itunes:title>
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  <description><![CDATA[<div>Clang! Blong!! Flenk!!! and other pinball noises. Stuart Gipp, Diamond Feit and Ralph Barbagallo (Demon’s Tilt, Xenotilt) bring their multi-balls to this fast-paced discussion of the fine sport of pinball on the television. Tilt!</div>]]></description>
  <pubDate>Mon, 31 Jul 2023 12:40:00 +0000</pubDate>
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  <title>548: Mortal Kombat II &amp; 3</title>
  <link>https://audioboom.com/posts/8339814</link>
  <itunes:episode>548</itunes:episode>
  <itunes:title>Mortal Kombat II &amp; 3</itunes:title>
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  <description><![CDATA[<div>DUN DUN DUN…Podcast? Again? Diamond Feit, Stuart Gipp, and author David L. Craddock return to Outworld—and the ’90s—for a bone-crunching conversation about <em>Mortal Kombat II </em>and <em>Mortal Kombat 3</em>.</div>]]></description>
  <pubDate>Tue, 25 Jul 2023 01:58:15 +0000</pubDate>
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  <title>546: Ace Attorney, Part 2</title>
  <link>https://audioboom.com/posts/8319622</link>
  <itunes:episode>546</itunes:episode>
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  <description><![CDATA[<div>After the initial trilogy, Ace Attorney took some find to find itself once the book was seemingly closed on Phoenix Wright. From spinoffs to crossovers to soft reboots featuring new characters, Capcom's beloved adventure game series went through some ups and downs before returning to the steady level of quality we've come to expect. On this weeks episode, join <a href="https://twitter.com/bobservo">Bob Mackey</a>, <a href="https://twitter.com/spacecoyotl">Nina Matsumoto</a>, and <a href="https://twitter.com/othatsraspberry">Maddie Copp</a> as the crew explores just where Ace Attorney has been in the 15 years since its first finale.<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
</div>]]></description>
  <pubDate>Mon, 17 Jul 2023 07:00:00 +0000</pubDate>
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  <title>545: Mass Effect</title>
  <link>https://audioboom.com/posts/8332391</link>
  <itunes:episode>545</itunes:episode>
  <itunes:title>Mass Effect</itunes:title>
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  <description><![CDATA[<div>Captain Jeremy Parish assembles a crack team of galactic heroes (Wes Fenton and Diamond Feit) to venture into territory never before explored by Retronauts: BioWare's sci-fi role-playing classic Mass Effect. Romance options and plot branches abound!<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 10 Jul 2023 13:02:00 +0000</pubDate>
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  <title>544: Episode 544 Preview: Game Over</title>
  <link>https://audioboom.com/posts/8309909</link>
  <itunes:episode>544</itunes:episode>
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  <description><![CDATA[<div>You're listening to a free preview of Retronauts Episode 544: Game Over. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at <a href="https://www.patreon.com/retronauts">patreon.com/retronauts</a>.</div>]]></description>
  <pubDate>Fri, 07 Jul 2023 07:00:00 +0000</pubDate>
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  <title>543: Nintendo Power Comics</title>
  <link>https://audioboom.com/posts/8326904</link>
  <itunes:episode>543</itunes:episode>
  <itunes:title>Nintendo Power Comics</itunes:title>
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  <description><![CDATA[<div>We tackle the finest form of pop culture hybridization: Video game comics that showed up in Nintendo Power! Nadia, Anthony John Agnello, and Peter Malamud Smith talk about Star Fox, Super Metroid, Zelda: A Link to the Past, and Super Mario Adventures.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 03 Jul 2023 12:50:00 +0000</pubDate>
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  <title>542: Sonic 3 &amp; Knuckles Pt. 2</title>
  <link>https://audioboom.com/posts/8323475</link>
  <itunes:episode>542</itunes:episode>
  <itunes:title>Sonic 3 &amp; Knuckles Pt. 2</itunes:title>
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  <description><![CDATA[<div>The deepest dive ever undertaken into this prickly masterpiece continues with Stuart Gipp, Dave Bulmer, and Seumidh MacDonald.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 26 Jun 2023 11:19:00 +0000</pubDate>
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  <title>540: Kirby, Part 5</title>
  <link>https://audioboom.com/posts/8309906</link>
  <itunes:episode>540</itunes:episode>
  <itunes:title>Kirby, Part 5</itunes:title>
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  <description><![CDATA[<div>We've covered every Kirby platformer to date over the course of four episodes, so what territory is left to trod when it comes to Nintendo's pink puffball? If you're a Retronauts listener, it may not surprise you, but Kirby has starred in a shocking amount of games that involve more than just left-to-right traversal. On this episode of Retronauts, join <a href="https://twitter.com/bobservo">Bob Mackey</a>, <a href="https://rdbaaa.space/">Ray Barnholt</a>, <a href="https://twitter.com/hEnereyG/">Henry Gilbert</a>, and patron Andrew Oliveira—who sponsored this installment—as the crew examines the many, many Kirby spin-off games. This episode is so exciting, you may have a mass attack!<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
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  <pubDate>Mon, 19 Jun 2023 07:00:00 +0000</pubDate>
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  <title>539: Minesweeper + Shareware</title>
  <link>https://audioboom.com/posts/8315776</link>
  <itunes:episode>539</itunes:episode>
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  <description><![CDATA[<div>Book editors Jeremy Parish and Jared Petty talk to book authors Kyle Orland and Richard Moss about their books about the history of landmark computer games: "Minesweeper" by Boss Fight Books and "Shareware Heroes," respectively.</div>]]></description>
  <pubDate>Mon, 12 Jun 2023 05:43:00 +0000</pubDate>
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  <title>538: Episode 538 Preview: Thimbleweed Park</title>
  <link>https://audioboom.com/posts/8308139</link>
  <itunes:episode>538</itunes:episode>
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  <pubDate>Fri, 09 Jun 2023 07:00:00 +0000</pubDate>
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  <title>537: Final Fantasy ROM Hacks</title>
  <link>https://audioboom.com/posts/8311701</link>
  <itunes:episode>537</itunes:episode>
  <itunes:title>Final Fantasy ROM Hacks</itunes:title>
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  <description><![CDATA[<div>Nadia Oxford talks with special guests Andrew Vestal and Steve Tramer about Final Fantasy fan games. Some are built from the ground-up, some alter the original adventure via ROM patches, and some add hours of new content to gems like Final Fantasy VI.<br><br>Edits by Greg Leahy; cover illustration by Leeann Hamilton.</div>]]></description>
  <pubDate>Mon, 05 Jun 2023 11:33:00 +0000</pubDate>
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  <title>536: Below the Root</title>
  <link>https://audioboom.com/posts/8308817</link>
  <itunes:episode>536</itunes:episode>
  <itunes:title>Below the Root</itunes:title>
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  <description><![CDATA[<div>Diamond Feit and Jared Petty open their shubas and set sail for the early 1980s in this look at edutainment pioneer Spinnaker Software and their adventure game adaptation of Below the Root.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Tue, 30 May 2023 00:30:54 +0000</pubDate>
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  <title>534: Fallout: New Vegas</title>
  <link>https://audioboom.com/posts/8282054</link>
  <itunes:episode>534</itunes:episode>
  <itunes:title>Fallout: New Vegas</itunes:title>
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  <description><![CDATA[<div>With 2008's Fallout 3 bringing the fabled RPG series to a new generation of players who couldn't—or didn't want to—play the first two games, Bethesda had an audience poised and ready for more post-apocalyptic RPG fun. With Skyrim currently in the works, the developer turned to Obsidian Entertainment to transform an abandoned Fallout project into a fitting sequel in just 18 months. And what could have felt like a cheap cash-in ended up being the series' finest moment to date. <br><br>On this week's episode, join <a href="https://twitter.com/bobservo">Bob Mackey</a>, <a href="https://twitter.com/GaryBuh/">Gary Butterfield</a>, and <a href="https://twitter.com/koleross">Kole Ross</a> as the crew drinks plenty of refreshing Sunset Sarsaparilla and talks about the sprawling, somewhat messy masterpiece known as Fallout: New Vegas.<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
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  <pubDate>Mon, 22 May 2023 07:00:00 +0000</pubDate>
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  <title>533: The Zelda Timeline</title>
  <link>https://audioboom.com/posts/8300925</link>
  <itunes:episode>533</itunes:episode>
  <itunes:title>The Zelda Timeline</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish, Stuart Gipp, Diamond Feit, and Nadia Oxford join together like a Triforce of knowledge (with a bonus piece) to explore the absolute mind-boggling inanity of The Legend of Zelda's chronology. Which timeline is canon? (And which is thirstiest?)<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 15 May 2023 11:59:52 +0000</pubDate>
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  <title>532: Episode 532 Preview: The Wizard (1989) Commentary</title>
  <link>https://audioboom.com/posts/8282053</link>
  <itunes:episode>532</itunes:episode>
  <itunes:title>Episode 532 Preview: The Wizard (1989) Commentary</itunes:title>
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  <pubDate>Fri, 12 May 2023 07:00:00 +0000</pubDate>
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  <title>531: Toonstruck</title>
  <link>https://audioboom.com/posts/8296751</link>
  <itunes:episode>531</itunes:episode>
  <itunes:title>Toonstruck</itunes:title>
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  <description><![CDATA[<div>Christopher Lloyd and Toons, together again! New contributing host Jess O'Brien, Cohen Edenfield, and KC Green unpack Toonstruck, the 1996 cult point-and-click that makes us wonder "Who is this for?" and "Why is it so horny?"<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 08 May 2023 13:06:00 +0000</pubDate>
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  <title>530: Atari Archive and the 2600 Launch</title>
  <link>https://audioboom.com/posts/8291235</link>
  <itunes:episode>530</itunes:episode>
  <itunes:title>Atari Archive and the 2600 Launch</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish and Jared Petty chat with author Kevin Bunch about the launch of his book, Atari Archive Vol. I, and dig into the lessons he learned about the creation and launch of the groundbreaking VCS console.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 01 May 2023 13:42:23 +0000</pubDate>
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  <title>528: The Super Mario Bros. Movie</title>
  <link>https://audioboom.com/posts/8263227</link>
  <itunes:episode>528</itunes:episode>
  <itunes:title>The Super Mario Bros. Movie</itunes:title>
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<em>Mama mia! </em>The Super Mario Bros. Movie is here, and currently dominating the box office with the biggest global opening weekend ever for an animated film. It's clearly won the popular vote at this point, but is the first new Mario movie in 30 years worth its weight in box office gold? On this episode of Retronauts, join <a href="https://twitter.com/bobservo/">Bob Mackey</a>, <a href="https://twitter.com/hEnereyG">Henry Gilbert</a>, <a href="https://twitter.com/VoidBurger">Jess O'Brien</a>, and <a href="https://twitter.com/Stupacabra">Stuart Gipp</a> as the crew readies their thumbs to assume either the down or coveted up position. Danger: opinions ahead!<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
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  <pubDate>Mon, 24 Apr 2023 07:00:00 +0000</pubDate>
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  <title>527: South Park Games</title>
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  <description><![CDATA[<div>Oh my god! They recorded a podcast about South Park! Stuart Gipp, Bob Mackey, and Henry Gilbert unite as What A Cartoon! meets Retronauts in sweary effect. All together now! Weeeelllll… Kyle's mom's a b—<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 17 Apr 2023 11:41:00 +0000</pubDate>
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  <title>526: Episode 526 Preview: The Many Adaptations of Mario</title>
  <link>https://audioboom.com/posts/8263222</link>
  <itunes:episode>526</itunes:episode>
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  <pubDate>Fri, 14 Apr 2023 07:00:00 +0000</pubDate>
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  <title>525: Worlds of Power</title>
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  <itunes:episode>525</itunes:episode>
  <itunes:title>Worlds of Power</itunes:title>
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  <description><![CDATA[<div>Nadia talks to special guest Gary Butterfield about the Worlds of Power books that were the jewels of '80s book fairs. These short game novelizations have their quirks, but they're still teaching us a lot about education versus marketing.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 10 Apr 2023 12:13:00 +0000</pubDate>
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  <title>524: Sonic 3 + Knuckles, Pt. 1</title>
  <link>https://audioboom.com/posts/8274682</link>
  <itunes:episode>524</itunes:episode>
  <itunes:title>Sonic 3 + Knuckles, Pt. 1</itunes:title>
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  <description><![CDATA[<div>Stuart Gipp begins his threatened deep dive into the <em>Sonic the Hedgehog</em> series, joined by stalwart hogmaniac Seumidh MacDonald and just regular maniac Dave Bulmer. You ain't ready for this.<br><br>This episode is brought to you by ExpressVPN. Visit <a href="http://www.ExpressVPN.com/retronauts">ExpressVPN.com/retronauts</a> to learn more!<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 03 Apr 2023 13:44:31 +0000</pubDate>
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  <title>523: Episode 523 preview: Super Metroid + The Metroidvania, Pt. I</title>
  <link>https://audioboom.com/posts/8274377</link>
  <itunes:episode>523</itunes:episode>
  <itunes:title>Episode 523 preview: Super Metroid + The Metroidvania, Pt. I</itunes:title>
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  <pubDate>Mon, 03 Apr 2023 00:31:14 +0000</pubDate>
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  <title>522: Kirby, Part 4</title>
  <link>https://audioboom.com/posts/8264631</link>
  <itunes:episode>522</itunes:episode>
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  <description><![CDATA[<div>After an uneven 2000s, the Kirby series found itself in a real sweet spot during the following decade. Yes, the 2010s signaled a brand new era of Kirby, one that saw HAL returning to their beloved brand to be more hands-on at a time when the wildly popular New Super Mario Bros. made 2D platforming cool again. On this episode of Retronauts, join <a href="https://twitter.com/bobservo">Bob Mackey</a>, <a href="https://twitter.com/Stupacabra">Stuart Gipp</a>, and patron Andrew Oliveira (who sponsored this episode) as the crew explores this highly fruitful time for Nintendo's spherical hero.<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
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  <pubDate>Mon, 27 Mar 2023 07:00:00 +0000</pubDate>
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  <title>521: Taito, Pt. IV</title>
  <link>https://audioboom.com/posts/8266517</link>
  <itunes:episode>521</itunes:episode>
  <itunes:title>Taito, Pt. IV</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish, Ray Barnholt, and Brandon Sheffield do a deep dive into the amazing mid-’90s output of Japanese developer Taito, from shooters like Raystorm to role-playing adventures like Lucia. And lots of other stuff! It's an episode packed full of deep-cut classics that you will absolutely want to add to your to-play list.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 20 Mar 2023 11:51:00 +0000</pubDate>
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  <title>520: Episode 520 Preview: The Legend of Zelda: Majora's Mask</title>
  <link>https://audioboom.com/posts/8249442</link>
  <itunes:episode>520</itunes:episode>
  <itunes:title>Episode 520 Preview: The Legend of Zelda: Majora's Mask</itunes:title>
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  <pubDate>Fri, 17 Mar 2023 07:00:00 +0000</pubDate>
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  <title>519: JoJo's Bizarre Adventure, Chapter 2</title>
  <link>https://audioboom.com/posts/8262558</link>
  <itunes:episode>519</itunes:episode>
  <itunes:title>JoJo's Bizarre Adventure, Chapter 2</itunes:title>
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  <description><![CDATA[<div>ZA WARUDO could wait no longer, so Diamond Feit, Jeremy Parish, Voidburger, and Chris Person team up again to tackle JoJo's Bizarre Adventure, this time focusing their mental energies on the franchise's official video game adaptations.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 13 Mar 2023 12:33:00 +0000</pubDate>
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  <title>518: Mega Man Feature Phone Games</title>
  <link>https://audioboom.com/posts/8257881</link>
  <itunes:episode>518</itunes:episode>
  <itunes:title>Mega Man Feature Phone Games</itunes:title>
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  <description><![CDATA[<div>How do you archive Japan's unique feature phone games when so many—like Capcom's many Mega Man titles—are bound to dead overseas networks? Preservationists RockmanCosmo and Naoya Shinota talk all about it.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 06 Mar 2023 14:17:00 +0000</pubDate>
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  <title>517: Episode 517 Preview: Great Games That Never Clicked For Us</title>
  <link>https://audioboom.com/posts/8257685</link>
  <itunes:episode>517</itunes:episode>
  <itunes:title>Episode 517 Preview: Great Games That Never Clicked For Us</itunes:title>
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  <description><![CDATA[<div>A free-for-all outpouring as Jeremy Parish, Bob Mackey, Stuart Gipp, Henry Gilbert, and Kat Bailey confess the undisputed video game masterpieces and fan favorites that they've never enjoyed. Will they learn to love, or are they doomed to remain churls?<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Sat, 04 Mar 2023 00:38:46 +0000</pubDate>
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<item>
  <title>516: Willow</title>
  <link>https://audioboom.com/posts/8243655</link>
  <itunes:episode>516</itunes:episode>
  <itunes:title>Willow</itunes:title>
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  <description><![CDATA[<div>In 1988, as the Star Wars fields lay fallow, George Lucas gave us a fantasy epic he assured us he'd been dreaming up for years: Willow. This tale of magic and mystery spun the story of a humble hobb—er, Nelwyn—and his incredible journey to deliver a thing to a place in the manner of J.R.R. Tolkien. Needless to say, Willow didn't amount to the next Star Wars, and after a few video game adaptations, the book on Willow seemed forever closed... until very recently!<br><br>With the recent Disney+ series freshly behind us, there's never been a better time to look at the legacy (if any) Willow left behind. So join <a href="https://twitter.com/bobservo">Bob Mackey</a>, <a href="https://twitter.com/gamespite">Jeremy Parish</a>, and <a href="https://twitter.com/cbake76">Chris Baker</a> (of <a href="https://willowtalk.buzzsprout.com/">Willow Talk</a>) as they dress in their finest Renaissance Faire gear to discuss this blast from Lucas' past that's gotten a new lease on life. <br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
</div>]]></description>
  <pubDate>Mon, 27 Feb 2023 08:00:00 +0000</pubDate>
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  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>515: JoJo's Bizarre Adventure, Chapter 1</title>
  <link>https://audioboom.com/posts/8249897</link>
  <itunes:episode>515</itunes:episode>
  <itunes:title>JoJo's Bizarre Adventure, Chapter 1</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish, Diamond Feit, Voidburger, and Chris Person summon their Stands to talk about the history, themes, and video game connections of one of the most influential manga series of all time: Hirohiko Araki's JoJo's Bizarre Adventure. GO GO GO GO GO!<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 20 Feb 2023 12:56:00 +0000</pubDate>
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<item>
  <title>514: Episode 514 Preview: Mortal Kombat (1995) Kommentary</title>
  <link>https://audioboom.com/posts/8239639</link>
  <itunes:episode>514</itunes:episode>
  <itunes:title>Episode 514 Preview: Mortal Kombat (1995) Kommentary</itunes:title>
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  <description><![CDATA[<div>You're listening to a free preview of Retronauts Episode 514: Mortal Kombat (1995) Kommentary. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at <a href="https://www.patreon.com/retronauts">patreon.com/retronauts</a>.</div>]]></description>
  <pubDate>Fri, 17 Feb 2023 08:00:00 +0000</pubDate>
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<item>
  <title>513: Popeye</title>
  <link>https://audioboom.com/posts/8246211</link>
  <itunes:episode>513</itunes:episode>
  <itunes:title>Popeye</itunes:title>
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  <description><![CDATA[<div>His hairline is fading, he talks about gaming, he's Stuart the podcast man! Let's dive into the mostly-forgotten world of Popeye games, once again accompanied by the hilarious and thoroughly wise Dave Bulmer.</div>]]></description>
  <pubDate>Mon, 13 Feb 2023 12:56:00 +0000</pubDate>
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<item>
  <title>511: Episode 511 Preview: Listener Mailbag - Winter 2023</title>
  <link>https://audioboom.com/posts/8245069</link>
  <itunes:episode>511</itunes:episode>
  <itunes:title>Episode 511 Preview: Listener Mailbag - Winter 2023</itunes:title>
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  <description><![CDATA[<div>A PREVIEW OF THE FULL PATRON-EXCLUSIVE EPISODE: Neither snow, nor rain, nor heat, nor multiple COVID scares could stay these commenters from the swift completion of their appointed rounds. Jeremy Parish, Stuart Gipp, Diamond Feit, and Kevin Bunch respond to YOUR mail queries and comments!<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Fri, 10 Feb 2023 01:00:42 +0000</pubDate>
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<item>
  <title>512: Oddworld, Part 1</title>
  <link>https://audioboom.com/posts/8232295</link>
  <itunes:episode>512</itunes:episode>
  <itunes:title>Oddworld, Part 1</itunes:title>
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  <description><![CDATA[<div>It's impossible to talk about Oddworld: Abe's Oddysee and its bigger, bulkier sequel Abe's Exoddus without talking about farting. Okay, that's not true, but we do talk about farting in this episode, because we want to, dammit! I, Stuart Gipp, am joined by the prestigious John Linneman of Digital Foundry, and the persuasive RJ Lake of D-Cell Games, in this first discussion of Lorne Lanning's moneyhatted magnum opus, Oddworld! It's too big a subject for just one episode, but here we get into the nitty-gritty of the first two games in the planned quadrilogy, these 2D stealth-action-atmosphere pieces that resonated with almost everybody who played them. Except for the prudes who found the act of passing gas to be either childish or abhorrent. Still! Join us as we try to rescue all the Mudokons from their terrible fate, but end up dropping them down trap doors for a laugh. Hello. Follow me. Straight into those meat saws.<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
</div>]]></description>
  <pubDate>Mon, 06 Feb 2023 08:00:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
  <dc:creator>Retronauts</dc:creator>
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  <title>510: Sonic Frontiers</title>
  <link>https://audioboom.com/posts/8239104</link>
  <itunes:episode>510</itunes:episode>
  <itunes:title>Sonic Frontiers</itunes:title>
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  <description><![CDATA[<div>Chaos Emerald novice Diamond Feit seeks the counsel of enlightened echidna experts Stuart Gipp and Dave Bulmer to discuss the recent Sonic Frontiers and its place amongst the hyper hedgehog’s history</div>]]></description>
  <pubDate>Tue, 31 Jan 2023 01:24:12 +0000</pubDate>
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<item>
  <title>509: Stephen King's Influence on Games</title>
  <link>https://audioboom.com/posts/8233865</link>
  <itunes:episode>509</itunes:episode>
  <itunes:title>Stephen King's Influence on Games</itunes:title>
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  <description><![CDATA[<div>Nadia Oxford chants the names Andrew Vestal and Shane Bettenhausen three times in reverse to summon them into an episode recording circle dedicated to exploring the influence of acclaimed horror author Stephen King on video games. We all ’cast down here…<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 23 Jan 2023 12:09:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>508: Episode 508 Preview: Gaming in the Year 2003</title>
  <link>https://audioboom.com/posts/8204214</link>
  <itunes:episode>508</itunes:episode>
  <itunes:title>Episode 508 Preview: Gaming in the Year 2003</itunes:title>
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  <description><![CDATA[<div>You're listening to a free preview of Retronauts Episode 508: Gaming in the Year 2003. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at <a href="https://www.patreon.com/retronauts">patreon.com/retronauts</a>.</div>]]></description>
  <pubDate>Fri, 20 Jan 2023 08:00:00 +0000</pubDate>
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<item>
  <title>507: A History of LGBTQ Representation in Video Games</title>
  <link>https://audioboom.com/posts/8230345</link>
  <itunes:episode>507</itunes:episode>
  <itunes:title>A History of LGBTQ Representation in Video Games</itunes:title>
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  <description><![CDATA[<div>For the LBGTQ+ community, video games have always been a way to break barriers, find community, and make friends. Nadia buddies up with her friends Len and Larch to talk about how games have influenced and shaped the LBGTQ+ community over the decades.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 16 Jan 2023 14:18:00 +0000</pubDate>
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<item>
  <title>506: Retro Compilations</title>
  <link>https://audioboom.com/posts/8226528</link>
  <itunes:episode>506</itunes:episode>
  <itunes:title>Retro Compilations</itunes:title>
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  <itunes:duration>8025</itunes:duration>
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  <description><![CDATA[<div>Double feature! A ramble about retro compilations with Lewis Clark of <a href="http://SegaDriven.com">SegaDriven.com</a>, and an interview with Mike Mika and Chris Kohler of Digital Eclipse about their masterpiece compilation, Atari 50.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 09 Jan 2023 15:11:54 +0000</pubDate>
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  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>504: Donkey Kong Country</title>
  <link>https://audioboom.com/posts/8204215</link>
  <itunes:episode>504</itunes:episode>
  <itunes:title>Donkey Kong Country</itunes:title>
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  <itunes:duration>7318</itunes:duration>
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  <description><![CDATA[<div>As the console wars heated up, Nintendo needed something big that wouldn't necessarily involve investing in new hardware that could potentially wreck the company. And that "something" arrived in the form of Donkey Kong Country, a fairly simple platformer by the technical wizards at Rare that nonetheless impressed millions with its newfangled pre-rendered graphics. This week on Retronauts, join <a href="https://twitter.com/bobservo">Bob Mackey</a>, <a href="https://twitter.com/Stupacabra">Stuart Gipp</a>, <a href="https://twitter.com/feitclub">Diamond Feit</a>, and <a href="https://twitter.com/hEnereyG">Henry Gilbert</a> as the crew works up a mighty hunger for bananas and discusses the finer points of those damn, dirty apes.<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
</div>]]></description>
  <pubDate>Mon, 02 Jan 2023 08:00:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>503: The Years in Review Revue - 1983 &amp; ’93</title>
  <link>https://audioboom.com/posts/8221208</link>
  <itunes:episode>503</itunes:episode>
  <itunes:title>The Years in Review Revue - 1983 &amp; ’93</itunes:title>
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  <itunes:duration>7050</itunes:duration>
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  <description><![CDATA[<div>Jeremy Parish, Jared Petty, Benj Edwards, and Kevin Bunch continue their conversation from four episodes ago, wrapping up the highlights of 1983 before diving into the best and most earthshaking games and events of 1993.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 26 Dec 2022 12:34:09 +0000</pubDate>
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  <title>502: Episode 502 Preview: Holiday Special 2022 - Home Alone</title>
  <link>https://audioboom.com/posts/8204213</link>
  <itunes:episode>502</itunes:episode>
  <itunes:title>Episode 502 Preview: Holiday Special 2022 - Home Alone</itunes:title>
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  <pubDate>Fri, 23 Dec 2022 08:00:00 +0000</pubDate>
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<item>
  <title>501: Retronauts Episode 501: Cho Aniki</title>
  <link>https://audioboom.com/posts/8217579</link>
  <itunes:episode>501</itunes:episode>
  <itunes:title>Retronauts Episode 501: Cho Aniki</itunes:title>
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  <description><![CDATA[<div>It's raining men (and mechs and bombs and protein) on the podcast this week as host Diamond Feit welcomes Retro Pals Danny &amp; Alex to recap a one-of-a-kind franchise, Cho Aniki.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 19 Dec 2022 21:35:32 +0000</pubDate>
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<item>
  <title>500: Retronauts Host Roundtable</title>
  <link>https://audioboom.com/posts/8199998</link>
  <itunes:episode>500</itunes:episode>
  <itunes:title>Retronauts Host Roundtable</itunes:title>
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  <description><![CDATA[<div>Here's a shocking fact for you: Since we started this crazy ride back in 2013, we've released 500 full-length podcasts. (And a whole bunch of other stuff on top of that.) It's been quite a wild ride since we started our independent run, and we've had our share of ups, downs, and global pandemics over the last near decade. So instead of turning the spotlight on a video game topic, on this very special episode, it's time to learn a little something about... <em>ourselves</em>. Now take a seat with <a href="https://twitter.com/bobservo">Bob Mackey</a>, <a href="https://twitter.com/gamespite">Jeremy Parish</a>, <a href="https://twitter.com/Stupacabra">Stuart Gipp</a>, <a href="https://twitter.com/feitclub">Diamond Feit</a>, and <a href="https://twitter.com/nadiaoxford">Nadia Oxford</a> as we discuss the past, present, and future of the little retro gaming podcast that simply can't be stopped.<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
</div>]]></description>
  <pubDate>Mon, 12 Dec 2022 08:00:00 +0000</pubDate>
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<item>
  <title>499: Episode 499 Preview: The Years in Review Revue - 1973 &amp; ’83</title>
  <link>https://audioboom.com/posts/8211265</link>
  <itunes:episode>499</itunes:episode>
  <itunes:title>Episode 499 Preview: The Years in Review Revue - 1973 &amp; ’83</itunes:title>
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  <description><![CDATA[<div>Three is the magic number! So say this week's four ’casters: Jeremy Parish, Benj Edwards, Kevin Bunch, and Jared Petty get ready for 2023 by traveling 40 and 50 years into the past to discuss the biggest gaming events of 1973 &amp; ’83! Stay tuned for ’93... <br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more and listen to the full episode at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Fri, 09 Dec 2022 18:30:00 +0000</pubDate>
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<item>
  <title>498: Taito, Pt. III</title>
  <link>https://audioboom.com/posts/8207298</link>
  <itunes:episode>498</itunes:episode>
  <itunes:title>Taito, Pt. III</itunes:title>
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  <itunes:duration>7980</itunes:duration>
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  <description><![CDATA[<div>Jeremy Parish, Ray Barnholt, and Brandon Sheffield reconvene for what was meant to be the third and final chapter of our Taito deep dive but ends up being a middle chapter, if that. It's not our fault! 1989-91 were crackin' years for Taito. Be sure to check out episodes 451 and 463 to bring yourself up to speed with this ever-growing epic of a conversation!<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 05 Dec 2022 11:50:00 +0000</pubDate>
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<item>
  <title>497: The Metal Gear Ranking Hootenanny</title>
  <link>https://audioboom.com/posts/8203638</link>
  <itunes:episode>497</itunes:episode>
  <itunes:title>The Metal Gear Ranking Hootenanny</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish, Kat Bailey, and Shane Bettenhausen connect via Codec to debate the ultimate truth of the entire Metal Gear saga: Which Metal Gear was best? Spanning the full history of the franchise, the canonical answer lies within!<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 28 Nov 2022 13:33:00 +0000</pubDate>
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  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>496: Retronauts Episode 496 Preview: Wii U</title>
  <link>https://audioboom.com/posts/8189700</link>
  <itunes:episode>496</itunes:episode>
  <itunes:title>Retronauts Episode 496 Preview: Wii U</itunes:title>
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  <pubDate>Fri, 25 Nov 2022 08:00:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>495: The Lemmings Series</title>
  <link>https://audioboom.com/posts/8199952</link>
  <itunes:episode>495</itunes:episode>
  <itunes:title>The Lemmings Series</itunes:title>
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  <description><![CDATA[<div>Join Stuart Gipp and master of remembering Dave Bulmer as they cling to their respective parasols and float down the Lemmings gameography, taking in classics, missteps, and weird choices that pay off.</div>]]></description>
  <pubDate>Mon, 21 Nov 2022 12:26:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>494: The Resident Evil Ranking Hootenanny</title>
  <link>https://audioboom.com/posts/8196168</link>
  <itunes:episode>494</itunes:episode>
  <itunes:title>The Resident Evil Ranking Hootenanny</itunes:title>
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  <itunes:duration>8998</itunes:duration>
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  <description><![CDATA[<div>Wow, what a hootenanny! Host Diamond Feit recruits Stuart Gipp and SuperGreatFriend to enter the world of survival horror and rank every canonical game in the Resident Evil series.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 14 Nov 2022 13:35:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>493: Dragons in Games &amp; Sega's 8-Bit Journey preview</title>
  <link>https://audioboom.com/posts/8195854</link>
  <itunes:episode>493</itunes:episode>
  <itunes:title>Dragons in Games &amp; Sega's 8-Bit Journey preview</itunes:title>
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  <itunes:duration>383</itunes:duration>
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  <description><![CDATA[<div>Coming to you live (or formerly live) once again! Nadia Oxford kicks things off at Retro World Expo with a look at the grandest dragons in video game history, and Jeremy Parish follows up with a look into Sega's forgotten 8-bit arcade history in Portland. <br><br>Enjoy this preview, then listen to the whole thing by subscribing at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>! Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content.</div>]]></description>
  <pubDate>Sat, 12 Nov 2022 15:48:13 +0000</pubDate>
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  <dc:creator>Retronauts</dc:creator>
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  <title>492: Retronauts Episode 492: Star Fox, Part Two</title>
  <link>https://audioboom.com/posts/8173017</link>
  <itunes:episode>492</itunes:episode>
  <itunes:title>Retronauts Episode 492: Star Fox, Part Two</itunes:title>
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  <itunes:duration>6763</itunes:duration>
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  <description><![CDATA[<div>Throughout the '90s, Star Fox transitioned from technical showpiece to extremely reliable rail shooter; but in the following decade, Fox McCloud and the gang didn't fare nearly as well. The 2000s saw the Star Fox brand transform into a sandbox for gameplay ideas, with each attempt disappointing players still chasing the high of Star Fox 64. Then, the series went into hibernation for a decade, only to emerge when the Wii U desperately needed a hit. Still, one question remains: are these various tamperings with the Star Fox formula really all that bad?<br><br>On the finale of this two-part series, join <a href="https://twitter.com/bobservo">Bob Mackey</a>, <a href="https://twitter.com/hEnereyG">Henry Gilbert</a>, <a href="https://twitter.com/feitclub">Diamond Feit</a>, and <a href="https://twitter.com/The_Katbot">Kat Bailey</a> as the crew barrel rolls into the back half of the Star Fox library to explore the lower moments of Nintendo's most tortured IP.<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
</div>]]></description>
  <pubDate>Mon, 07 Nov 2022 08:00:00 +0000</pubDate>
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  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>491: Blaster Master</title>
  <link>https://audioboom.com/posts/8185084</link>
  <itunes:episode>491</itunes:episode>
  <itunes:title>Blaster Master</itunes:title>
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  <itunes:duration>6418</itunes:duration>
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  <description><![CDATA[<div>Jeremy Parish, Stuart Gipp, and Todd Ciolek talk about BMs. But no! This is not a scatological episode. Well, no more than usual, anyway. These BMs are Blaster Masters, the frog-savin' franchise that Sunsoft kicked off back in 1988 on NES. <br><br>Edits by Greg Leahy; cover art by Greg Melo.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 31 Oct 2022 12:39:20 +0000</pubDate>
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  <title>490: Retronauts Episode 490 Preview: Star Fox, Part One</title>
  <link>https://audioboom.com/posts/8171551</link>
  <itunes:episode>490</itunes:episode>
  <itunes:title>Retronauts Episode 490 Preview: Star Fox, Part One</itunes:title>
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  <itunes:duration>625</itunes:duration>
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  <description><![CDATA[<div>You're listening to a free preview of Retronauts Episode 490: Star Fox, Part One. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at <a href="https://www.patreon.com/retronauts">patreon.com/retronauts</a>.</div>]]></description>
  <pubDate>Fri, 28 Oct 2022 07:00:00 +0000</pubDate>
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<item>
  <title>489: Inside Star Control with Pistol Shrimp</title>
  <link>https://audioboom.com/posts/8179521</link>
  <itunes:episode>489</itunes:episode>
  <itunes:title>Inside Star Control with Pistol Shrimp</itunes:title>
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  <itunes:duration>6020</itunes:duration>
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  <description><![CDATA[<div>Nadia Oxford, Shivam Bhatt, and Scott Sharkey are joined by legendary developers Paul Riche and Fred Ford in a discussion about Star Control. What makes this RPG-adventure pioneer so compelling and popular? What comes next for the Ur-Quan Masters?<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 24 Oct 2022 13:36:00 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
  <dc:creator>Retronauts</dc:creator>
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<item>
  <title>488: Retronauts Episode 488: Jak &amp; Daxter</title>
  <link>https://audioboom.com/posts/8175759</link>
  <itunes:episode>488</itunes:episode>
  <itunes:title>Retronauts Episode 488: Jak &amp; Daxter</itunes:title>
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  <itunes:duration>7580</itunes:duration>
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  <description><![CDATA[<div>Join Stuart Gipp with guests John Linneman and Thomas Nickel for a hop, skip, and headshot through this fantasy future world. Jak's gonna kill Praxis, and we here at Retronauts are gonna kill praxis.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 17 Oct 2022 12:14:00 +0000</pubDate>
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  <title>487: Retronauts Episode 487: Misunderstood Games preview</title>
  <link>https://audioboom.com/posts/8174424</link>
  <itunes:episode>487</itunes:episode>
  <itunes:title>Retronauts Episode 487: Misunderstood Games preview</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish, Kurt Kalata, Jared Petty, and Joe Modzeleski collectively make amends to all the great games that we and many others failed to appreciate. They were good games! We were simply bad players, because we didn't understand them in their day. <br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Fri, 14 Oct 2022 11:40:00 +0000</pubDate>
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  <title>486: Retronauts Episode 486: Return to Monkey Island</title>
  <link>https://audioboom.com/posts/8157117</link>
  <itunes:episode>486</itunes:episode>
  <itunes:title>Retronauts Episode 486: Return to Monkey Island</itunes:title>
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  <description><![CDATA[<div>It's been 11 years since the last proper Monkey Island entry, and more than three <em>decades</em> since series creator Ron Gilbert left Guybrush and company in the hands of others. So it goes without saying fans were more than delighted when mid-2022 saw the announcement of Return to Monkey Island, a proper sequel to 1991's Monkey Island 2—and one that somehow doesn't discount all the installments made in between. And now it's here! On this episode of Retronauts, join Bob Mackey and <a href="https://twitter.com/spacecoyotl">Nina Matsumoto</a> as they set sail for yet another Monkey Island journey; but this time, it's to formerly uncharted waters.<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
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  <pubDate>Mon, 10 Oct 2022 07:00:00 +0000</pubDate>
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  <title>Come See Us LIVE at Portland Retro Gaming Expo 2022!</title>
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<strong>What:</strong> Our "History of Food Mascot Games" panel, live at PRGE 2022<br><strong>When:</strong> Saturday, October 15th at 11:00 AM<br><strong>Where:</strong> Auditorium A (E141-E144)<br><strong>Who:</strong> Bob Mackey, Jeremy Parish, and Gary Butterfield<br>Please check out <a href="https://www.retrogamingexpo.com/schedule.php">the official PRGE 2022 schedule</a> for more information!</div>]]></description>
  <pubDate>Sat, 08 Oct 2022 19:00:00 +0000</pubDate>
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  <title>485: Final Fantasy IV - The After Years</title>
  <link>https://audioboom.com/posts/8167557</link>
  <itunes:episode>485</itunes:episode>
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  <description><![CDATA[<div>Oh no! Final Fantasy IV: The After Years! Square Enix's belated sequel isn't exactly well-loved, but it casts a weird spell over anyone who has the patience for it. Nadia, Victor Hunter, and Ash Paulsen talk about its weaknesses... and its strengths?!<br><br>Edits by Greg Leahy. Cover by Nick Wanserski.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 03 Oct 2022 12:47:00 +0000</pubDate>
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  <title>484: Retronauts Episode 484 Preview: Live from PAX West 2022</title>
  <link>https://audioboom.com/posts/8156431</link>
  <itunes:episode>484</itunes:episode>
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  <pubDate>Fri, 30 Sep 2022 07:00:00 +0000</pubDate>
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  <title>483: Retronauts Episode 483: The Warriors</title>
  <link>https://audioboom.com/posts/8163718</link>
  <itunes:episode>483</itunes:episode>
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  <description><![CDATA[<div>197!<br><br>Boppers of the world, unite! Diamond Feit, James Eldred, Diana Goodman, and Mikel Reparaz gang up to talk about The Warriors, the landmark 1979 Walter Hill film and the video game(s) based upon it.</div>]]></description>
  <pubDate>Mon, 26 Sep 2022 11:42:53 +0000</pubDate>
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  <title>482: Retronauts Episode 482: Retronauts Radio Summer 2022</title>
  <link>https://audioboom.com/posts/8159744</link>
  <itunes:episode>482</itunes:episode>
  <itunes:title>Retronauts Episode 482: Retronauts Radio Summer 2022</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish spins up the ol' turntable and activates Public Radio DJ mode to look at some of the best new old game music releases for 2022, including Metal Gear, Mega Man, Scott Pilgrim, Bomberman, Breath of Fire, Darius… and even some non-game tunes. Cover art by Amanda Pruitt.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 19 Sep 2022 11:01:00 +0000</pubDate>
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  <title>481: Retronauts Episode 481: The Localization Gap &amp; Sega SG-1000 preview</title>
  <link>https://audioboom.com/posts/8159304</link>
  <itunes:episode>481</itunes:episode>
  <itunes:title>Retronauts Episode 481: The Localization Gap &amp; Sega SG-1000 preview</itunes:title>
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  <description><![CDATA[<div>Live from the East Coast! First, Jeremy Parish and Nadia Oxford explore the different game experiences ’80s kids had growing up in the U.S. vs. Japan. Then, Jeremy flies solo to relay his findings from a year-long trip through Sega's SG-1000 library.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Sat, 17 Sep 2022 00:24:45 +0000</pubDate>
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  <itunes:author>Retronauts</itunes:author>
  <dc:creator>Retronauts</dc:creator>
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  <title>480: Retronauts Episode 480: Breakout</title>
  <link>https://audioboom.com/posts/8155677</link>
  <itunes:episode>480</itunes:episode>
  <itunes:title>Retronauts Episode 480: Breakout</itunes:title>
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  <description><![CDATA[<div>Jeremy Parish and Kevin Bunch spin back into the 1970s to talk about one of gaming's most important and influential foundational works and where it fits into the grand scheme of the medium's evolution: Atari's Breakout. <br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 12 Sep 2022 12:57:00 +0000</pubDate>
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  <title>479: Retronauts Episode 479: Teenage Mutant Ninja Turtles: The Cowabunga Collection</title>
  <link>https://audioboom.com/posts/8142276</link>
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  <itunes:title>Retronauts Episode 479: Teenage Mutant Ninja Turtles: The Cowabunga Collection</itunes:title>
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  <description><![CDATA[<div>Teenage Mutant Ninja Turtles: The Cowabunga Collection is finally here, meaning we now have the chance to officially play over a dozen TMNT games from the eight and 16-bit era—most of which never saw a re-release! But how did this compilation come together, and what are the specific quirks of the many, many turtle-based games it contains? On this episode of Retronauts, join <a href="https://twitter.com/bobservo">Bob Mackey</a>, <a href="https://twitter.com/hEnereyG">Henry Gilbert</a>, and <a href="https://www.digitaleclipse.com/">Digital Eclipse's</a> <a href="https://twitter.com/kobunheat">Chris Kohler</a> for an inside look at how the ooze is made.<br><br><em>This episode is sponsored by Konami, who provided us with pre-release copies of TMNT: The Cowabunga collection.</em><br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
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  <pubDate>Mon, 05 Sep 2022 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 478 Preview: Indiana Jones and the Last Crusade: The Graphic Adventure</title>
  <link>https://audioboom.com/posts/8122195</link>
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  <pubDate>Fri, 02 Sep 2022 07:00:00 +0000</pubDate>
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  <title>477: Retronauts Episode 477: Back 2 School</title>
  <link>https://audioboom.com/posts/8148050</link>
  <itunes:episode>477</itunes:episode>
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  <description><![CDATA[<div>It’s about time to go back to school with stern taskmaster Stuart Gipp and mischievous but likeable head boy, Dave Bulmer, as they explore the ridiculously esoteric world of edu-tainment software.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 29 Aug 2022 22:56:00 +0000</pubDate>
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  <title>476: Retronauts Episode 476: Darkstalkers</title>
  <link>https://audioboom.com/posts/8143333</link>
  <itunes:episode>476</itunes:episode>
  <itunes:title>Retronauts Episode 476: Darkstalkers</itunes:title>
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  <description><![CDATA[<div>Recorded under the light of a full moon and surrounded by hordes of otherworldly creatures, Diamond Feit and Ant from <a href="http://gaminghell.co.uk/">GamingHell.co.uk</a> brave the night to celebrate the DarkStalkers series.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 22 Aug 2022 11:50:00 +0000</pubDate>
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  <title>475: Retronauts Episode 475: Jumping Flash! and Exact preview</title>
  <link>https://audioboom.com/posts/8143182</link>
  <itunes:episode>475</itunes:episode>
  <itunes:title>Retronauts Episode 475: Jumping Flash! and Exact preview</itunes:title>
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  <description><![CDATA[<div>By patron request: Jeremy Parish, Todd Ciolek, and patron Scott Rothman triple-jump into history, their eyes unerringly fixed upon their collective destination: The history of <em>Jumping Flash!</em> creators Exact, from <em>Geograph Seal</em> to <em>Ghost in the Shell</em>.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Sat, 20 Aug 2022 22:55:32 +0000</pubDate>
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  <title>Come See Us LIVE at PAX West 2022!</title>
  <link>https://audioboom.com/posts/8142987</link>
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<strong>What:</strong> Our "Video Games Based on TV Shows" panel, live at PAX West 2022<br><strong>When:</strong> Sun, Sep 4, 2022 at 2:00 PM<br><strong>Where:</strong> Sphinx Theatre (Sheraton, Level 3)<br><strong>Who:</strong> Bob Mackey, Jeremy Parish, and Mike Drucker<br><br>Please check out <a href="https://west.paxsite.com/en-us/schedule/panel-information.html?gtID=778162&amp;panel-name=Retronauts-Podcast-Video-Games-Based-on-TV-Shows-13-and-">the official PAX West 2022 schedule</a> for more information!</div>]]></description>
  <pubDate>Sat, 20 Aug 2022 19:00:00 +0000</pubDate>
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  <title>Retronauts Episode 474: Evil Dead 2</title>
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  <description><![CDATA[<div>The '00s Spider-Man movies might have put Sam Raimi on the map for most filmgoers, but the previous 20 years saw him experimenting in just about every genre. And most Raimi fans agree his greatest work to date is Evil Dead 2, an unexpected horror/comedy that—over the past 35 years—went from underground sensation to the most re-released film in the history of physical media. This week on Retronauts, join <a href="https://twitter.com/bobservo">Bob Mackey</a>, <a href="https://twitter.com/hEnereyG">Henry Gilbert</a>, and <a href="https://www.whmpodcast.com/">We Hate Movies'</a> <a href="https://twitter.com/stephensajdak">Steven Sajdak</a> as the crew examines this incredibly unique and innovative movie that went on to inspire countless video games. You'll never look at chainsaws the same way again!<br><br><strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="http://patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
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  <pubDate>Mon, 15 Aug 2022 07:00:00 +0000</pubDate>
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  <title>473: Retronauts Episode 473: Star Wars Episode I</title>
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  <itunes:title>Retronauts Episode 473: Star Wars Episode I</itunes:title>
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  <description><![CDATA[<div>A Retronauts crew from far, far away (Retronauts East) gets together to revisit the topic of Star Wars for first time since a long time ago (99 episodes ago!) to talk about the first prequel—1999's The Phantom Menace—and its impact on pop culture. You would not believe Jeremy Parish, Benj Edwards, Chris Sims, and Ben Elgin's collective midichlorian count!<br><br>Edits by Greg Leahy, art by Shaan Khan.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
</div>]]></description>
  <pubDate>Mon, 08 Aug 2022 11:54:00 +0000</pubDate>
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  <title>Retronauts Episode 472 Preview: Street Fighter: The Movie Commentary</title>
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  <pubDate>Fri, 05 Aug 2022 07:00:00 +0000</pubDate>
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  <title>471: Retronauts Episode 471: Star Control</title>
  <link>https://audioboom.com/posts/8130091</link>
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  <description><![CDATA[<div>By the fetid breath of Dogar and Kazon! Nadia Oxford, Shivam Bhatt, and Scott Sharkey have traveled to this insignificant quadrant of the galaxy to evangelize about two games that changed space adventure games forever: Star Control I &amp; II.<br><br>Cover art by John Pading. Edits by Greg Leahy.<br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 01 Aug 2022 12:44:00 +0000</pubDate>
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  <title>Retronauts Episode 470: Teenage Mutant Ninja Turtles - Shredder's Revenge</title>
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  <description><![CDATA[<div>Two halves of the same shell, as Stuart Gipp speaks to Limited Run's Joe Modzeleski about TMNT: Shredder's Revenge. Afterwards, an interview with the game's lead designer Frédéric Gémus! Turtle power! <br><br>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a>
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  <pubDate>Mon, 25 Jul 2022 14:05:00 +0000</pubDate>
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  <title>Retronauts Episode 469: The Zelda 2D Ranking Hootenanny preview</title>
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  <pubDate>Sun, 24 Jul 2022 19:02:10 +0000</pubDate>
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  <title>Retronauts Episode 468: Text Adventures</title>
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  <description><![CDATA[<div>Text adventures: what are they, and where did they hide all the graphics? Until now, these questions have gone unanswered. But this week, we'll be looking at the world of games that existed before any kind of mandatory visual component—and continue to exist to this very day. And we have a real expert on hand: <a href="https://twitter.com/aaronareed">Aaron Reed</a>, author of the upcoming comprehensive text adventure respective, <a href="https://www.kickstarter.com/projects/aaronareed/50-years-of-text-games"> 50 Years of Text Games: From Oregon Trail to A.I. Dungeon</a>. So listen in as host Bob Mackey helps steer the Retronauts podcast ship through these formerly uncharted waters. (By us, anyway.)<br><br></div><div>
<strong>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at </strong><a href="https://www.patreon.com/retronauts"><strong><a href="http://patreon.com/retronauts">patreon.com/retronauts</a></strong></a><strong>.</strong>
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  <pubDate>Mon, 18 Jul 2022 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 467: Boktai</title>
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  <description><![CDATA[<p>Jeremy Parish, Stuart Gipp, and Shane Bettenhausen emerge from their caves, blinking and frightened, to face the ferocious fury of the sun as they lift their GBA solar sensors skyward and discuss the Metal Gear offshoot that gave nerds suntans: Boktai.</p> <p>Edits by Greg Leahy. Art by John Pading.</p> <p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a></p>]]></description>
  <pubDate>Mon, 11 Jul 2022 12:54:57 +0000</pubDate>
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  <title>Retronauts Episode 466 Preview: E.T. the Extra-Terrestrial</title>
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  <pubDate>Fri, 08 Jul 2022 07:00:21 +0000</pubDate>
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  <title>Retronauts Episode 465: Metal Slug</title>
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  <description><![CDATA[<p>MISSION START! By patron request, three brave soldiers (Diamond Feit, Stuart Gipp, and arcade expert Lord BBH) battle their way through the history of the NEO GEO's premier run-and-gun series, METAL SLUG. Cover art by Shaan Khan, edits by Greg Leahy.</p> <p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a></p>]]></description>
  <pubDate>Mon, 04 Jul 2022 13:12:06 +0000</pubDate>
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  <title>Retronauts Episode 464: Mega Man Zero</title>
  <link>https://audioboom.com/posts/8113181</link>
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  <description><![CDATA[<p>The early aughts were all about 3D games on consoles, but the humble 2D platformer didn't vanish: it merely migrated, and 2002 gave us Mega Man Zero. Stuart Gipp and Brian "Protodude" Austrian dissect this action classic and lament its bananas difficulty.</p> <p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a></p>]]></description>
  <pubDate>Tue, 28 Jun 2022 04:17:41 +0000</pubDate>
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  <title>Retronauts Episode 463 Preview: Taito, Pt. II</title>
  <link>https://audioboom.com/posts/8113182</link>
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  <pubDate>Sat, 25 Jun 2022 12:11:35 +0000</pubDate>
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  <title>Retronauts Episode 462: Kirby, Part 3</title>
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  <description><![CDATA[<p>After taking off during the go-go '90s, Kirby had a bit of an identity crisis in the 2000s. With HAL hard at work on the resource-intensive Smash Bros. games, they barely had time to work on their once-signature series, outside of a few remakes—leaving them with no choice but to leave their pink puffball in the hands of other developers. And all of this was happening as Kirby's hit 100-episode anime hit the airwaves! So what did this terrible decade have in store for HAL's famous food monster? On this episode of Retronauts, join <a href="https://twitter.com/bobservo">Bob Mackey</a>, <a href="https://twitter.com/Stupacabra">Stuart Gipp</a>, <a href="https://twitter.com/inkydojikko">Kallie Plagge</a>, and patron Andrew Oliveira (who generously sponsored this episode) as the crew continues their Kirby journey.</p> <p>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at <a href="https://www.patreon.com/retronauts">patreon.com/retronauts</a>.</p>]]></description>
  <pubDate>Mon, 20 Jun 2022 07:00:25 +0000</pubDate>
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  <title>Retronauts Episode 461: LIVE ~ The Games That Shaped Japan / Documenting Video Game History</title>
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  <pubDate>Mon, 13 Jun 2022 12:38:41 +0000</pubDate>
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  <title>Retronauts Episode 460 Preview: Beavis and Butt-Head Games</title>
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  <pubDate>Fri, 10 Jun 2022 07:00:45 +0000</pubDate>
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  <pubDate>Mon, 06 Jun 2022 16:43:15 +0000</pubDate>
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  <description><![CDATA[<p>We awaited your return, warrior! Continuing our series on Capcom's famous fighting franchise, Diamond Feit, Shivam Bhatt, and John Learned parry an innumerable amount of blows in order to cover the entire saga that is Street Fighter III.</p> <p>Art by Greg Melo. Edits by Greg Leahy.</p> <p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a></p>]]></description>
  <pubDate>Mon, 30 May 2022 13:30:16 +0000</pubDate>
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  <title>Retronauts Episode 457: Mini Console Madness Preview</title>
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  <pubDate>Sat, 28 May 2022 12:47:06 +0000</pubDate>
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  <pubDate>Mon, 23 May 2022 15:08:55 +0000</pubDate>
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  <pubDate>Mon, 16 May 2022 15:29:12 +0000</pubDate>
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  <pubDate>Fri, 13 May 2022 07:00:04 +0000</pubDate>
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  <pubDate>Mon, 09 May 2022 13:30:49 +0000</pubDate>
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  <pubDate>Mon, 02 May 2022 11:27:56 +0000</pubDate>
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  <title>Retronauts Episode 451: Taito, Pt. I Preview</title>
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  <pubDate>Sat, 30 Apr 2022 14:07:48 +0000</pubDate>
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  <title>Retronauts Episode 450: Super Mario Bros. (The 1993 Movie)</title>
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  <pubDate>Mon, 25 Apr 2022 07:00:57 +0000</pubDate>
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  <title>Retronauts Episode 449: 3DS and Wii U Deathbed Recommendations</title>
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  <pubDate>Mon, 18 Apr 2022 12:45:11 +0000</pubDate>
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  <pubDate>Fri, 15 Apr 2022 07:00:44 +0000</pubDate>
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  <title>Retronauts Episode 447: Mortal Kombat</title>
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  <pubDate>Mon, 11 Apr 2022 15:56:29 +0000</pubDate>
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  <pubDate>Mon, 04 Apr 2022 14:35:39 +0000</pubDate>
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  <title>Retronauts Episode 445: The Mario 2D Ranking Hootenanny preview</title>
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  <pubDate>Sat, 02 Apr 2022 21:39:34 +0000</pubDate>
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  <description><![CDATA[<p>Unfortunately, Nintendo just delayed Advance Wars 1+2: Re-Boot Camp indefinitely due to real-life circumstances. But this week, in the spirit of American sticktoitiveness (and because we didn't want to change the schedule), we're looking back at Intelligent Systems' surprisingly long-lived turn-based war strategy series. Over the course of 20 years, Advance Wars boiled down the incredibly complex design of PC war strategy games into a colorful, console-friendly experience that could still be surprisingly difficult. So join <a href="https://twitter.com/bobservo">Bob Mackey</a>, <a href="https://twitter.com/hEnereyG">Henry Gilbert</a>, and Chris Daniel as the crew looks back at the lighter side of inhumanity.</p> <p>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 50+ previous bonus episodes, please visit the official Retronauts Patreon at <a href="https://www.patreon.com/retronauts">patreon.com/retronauts</a>.</p>]]></description>
  <pubDate>Mon, 28 Mar 2022 07:00:00 +0000</pubDate>
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  <description><![CDATA[<p>The Retronauts East team finally finishes what they started at the beginning of the year by talking about the rest of 1982's gaming milestones before moving ahead a decade and very nearly not finishing a discussion of 1992. Like you're SO surprised. Edits by Greg Leahy, and cover art by John Pading.</p> <p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a></p>]]></description>
  <pubDate>Mon, 21 Mar 2022 14:35:14 +0000</pubDate>
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  <pubDate>Fri, 18 Mar 2022 19:00:00 +0000</pubDate>
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  <pubDate>Mon, 14 Mar 2022 14:04:49 +0000</pubDate>
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  <description><![CDATA[<p>Diamond Feit, Stuart Gipp, and Alex Fraioli break out the ink ribbons and travel back to 1998 to investigate bizarre murders outside Raccoon City in this episode about Resident Evil (1996, 2002, and 2002 again)</p> <p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a></p>]]></description>
  <pubDate>Mon, 07 Mar 2022 15:00:39 +0000</pubDate>
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  <title>Retronauts Episode 439: Q*Bert (With Warren Davis) preview</title>
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  <description><![CDATA[<p>Despite existing for nearly 30 years beforehand, it took until nearly the '90s for the X-Men to find their way into video games. And it should come as no surprise that the IP's Renaissance during that decade coincided with some of the most notable games to ever feature Professor X's collection of special youngsters. (Though the aughts blessed us with a few worth talking about as well.) On this episode of Retronauts, join <a href="https://twitter.com/bobservo">Bob Mackey</a>, <a href="https://twitter.com/hEnereyG">Henry Gilbert</a>, and <a href="https://twitter.com/GaryBuh">Gary Butterfield</a> as the crew examines the most entertaining adaptations of this group of super-powered freaks who just might be an allegory for something.</p> <p>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at <a href="https://www.patreon.com/retronauts">patreon.com/retronauts</a>.</p>]]></description>
  <pubDate>Mon, 28 Feb 2022 08:00:00 +0000</pubDate>
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  <description><![CDATA[<p>Jeremy Parish, Joe Modzeleski of Limited Run Games, and Porkchop Express of <a href="http://MisterAddOns.com">MisterAddOns.com</a> revisit a topic from long ago (episode 62!): The many evolving options for experiencing classic games in top quality. The play field keeps changing...</p> <p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a></p>]]></description>
  <pubDate>Mon, 21 Feb 2022 14:18:58 +0000</pubDate>
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  <pubDate>Fri, 18 Feb 2022 08:00:00 +0000</pubDate>
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  <pubDate>Mon, 14 Feb 2022 17:00:03 +0000</pubDate>
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  <pubDate>Mon, 07 Feb 2022 16:55:47 +0000</pubDate>
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  <title>Retronauts Episode 433: Pokémon Generation 1, Pt. 1 preview</title>
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  <description><![CDATA[At the dawn of the '80s, director John Carpenter released Escape from New York, an action thriller that went on to be a modest hit. Sometime after this, and halfway around the globe, a man named Hideo Kojima saw this movie, and it lit his brain on fire. What do these two seemingly unrelated facts have to do with each other? Well, if you even touched the Metal Gear video game series, you may have some idea. On this episode of Retronauts, join <a href="https://twitter.com/bobservo">Bob Mackey</a>, <a href="https://twitter.com/Henereyg">Henry Gilbert</a>, and <a href="https://twitter.com/Crabin">Chris Cabin</a> from <a href="https://www.whmpodcast.com/">We Hate Movies</a> as the crew examines this fantastic action flick and its massive influence on video games. <p>Retronauts is a completely fan-funded operation. To support the show, and get two full-length exclusive episodes every month, as well as access to 100+ previous bonus episodes, please visit the official Retronauts Patreon at <a href="https://www.patreon.com/retronauts">patreon.com/retronauts</a>.</p>]]></description>
  <pubDate>Mon, 31 Jan 2022 08:00:00 +0000</pubDate>
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  <title>431: Retronauts Episode 431: Retrogaming in Print</title>
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  <pubDate>Mon, 17 Jan 2022 15:30:00 +0000</pubDate>
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  <pubDate>Mon, 03 Jan 2022 08:00:00 +0000</pubDate>
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  <pubDate>Mon, 13 Dec 2021 15:30:00 +0000</pubDate>
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  <description><![CDATA[<p>Can you believe it? Our little podcast has now been around for 15 years! (That's the crystal anniversary for all of you out shopping for gifts.) So instead of reflecting on classic games this week, we've decided to do some <em>self</em>-reflection by talking about where we've been, where we are, and where we're going on this wacky rollercoaster ride we call "podcasting." And, in the back of half of this episode, we respond to your questions and comments about 15 years of Retronauts. Thanks again for all your support, and here's to 15 more!</p> <p>Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon at <a href="https://www.patreon.com/retronauts">patreon.com/retronauts</a>.</p>]]></description>
  <pubDate>Mon, 06 Dec 2021 08:00:00 +0000</pubDate>
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  <pubDate>Mon, 29 Nov 2021 15:30:00 +0000</pubDate>
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  <pubDate>Mon, 01 Nov 2021 14:30:00 +0000</pubDate>
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  <pubDate>Mon, 18 Oct 2021 14:30:00 +0000</pubDate>
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  <pubDate>Sat, 16 Oct 2021 18:15:27 +0000</pubDate>
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  <pubDate>Mon, 11 Oct 2021 07:00:00 +0000</pubDate>
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  <pubDate>Mon, 04 Oct 2021 14:30:00 +0000</pubDate>
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  <description><![CDATA[<p>This Week in Retro host Diamond Feit carjacks the main mic from Jeremy Parish and Bob Mackey this week to steer the crew into a wild and possibly illegal look back at the first truly pivotal game of the 21st century: Rockstar North's Grand Theft Auto III.</p> <p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a></p>]]></description>
  <pubDate>Mon, 27 Sep 2021 14:30:00 +0000</pubDate>
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  <pubDate>Mon, 20 Sep 2021 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 403 Preview: The Metroid Legacy</title>
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  <description><![CDATA[<p>35 years ago, a tiny team at Nintendo R&amp;D1 crunched their way through a the development of a weird little game called Kid Icarus: a quirky, slightly alienating action-RPG starring a chubby angel who can't stop falling through platforms. Despite the lead character's prevalence in marketing from the early NES days, and his role in the classic Captain N cartoon, Nintendo barely seemed interested in touching this IP ever again, and let it lay dormant after a farmed-out 1991 Game Boy sequel. Then, 20 years passed, and along came Kid Icarus Uprising: a reboot known more for giving players tendonitis than it is for being a faithful, well-crafted revival of a classic series.</p> <p>So what's the deal with Kid Icarus, and is it doomed to once again sit untouched for decades? On this episode, join Bob Mackey, Jeremy Parish, and Ray Barnholt as they examine the Kid Icarus trilogy to determine which of its qualities should rise to the heavens, and which should be cast into the Underworld. Secrets of the Eggplant Wizard <em>will</em> be revealed!</p> <p>Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon at <a href="https://www.patreon.com/retronauts">patreon.com/retronauts</a>.</p>]]></description>
  <pubDate>Mon, 13 Sep 2021 07:00:00 +0000</pubDate>
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  <pubDate>Mon, 06 Sep 2021 14:30:00 +0000</pubDate>
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  <pubDate>Fri, 03 Sep 2021 07:00:00 +0000</pubDate>
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  <description><![CDATA[<p>The Retronauts East crew gets together again for the first (and last?!) time since last year's lockdown to talk about the only topic that truly matters: The games that got us hooked on the hobby. It's a little bit about history, and a lot about love.</p> <p>Edits by Greg Leahy; art by John Pading.</p> <p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a></p>]]></description>
  <pubDate>Mon, 30 Aug 2021 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 398: The Super NES Launch</title>
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  <title>Retronauts Episode 397: Wario Land 4 and Shake It! Preview</title>
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  <pubDate>Sat, 21 Aug 2021 00:38:29 +0000</pubDate>
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  <title>Retronauts Episode 396: Battletoads</title>
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  <description><![CDATA[<p>When Teenage Mutant Ninja Turtles struck gold at the start of the '90s, everyone wanted the piece of the action. That included British developer Rare, who created a similar group of green heroes to capitalize on Turtlemania: the Battletoads. Though it's mostly remembered for a singular stage within the first game, and only lasted a few short years, the Battletoads series attracted enough nostalgia to receive a brand-new release 26 years after the last one. But is there any appeal for this IP outside of sheer irony? On this episode of Retronauts, join Bob Mackey, Jeremy Parish, <a href="https://twitter.com/MattMcMuscles">Matt McMuscles</a>, and <a href="https://twitter.com/Stupacabra">Stuart Gipp</a> as the crew clings to their speeder bikes and zooms through a history of Battletoads. It'll be mad, bad, and crazy!</p> <p>Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon at <a href="https://www.patreon.com/retronauts">patreon.com/retronauts</a>.</p>]]></description>
  <pubDate>Mon, 16 Aug 2021 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 395: Breath of Fire III &amp; IV</title>
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  <pubDate>Mon, 09 Aug 2021 14:30:00 +0000</pubDate>
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  <pubDate>Fri, 06 Aug 2021 07:00:00 +0000</pubDate>
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  <pubDate>Mon, 02 Aug 2021 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 392: The History of Koei, the Koei of History</title>
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  <pubDate>Mon, 26 Jul 2021 14:30:00 +0000</pubDate>
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  <pubDate>Fri, 23 Jul 2021 17:03:43 +0000</pubDate>
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  <pubDate>Mon, 19 Jul 2021 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 390: Tales of Monkey Island</title>
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  <description><![CDATA[<p>Nearly a decade after the last entry, Telltale Games launched Tales of Monkey Island, an episodic take on the classic adventure series—and the first installment in nearly 20 years with input from creator Ron Gilbert. And while it suffers from some of the drawbacks of Telltale's format, this five-chapter adventure game swerves away from the expected formula to deliver some truly memorable Monkey Island moments. On this episode, join Bob Mackey and <a href="https://twitter.com/spacecoyotl">Nina Matsumoto</a> as they explore the final stop on our tour of the Monkey Island series.</p> <p><em>And be sure to pre-order Nina's newest graphic novel, <a href="https://www.amazon.com/dp/B08ZH7Y4B3/">Sparks: Future Purrfect</a>!</em></p> <p>Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon at <a href="https://www.patreon.com/retronauts">patreon.com/retronauts</a>.</p>]]></description>
  <pubDate>Mon, 19 Jul 2021 07:00:00 +0000</pubDate>
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  <pubDate>Fri, 09 Jul 2021 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 387: The Atari 8-Bit Legacy</title>
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  <pubDate>Mon, 05 Jul 2021 17:30:00 +0000</pubDate>
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  <title>Retronauts Episode 386: Street Fighter II Redux</title>
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  <pubDate>Mon, 28 Jun 2021 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 385: Godzilla - The Games Preview</title>
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  <pubDate>Sat, 26 Jun 2021 00:35:59 +0000</pubDate>
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  <pubDate>Mon, 21 Jun 2021 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 383: Delisted Games</title>
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  <pubDate>Mon, 14 Jun 2021 14:06:48 +0000</pubDate>
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  <title>Retronauts Episode 382 Preview: Left 4 Dead</title>
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  <pubDate>Fri, 11 Jun 2021 07:00:00 +0000</pubDate>
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  <description><![CDATA[<p>By patron request, Jeremy Parish and Stuart Gipp talk about the full span of Ratchet &amp; Clank's storied history alongside said patron (Bill Nielsen). Thrill to intergalactic escapades! Marvel at sequels! Scintillate at Dr. Seuss conspiracy theories!</p> <p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a></p>]]></description>
  <pubDate>Mon, 07 Jun 2021 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 380: Breath of Fire I &amp; II</title>
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  <description><![CDATA[<p>Jeremy Parish, Bob Mackey, Nadia Oxford, and patron Alex Meyers activate their podcast genes and fuse into a super-form conversation about Capcom's first serious attempt to enter the role-playing fray with the Breath of Fire games for Super NES.</p> <p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a></p>]]></description>
  <pubDate>Mon, 31 May 2021 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 379: Retronauts Radio Summer Preview</title>
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  <description><![CDATA[<p>Jeremy puts on his "public radio symphony host" voice for a trip through five recent and upcoming classic game (and game-adjacent) soundtracks: Actraiser, Blaster Master Zero, Cowboy Bebop, Halo Remastered, and Klonoa. </p> <p>The full episode is exclusive to Retronauts patrons, who can enjoy the full 90-minute production in CD-quality stereo. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a></p>]]></description>
  <pubDate>Fri, 28 May 2021 17:28:36 +0000</pubDate>
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  <description><![CDATA[<p>While chocobos have become the dominant Final Fantasy mascot over the past three decades, moogles don't receive quite as much attention as Square's feathered friends. In some games, they're simply part of the world, while in other games, they're relegated to references and tutorial sections. But what are these strange mole/bat, creatures, where did they come from, and how has Square used (or underused) these little scamps over time? On this episode, join Bob Mackey, Jeremy Parish, Chris Kohler, and Henry Gilbert as the crew traces the moogle mythology from 1990 to 2021. It'll be more exciting than a game of Mog House!</p> <p>Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon at <a href="https://www.patreon.com/retronauts">patreon.com/retronauts</a>.</p>]]></description>
  <pubDate>Mon, 24 May 2021 07:00:00 +0000</pubDate>
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  <pubDate>Mon, 17 May 2021 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 376 Preview: The Dig</title>
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  <pubDate>Fri, 14 May 2021 07:00:00 +0000</pubDate>
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  <pubDate>Mon, 10 May 2021 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 374: Return of the Jedi</title>
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  <description><![CDATA[<p>Long, long ago, Retronauts East began a trip through the original Star Wars trilogy (and its games). At last, the circle is complete as Jeremy Parish, Benj Edwards, Chris Sims, and Ben Elgin blow this thing and go home with Return of the Jedi. Art by Amanda Pruitt.</p> <p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a></p>]]></description>
  <pubDate>Mon, 03 May 2021 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 373 Preview: Final Fantasy X</title>
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  <pubDate>Fri, 30 Apr 2021 11:52:42 +0000</pubDate>
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  <description><![CDATA[<p>The summer of 1990 brought about the end of Back to the Future with Part III, which traded the frantic, high-concept time travel adventures of the second movie for a more grounded finale rooted in the Old West. Though it's gained a bit of a reputation as a lackluster final act to an otherwise stellar series, Part III remains a satisfying conclusion that picks up many of the more emotional beats Part II left behind. On this episode, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Dave Rudden as the crew discusses the concluding chapter of the trilogy and the many mostly bad Back to the Future games we haven't discussed so far. So listen in, and we'll see you in the future! (Specifically, next week.)</p> <p>Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon at <a href="https://www.patreon.com/retronauts">patreon.com/retronauts</a>.</p>]]></description>
  <pubDate>Mon, 26 Apr 2021 07:00:00 +0000</pubDate>
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  <description><![CDATA[<p>Jeremy Parish, Bob Mackey, Ray Barnholt, &amp; Stuart Gipp return to definitely-not-the-Mushroom-Kingdom for the innovative further adventures of definitely-not-Mario. What happens when you play a game where your hero can never die? Only Wario knows for sure.</p> <p>Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a></p>]]></description>
  <pubDate>Mon, 19 Apr 2021 12:59:40 +0000</pubDate>
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  <pubDate>Fri, 16 Apr 2021 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 369: Godzilla, Pt. 1</title>
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  <pubDate>Mon, 12 Apr 2021 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 368: Gundam Universal Century</title>
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  <pubDate>Mon, 05 Apr 2021 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 367 Preview: Street Fighter II (The World Warrior)</title>
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  <pubDate>Fri, 02 Apr 2021 20:34:12 +0000</pubDate>
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  <title>Retronauts Episode 366: Sam &amp; Max Save the World</title>
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  <description><![CDATA[<p>It's finally happened: a game once covered as a new release by this very podcast is now officially retro! And that game is Sam &amp; Max Save the World, the 2006-2007 episodic release that brought about the grand return of Sam and Max 13 years after their original video game outing. Now, 15 more years have passed, and while Telltale has since dissolved, former members of the company scooped up the rights and released a spiffy new remastered version. On this episode of Retronauts, join host Bob Mackey as he grills Skunkape Games' Jake Rodkin and Dan Connors about the rabbit and dog duo's newly refurbished adventures.</p> <p>Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon at <a href="https://www.patreon.com/retronauts">patreon.com/retronauts</a>.</p>]]></description>
  <pubDate>Mon, 29 Mar 2021 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 365: The Mega Man Ranking Hootenanny</title>
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  <pubDate>Mon, 22 Mar 2021 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 364 Preview: Kunio-kun Games</title>
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  <pubDate>Fri, 19 Mar 2021 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 363: Game Boy Advance - 20 Years of Dim Memories</title>
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  <pubDate>Mon, 08 Mar 2021 15:30:00 +0000</pubDate>
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  <title>Episode 360: Gaming in the Year 2001</title>
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  <pubDate>Mon, 01 Mar 2021 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 359: Famicom Disk System</title>
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  <pubDate>Mon, 22 Feb 2021 15:30:00 +0000</pubDate>
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  <title>Retronauts Episode 358 Preview: Ghost Trick: Phantom Detective</title>
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  <pubDate>Fri, 19 Feb 2021 08:00:00 +0000</pubDate>
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  <pubDate>Mon, 15 Feb 2021 15:30:00 +0000</pubDate>
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  <pubDate>Tue, 09 Feb 2021 00:25:19 +0000</pubDate>
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  <pubDate>Fri, 05 Feb 2021 13:47:55 +0000</pubDate>
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  <pubDate>Mon, 01 Feb 2021 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 353: Metroid Prime</title>
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  <pubDate>Fri, 22 Jan 2021 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 349 Preview: Retronauts Radio | January 2021</title>
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  <title>Retronauts Episode 348: Indiana Jones and the Fate of Atlantis</title>
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  <pubDate>Mon, 04 Jan 2021 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 347: Years In Review Revue | 1971 &amp; ’81</title>
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  <pubDate>Mon, 28 Dec 2020 15:30:00 +0000</pubDate>
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  <title>Retronauts Episode 346: Holiday Special 2020 - Earthworm Jim's &quot;For Whom the Jingle Bell Tolls&quot;</title>
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  <pubDate>Thu, 24 Dec 2020 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 345: Doctor Who</title>
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  <pubDate>Mon, 21 Dec 2020 15:30:00 +0000</pubDate>
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  <pubDate>Mon, 14 Dec 2020 15:30:00 +0000</pubDate>
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  <title>Retronauts Episode 343 Preview: Wario Land Pt. 1</title>
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  <pubDate>Fri, 11 Dec 2020 14:36:34 +0000</pubDate>
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  <title>Retronauts Episode 342: Escape from Monkey Island</title>
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  <pubDate>Mon, 07 Dec 2020 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 337 Preview: Lunar</title>
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  <pubDate>Sat, 05 Dec 2020 23:54:44 +0000</pubDate>
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  <title>Retronauts Episode 341: Gunpei Yokoi (Pt. 1)</title>
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  <pubDate>Mon, 30 Nov 2020 15:30:00 +0000</pubDate>
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  <title>Retronauts Episode 340 Preview: Final Fantasy IX</title>
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  <pubDate>Fri, 27 Nov 2020 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 339: The Trials of Mana remake</title>
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  <pubDate>Mon, 23 Nov 2020 15:30:00 +0000</pubDate>
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  <title>Retronauts Episode 338: The Video Game History Foundation</title>
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  <pubDate>Mon, 16 Nov 2020 15:30:00 +0000</pubDate>
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  <title>Retronauts Episode 336: Back to the Future Part II</title>
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  <description><![CDATA[<p>We're going back to the Back to the Future trilogy for a podcast discussion about what could be the most interesting sequel of all time! When Robert Zemeckis and Bob Gale put together the original Back to the Future in 1985, they had no idea they would have such a massive hit on their hands—or that their joke ending would set the second movie's plot in stone. But by working against adversity, the two crafted a highly satisfying sequel that doubled down on time travel antics, and even added alternate universes into the mix. (And might have even predicted the future with 1985-A...) On this episode, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Dave Rudden as the crew talks so much about Back to the Future Part II they have to save the video game discussion for the next episode. So listen now—unless you're chicken!</p> <p>Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the <a href="https://www.patreon.com/retronauts">official Retronauts Patreon</a>.</p>]]></description>
  <pubDate>Mon, 09 Nov 2020 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 335: Crisis Core - Final Fantasy VII</title>
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  <pubDate>Mon, 02 Nov 2020 15:30:00 +0000</pubDate>
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  <pubDate>Fri, 30 Oct 2020 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 333: Tron &amp; Spy Hunter with George Gomez</title>
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  <pubDate>Mon, 26 Oct 2020 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 332: Akira</title>
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  <pubDate>Mon, 19 Oct 2020 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 331 Preview: The Art of Nintendo Power</title>
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  <pubDate>Fri, 16 Oct 2020 20:10:37 +0000</pubDate>
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  <title>Retronauts Episode 330: No More Heroes</title>
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  <pubDate>Mon, 12 Oct 2020 07:00:00 +0000</pubDate>
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  <pubDate>Mon, 05 Oct 2020 14:30:00 +0000</pubDate>
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  <pubDate>Fri, 02 Oct 2020 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 327: Numskull &amp; Fire Pro Wrestling</title>
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  <pubDate>Mon, 28 Sep 2020 14:30:00 +0000</pubDate>
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  <pubDate>Mon, 21 Sep 2020 14:00:00 +0000</pubDate>
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  <pubDate>Fri, 18 Sep 2020 12:29:02 +0000</pubDate>
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  <pubDate>Mon, 14 Sep 2020 07:00:00 +0000</pubDate>
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  <pubDate>Mon, 07 Sep 2020 14:30:00 +0000</pubDate>
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  <pubDate>Fri, 04 Sep 2020 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 321: Pure Invention—Video Games &amp; 20th Century Japan</title>
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  <pubDate>Mon, 31 Aug 2020 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 320: A Castlevania Deep Dive</title>
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  <pubDate>Mon, 24 Aug 2020 14:30:00 +0000</pubDate>
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  <pubDate>Fri, 21 Aug 2020 11:35:04 +0000</pubDate>
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  <description><![CDATA[<p>Believe it or not, there are topics we've never covered in the past 14 years of Retronauts, so it's always a treat to shine the podcasting spotlight on a subject that's gone untouched. And this week, we're talking all about cowboy games: the genre that traces its roots back to the very beginning of the medium, and only recently came back into vogue thanks to the wildly popular Red Dead Redemption series. On this episode, join Bob Mackey, Jeremy Parish, <a href="https://twitter.com/hEnereyG">Henry Gilbert</a>, and <a href="https://twitter.com/spacecoyotl">Nina Matsumoto</a> as the crew looks at the rootinest, shootinest Western games made between 1975 and 1991. And stay tuned for part two, ya varmint!</p> <p>Be sure to read Nina's newest book: <a href="https://www.amazon.com/Sparks-Double-Dog-Dare-Boothby/dp/1338339907"> Sparks! Double Dog Dare</a>.</p> <p>Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the <a href="https://www.patreon.com/retronauts">official Retronauts Patreon</a>.</p>]]></description>
  <pubDate>Mon, 17 Aug 2020 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 317: Chrono Cross</title>
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  <pubDate>Fri, 07 Aug 2020 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 315: Samurai Shodown</title>
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  <title>Retronauts Episode 314: Ape Escape &amp; The History of Game History</title>
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  <pubDate>Mon, 27 Jul 2020 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 313 Preview: Weird Controllers, Pt. 2</title>
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  <description><![CDATA[<p>The exciting conclusion to the saga we began back in... episode 283?! We talk about—yes—more really bizarre and nonsensical gaming input devices. For the full episode, go to <a href="http://patreon.com/retronauts">patreon.com/retronauts</a></p>]]></description>
  <pubDate>Fri, 24 Jul 2020 12:38:03 +0000</pubDate>
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  <title>Retronauts Episode 312: Deadly Premonition</title>
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  <description><![CDATA[<p>We're just a few days out from the release of Deadly Premonition 2: A Blessing in Disguise, so it's about time we take a look back at the first game that just happened to turn ten years old earlier this year. Back when it launched in 2010, Deadly Premonition stood as a budget oddity, at first only seen as a wacky, broken game that cribbed a little too hard from Twin Peaks. But over time, this open-world mystery became something of a mini-phenomenon, and generated a small cult of fans willing to look past the rough exterior to see the brilliant ideas tucked away inside.</p> <p>On this episode, join host Bob Mackey and guest supergreatfriend (Check out <a href="https://www.youtube.com/user/supergreatfriend">his YouTube channel</a>!) as the two dig deep into the game that put SWERY on the map. Did you get all that, Zach?</p> <p>Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the <a href="https://www.patreon.com/retronauts">official Retronauts Patreon</a>.</p>]]></description>
  <pubDate>Mon, 20 Jul 2020 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 311: Tales of Toad</title>
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  <pubDate>Mon, 13 Jul 2020 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 310 Preview: Silent Hill 2</title>
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  <pubDate>Fri, 10 Jul 2020 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 309: Assassin's Creed &amp; Virtual On</title>
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  <description><![CDATA[<p>USgamer's Mike Williams joins Jeremy to discuss the early days of Ubisoft's virtual history sim Assassin's Creed, then patron Andrew Oliveira steps in to walk us through the history of Sega's mech-powered brawling cult fave Virtual On. Art by Shaan Khan.</p>]]></description>
  <pubDate>Mon, 06 Jul 2020 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 308: Civilization and Magic: The Gathering</title>
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  <description><![CDATA[<p>Friend of the show Shivam Bhatt features this week as we talk about two gaming topics dear to his heart: Sid Meier's Civilization and (by patron request of segment guest Bill Nielsen) Magic: The Gathering.</p>]]></description>
  <pubDate>Mon, 29 Jun 2020 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 307 Preview: Sega Forever &amp; Captain Tsubasa</title>
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  <pubDate>Fri, 26 Jun 2020 11:10:48 +0000</pubDate>
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  <title>Retronauts Episode 306: Monkey Island Mailbag</title>
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  <description><![CDATA[<p>We've got a mighty haul of listener comments and questions from our last three Monkey Island episodes, so this week we've brought on series expert <a href="https://twitter.com/spacecoyotl">Nina Matsumoto</a> (<a href="https://thimbleweedpark.com/">Thimbleweed Park</a> cover artist and designer at <a href="https://www.fangamer.com/collections/space-coyote">Fangamer</a>) once again to help us make some informed responses! Plus, after months of sitting on them, we finally read and respond to your requested input on our video game apparel episode! And to wrap up this installment, we chat about Dolores: A Thimbleweed Park Mini-Adventure, Monkey Island creator Ron Gilbert's quarantine gift to us all. So listen in and remain indoors, lest ye wantin' to be keelhauled!</p> <p><em>Be sure to pre-order Nina's newest book: <a href="https://www.amazon.com/Sparks-Double-Dog-Dare-Boothby/dp/1338339907"> Sparks! Double Dog Dare</a>.</em></p>]]></description>
  <pubDate>Mon, 22 Jun 2020 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 305: Years in Review Revue - 2010</title>
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  <pubDate>Mon, 15 Jun 2020 14:30:00 +0000</pubDate>
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  <pubDate>Fri, 12 Jun 2020 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 303: Game Boy Color</title>
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  <description><![CDATA[<p>The original power trio (Jeremy Parish, Bob Mackey, and Ray Barnholt) talk about the system that isn't a Game Boy. It's the Game Boy Color! A completely distinct platform! One that often gets overlooked. In this episode, we un-overlook it.</p>]]></description>
  <pubDate>Mon, 08 Jun 2020 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 302: Star Trek The Motion Picture &amp; Mega Man Battle Network</title>
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  <description><![CDATA[<p>Star Trek! Mega Man! These topics have nothing in common! Please enjoy two unrelated segments as Jeremy speaks to Diamond Feit about the very first Star Trek movie and its games before chatting with Nadia Oxford about very first Mega Man RPG.</p>]]></description>
  <pubDate>Mon, 01 Jun 2020 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 301 Preview: Etrian Odyssey</title>
  <link>https://audioboom.com/posts/8113344</link>
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  <pubDate>Fri, 29 May 2020 11:53:15 +0000</pubDate>
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  <title>Retronauts Episode 300: The Curse of Monkey Island</title>
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  <description><![CDATA[<p>Our LucasArts adventure miniseries continues this week as we explore the developer's first (relatively) high-res adventure: 1997's The Curse of Monkey Island. This late-'90s release had a lot going against it: the series creator had left the company years ago, the two guys responsible for most of the previous games' humor and design were busy with other projects, and this third entry in the trilogy went for an art style far more exaggerated than what had come before. And somehow, they didn't screw it up. On this episode of Retronauts, join Bob Mackey and <a href="https://twitter.com/spacecoyotl">Nina Matsumoto</a> (<a href="https://thimbleweedpark.com/">Thimbleweed Park</a> cover artist and designer at <a href="https://www.fangamer.com/collections/space-coyote">Fangamer</a>) for a super-size exploration of this once-long-awaited sequel.</p> <p><em>Be sure to pre-order Nina's newest book:</em> <a href="https://www.amazon.com/Sparks-Double-Dog-Dare-Boothby/dp/1338339907"> <em>Sparks! Double Dog Dare</em></a><em>.</em></p> <p><em>Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the <a href="https://www.patreon.com/retronauts">official Retronauts Patreon</a>.</em></p>]]></description>
  <pubDate>Mon, 25 May 2020 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 299: Worst of the Best</title>
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  <description><![CDATA[<p>In this blast from the past, Jeremy Parish, Bob Mackey, Steve Lin, and Jason Wilson get together to talk about the worst games ever created by our favorite developers—and do our best to find a glimmer of goodness in the bad.</p>]]></description>
  <pubDate>Mon, 18 May 2020 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 298 Preview: Final Fantasy VII Remake</title>
  <link>https://audioboom.com/posts/8113347</link>
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  <pubDate>Fri, 15 May 2020 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 297: Sega Saturn</title>
  <link>https://audioboom.com/posts/8113348</link>
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  <pubDate>Mon, 11 May 2020 14:00:00 +0000</pubDate>
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  <title>Retronauts Episode 296: Trackball Games &amp; The Art of Atari</title>
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  <pubDate>Mon, 04 May 2020 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 295 Preview: Trials &amp; Legend of Mana</title>
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  <pubDate>Sat, 02 May 2020 15:05:01 +0000</pubDate>
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  <title>Retronauts Episode 294: Zak McKracken and the Alien Mindbenders</title>
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  <pubDate>Mon, 27 Apr 2020 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 293: Alex Kidd and Shadowgate</title>
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  <title>Retronauts Episode 292 Preview: Final Fantasy VII: Advent Children</title>
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  <pubDate>Fri, 17 Apr 2020 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 291: The Media is the Message - PAX East</title>
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  <pubDate>Mon, 13 Apr 2020 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 290: New Super Mario Bros.</title>
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  <pubDate>Mon, 06 Apr 2020 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 289 Preview: Miscellaneous Handhelds</title>
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  <pubDate>Fri, 03 Apr 2020 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 288: Full Throttle</title>
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  <pubDate>Mon, 30 Mar 2020 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 287: TurboGrafx-16</title>
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  <pubDate>Mon, 23 Mar 2020 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 286 Preview: Sam &amp; Max Hit the Road</title>
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  <pubDate>Fri, 20 Mar 2020 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 285: Animal Crossing</title>
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  <pubDate>Mon, 16 Mar 2020 14:30:00 +0000</pubDate>
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  <pubDate>Mon, 09 Mar 2020 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 283 Preview: Weird Controllers, Pt. I</title>
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  <pubDate>Fri, 06 Mar 2020 15:30:00 +0000</pubDate>
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  <title>Retronauts Episode 282: Gaming in the Year 2000</title>
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  <pubDate>Mon, 02 Mar 2020 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 281: Mario Goes Portable</title>
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  <pubDate>Mon, 24 Feb 2020 15:30:00 +0000</pubDate>
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  <pubDate>Fri, 21 Feb 2020 08:00:00 +0000</pubDate>
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  <pubDate>Mon, 17 Feb 2020 16:00:00 +0000</pubDate>
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  <title>Retronauts Episode 278: Paperboy (With John Salwitz)</title>
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  <pubDate>Mon, 10 Feb 2020 15:30:00 +0000</pubDate>
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  <title>Retronauts Episode 277 Preview: The Games of Nintendo Switch Online</title>
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  <pubDate>Fri, 07 Feb 2020 16:56:23 +0000</pubDate>
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  <description><![CDATA[<p>We've got a real blast from the past for you this week—which is kinda the point of Retronauts, but our newest episode is a blast from the past in an entirely different way. We originally recorded this one on December 6th, 2015, exclusively as an episode for our Kickstarter backers, but now so much time has passed that we feel it's the right time to release this podcast to the general public. So join Jeremy Parish, Bob Mackey, and special guests Steve Lin and Jaz Rignall as the crew discusses Atari's oversized handheld and says things they likely don't remember in the distant year of 2020. Transport yourself back to a time when we were still excited for more Star Wars and get ready for this week's episode!</p> <p>Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the <a href="https://www.patreon.com/retronauts">official Retronauts Patreon</a>.</p>]]></description>
  <pubDate>Mon, 03 Feb 2020 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 275: Pre-Atari Consoles</title>
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  <description><![CDATA[<p>Jeremy Parish and vintage gaming expert Kevin Bunch turn back the hands of time to an era when the idea of the Atari 2600 was just a twinkle in someone's eyes, putting the focus on two pioneering consoles: RCA's Studio II and the Fairchild Channel F.</p> <p>The Retronauts is supported by listeners! Subscribe to us on Patreon and get early, higher-quality downloads, exclusive episodes, bonus features about gaming history, topic request opportunities, and more! Learn more at <a href="http://www.patreon.com/retronauts">http://www.patreon.com/retronauts</a></p>]]></description>
  <pubDate>Mon, 27 Jan 2020 15:30:00 +0000</pubDate>
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  <pubDate>Fri, 24 Jan 2020 08:00:00 +0000</pubDate>
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  <pubDate>Mon, 13 Jan 2020 15:30:00 +0000</pubDate>
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  <title>Retronauts Episode 271 Preview: List Inventory/The Hitchhikers Guide to the Galaxy Session 1</title>
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  <description><![CDATA[<p>The Retronauts East crew (Jeremy Parish, Ben Elgin, Benj Edwards, Chris Sims) don their peril-sensitive sunglasses and attempt to escape the planet before the Vogons arrive in this real-time playthrough of Infocom's The Hitchhiker's Guide to the Galaxy.</p> <p>The full content of this episode is exclusively available to Patreon supporters at the $5/mo. level and above. Retronauts is crowd-funded by listener support. Please see <a href="http://patreon.com/retronauts">patreon.com/retronauts</a> for more details!</p>]]></description>
  <pubDate>Fri, 10 Jan 2020 15:30:00 +0000</pubDate>
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  <title>Retronauts Episode 270: Video Game Apparel</title>
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  <description><![CDATA[<p>Since the dawn of the medium, humans across the globe dreamed of wearing video game representation on their bodies—a practice that's only become commonplace in recent years. We've come a long way since the days of too-large or too-small pre-order t-shirts as the rare video game wearable, to the point where just about any character or logo can be found emblazoned on a well-fitted shirt, hat, or the odd pair of parachute pants. On this episode of Retronauts, special guest <a href="https://twitter.com/spacecoyotl">Nina Matsumoto</a> of <a href="https://www.fangamer.com/collections/space-coyote">Fangamer</a> joins us to talk about her career designing video game apparel, and to also help us trace the poorly documented history of the subject.</p> <p>Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the <a href="https://www.patreon.com/retronauts">official Retronauts Patreon</a>.</p>]]></description>
  <pubDate>Mon, 06 Jan 2020 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 269: Command &amp; Conquer with Louis Castle</title>
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  <pubDate>Mon, 30 Dec 2019 15:30:00 +0000</pubDate>
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  <description><![CDATA[<p>It's time once again to head to the Retronauts cabin in Parts Unknown for yet another look at a video-game-adjacent Christmas thing! We've worked our way through quite a few video game cartoon Christmas specials over the past few years, so this time around we're going to switch gears and explore another medium entirely. The late '90s/early '00s Pokemon Boom brought us many cheap cash-ins, so of course it spawned one of the cheapest cash-ins of all time: a cheesy Christmas album! Is it truly the reason for the season? There's only one way to find out! On this episode of Retronauts, join Bob Mackey and Henry Gilbert as they explore the magic and wonder of 2001's Pokemon Christmas Blast, and ponder over the supposed popularity of Stantler.</p>]]></description>
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  <title>Retronauts Episode 267: The Holy Grails of Collecting</title>
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  <pubDate>Mon, 23 Dec 2019 12:29:08 +0000</pubDate>
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  <description><![CDATA[<p>Just in time for the "conclusion" of the Star Wars saga (sure, whatever), take a look back at the franchise's cinematic high point (and all the related games) with Jeremy Parish, Benj Edwards, Ben Elgin, and Chris Sims.</p>]]></description>
  <pubDate>Mon, 16 Dec 2019 15:00:00 +0000</pubDate>
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  <title>Retronauts Episode 265: The Messenger</title>
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  <pubDate>Fri, 13 Dec 2019 22:46:15 +0000</pubDate>
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  <title>Retronauts Episode 264: PAX West 2019 - The Dreamcast 20th Anniversary Necromancy Jam</title>
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  <description><![CDATA[<p>Two decades ago, Sega summoned into the world the mightiest of its consoles: The Dreamcast. And then, almost as quickly, it took the poor thing into the woods out back and ran it through proverbial the wood chipper. Dreamcast died too young, but its sudden demise wasn’t the end. We pick up the story 20 years later, exploring the ways in which Dreamcast represented Sega’s spirit at its finest and how its legacy persists even today.</p> <p>Panelists: Jeremy Parish, Morgan Shaver, Mike Drucker. Originally recorded September 2, 2019 at PAX West.</p>]]></description>
  <pubDate>Mon, 09 Dec 2019 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 262: PAX West 2019 - Super Metroid Vs. Symphony of the Night</title>
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  <description><![CDATA[<p>It’s the ultimate metroidvania showdown as we settle once and for all which was truly the greatest, the most ambitious, the most influential work of the genre: Nintendo’s Super Metroid or Konami’s Castlevania: Symphony of the Night? Strong opinions will be expressed! Harsh words may be exchanged! Blood might even be spilled (only to be absorbed by a dhampir ensorcelled by Dark Metamorphosis)! Panelists: Jeremy Parish, Bob Mackey, <a href="https://www.usgamer.net/">USgamer's</a> <a href="https://twitter.com/nadiaoxford">Nadia Oxford</a>, and <a href="https://twitter.com/MikeDrucker">Mike Drucker</a>.</p> <p>Originally recorded September 2, 2019 at PAX West.</p>]]></description>
  <pubDate>Fri, 29 Nov 2019 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 261: The MiSTer Revolution</title>
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  <description><![CDATA[<p>Jeremy speaks to retrogaming curators Artemio and SmokeMonster about their efforts to help preserve and improve the state of classic gaming through projects like MDFourier and MiSTer.</p>]]></description>
  <pubDate>Mon, 25 Nov 2019 15:00:00 +0000</pubDate>
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  <title>Retronauts Episode 260: Monkey Island 2: LeChuck's Revenge</title>
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  <description><![CDATA[<p>Our informal LucasArts miniseries rolls on with another episode exploring the developer's adventure game output! This time, we focus on 1991's Monkey Island 2: LeChuck's Revenge, the second entry in the Monkey Island series, and one that marked the departure of creator Ron Gilbert from LucasArts. Though it only came one year after the original game, LeChuck's Revenge expands on this formative adventure in some big, bold ways, and still remains an incredibly impressive showpiece—in terms of both design and production values—nearly 30 years later. On this episode, join Bob Mackey, Jeremy Parish, and <a href="https://www.fangamer.com/collections/space-coyote">Fangamer's</a> <a href="https://twitter.com/spacecoyotl">Nina Matsumoto</a> as the crew journeys off to find Big Whoop and discovers the real treasure was the filthy lucre they found along the way.</p>]]></description>
  <pubDate>Mon, 18 Nov 2019 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 259: Limited Run Goes Retro</title>
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  <pubDate>Fri, 15 Nov 2019 13:10:59 +0000</pubDate>
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  <title>Retronauts Episode 258: 2009 (It's Retro Now)</title>
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  <pubDate>Mon, 11 Nov 2019 15:00:00 +0000</pubDate>
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  <pubDate>Mon, 04 Nov 2019 12:46:20 +0000</pubDate>
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  <title>Retronauts Episode 256: Link's Awakening Remake</title>
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  <description><![CDATA[<p>Over two years ago, we sat down to gush about The Legend of Zelda's underappreciated Game Boy installment, Link's Awakening. And once again, time has made fools of us all, as the Switch remake of this classic game stands as one of Nintendo's biggest fall titles—so it's safe to say Link's Awakening is FULLY appreciated at this point. But does Grezzo's very literal remake improve on the original experience? On this episode, join Bob Mackey, Kat Bailey, and Henry Gilbert as the crew explores this refurbished take on Link's strangest adventure.</p>]]></description>
  <pubDate>Fri, 01 Nov 2019 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 255: Castlevania's Oddballs</title>
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  <pubDate>Mon, 28 Oct 2019 14:00:00 +0000</pubDate>
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  <title>Retronauts Episode 254: Mega Man 11's Classic Roots</title>
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  <description><![CDATA[<p>Jeremy Parish, Bob Mackey, and Nadia Oxford get equipped with opinions about the latest entry in the Mega Man series and how it upholds the franchise's lengthy legacy. This one's been in the vaults so long that Mega Man 11 is almost retro now!</p>]]></description>
  <pubDate>Mon, 21 Oct 2019 13:50:59 +0000</pubDate>
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  <title>Retronauts Episode 253: Loving Unloved Consoles and How to Play Old Games</title>
  <link>https://audioboom.com/posts/8113392</link>
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  <description><![CDATA[<p>Live from Long Island Retro Expo! Jeremy chats with Rob Russo and Kurt Kalata from HG101 about loving unpopular game systems, then muses on the means and philosophy behind playing old games with VGHF's Frank Cifaldi and MLIG's Coury Carlson.</p>]]></description>
  <pubDate>Fri, 18 Oct 2019 19:00:00 +0000</pubDate>
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  <title>Retronauts Episode 252: Bloodstained: Ritual of the Night</title>
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  <description><![CDATA[<p>For a little over a decade, Castlevania keeper Koji Igarashi cut his own path with the famous side-scrolling series by backing away from its traditional hardcore action and platforming, and leaning more towards RPG elements and exploration. The result was what we now know as the "Metroidvania," a genre that thrived for the ten years Igarashi found himself away from the style of game he and his team popularized. But does our current glut of Metroidvanias make his newest creation, Bloodstained: Ritual of the Night feel less special? On this episode, join Bob Mackey, Jeremy Parish, and <a href="https://twitter.com/imranzomg">Imran Khan</a> as the crew explores Igarashi's latest work to find out whether or not it's a total Dragula.</p>]]></description>
  <pubDate>Mon, 14 Oct 2019 07:00:00 +0000</pubDate>
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  <title>Come See Retronauts LIVE at Portland Retro Gaming Expo 2019!</title>
  <link>https://audioboom.com/posts/8113394</link>
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  <description><![CDATA[<p>We're coming back to the Portland Retro Gaming Expo this year for another live appearance!</p> <p>When: Saturday, October 19 at 9:00pm</p> <p>Where: Auditorium A at the Portland Retro Gaming Expo</p> <p>What: Our latest live panel, "When Celebrities and Video Games Collide!"</p> <p>For more info, <a href="https://www.retrogamingexpo.com/schedule.php">check out the official PRGE schedule</a>, or <a href="https://www.retrogamingexpo.com/">the official website</a>. We hope to see you there!</p>]]></description>
  <pubDate>Thu, 10 Oct 2019 15:00:00 +0000</pubDate>
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  <title>Retronauts Episode 251: Indiana Jones and the Temple of Doom</title>
  <link>https://audioboom.com/posts/8113395</link>
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  <pubDate>Mon, 07 Oct 2019 13:30:00 +0000</pubDate>
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  <title>Retronauts Episode 250: Loom</title>
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  <description><![CDATA[<p>As Lucasfilm Games began to refine their philosophy of fairness, designer Brian Moriarty doubled down on this concept with his idea of a video game expressly designed to be completed. This would eventually take the form of Loom, an adventure game far different than anything that would come before or after it. With no inventory, no verbs, and music as your only means of interacting with the world, Loom stands some 30 years later as an interesting evolutionary dead end for the genre. On this episode of Retronauts, join Bob Mackey and <a href="https://twitter.com/The_Katbot">Kat Bailey</a>, and <a href="http://duckfeed.tv/">Duckfeed.tv's</a> <a href="https://twitter.com/GaryBuh">Gary Butterfield</a> as the two explore one of LucasArts' less remembered adventures.</p>]]></description>
  <pubDate>Fri, 04 Oct 2019 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 249: Roguelikes—The Road to Spelunky</title>
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  <pubDate>Mon, 30 Sep 2019 14:00:00 +0000</pubDate>
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  <title>Retronauts Episode 248: Contra</title>
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  <pubDate>Mon, 23 Sep 2019 14:00:00 +0000</pubDate>
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  <title>Retronauts Episode 247: Classic gaming in Germany</title>
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  <description><![CDATA[<p>We often talk about the U.S., Japan, and the U.K., but what about the rest of the world? Games journalist and historian Thomas Nickel takes time out of his Tokyo Game Show work to share some insights into the classic gaming experience in Germany.</p>]]></description>
  <pubDate>Fri, 20 Sep 2019 12:58:52 +0000</pubDate>
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  <title>Retronauts Episode 246: Demon's Souls</title>
  <link>https://audioboom.com/posts/8113400</link>
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  <description><![CDATA[<p>In the past decade, developer From Software went from making poorly reviewed oddities to being one of the most important developers in our modern era. And it all started with Demon's Souls, a humble, slightly janky game that challenged the new standard of frictionless gameplay in the HD era, and delivered an experience we didn't know we were so hungry for. On this episode of Retronauts, join Bob Mackey, Jeremy's Parish, <a href="https://www.usgamer.net/">USgamer's</a> <a href="https://twitter.com/The_Katbot">Kat Bailey</a>, and <a href="http://duckfeed.tv/">Duckfeed.tv's</a> <a href="https://twitter.com/GaryBuh">Gary Butterfield</a> as the crew explores the bleak and endlessly compelling world of Demon's Souls. Listen now, so the world might be mended. So the world might be mended.</p>]]></description>
  <pubDate>Mon, 16 Sep 2019 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 245: Lemmings (With Mike Dailly)</title>
  <link>https://audioboom.com/posts/8113401</link>
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  <description><![CDATA[<p>Jeremy Parish teams up with the Retronauts East crew to discuss PC classic puzzle-action game Lemmings before jumping into a one-on-one interview with one of the game's designers, Mike Dailly of DMA Designs.</p>]]></description>
  <pubDate>Mon, 09 Sep 2019 14:00:00 +0000</pubDate>
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  <title>Retronauts Episode 244: The Secret of Monkey Island</title>
  <link>https://audioboom.com/posts/8113402</link>
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  <description><![CDATA[<p>Now that Retronauts has transitioned to deep dives of single titles over the past few years, it's about time to focus on a genre we rarely touch: adventure games. That said, this marks the beginning of a limited series where I (Bob) will be covering the entire LucasArts adventure library—one game per episode—hopefully with new and/or rare guests.</p> <p>Since I'm not covering these games in any particular order, there's no better place to start than The Secret of Monkey Island, the release that would define LucasArts' house style for its remaining decade of adventure game output. And there's no better guest than Monkey Island superfan <a href="https://twitter.com/spacecoyotl">Nina Matsumoto</a> (of <a href="https://www.fangamer.com/">FanGamer</a> and <a href="https://kids.scholastic.com/kids/book/sparks-by-ian-boothby/">Sparks</a> fame), someone who's loved the series since 1990 and even created the cover art for Ron Gilbert's latest adventure game, Thimbleweed Park! So join us as we enter the world of corrosive grog, rubber chickens with pulleys in the middle, and insult sword fighting and jump back in time nearly 30 years to explore a game that launched a much-beloved series.</p>]]></description>
  <pubDate>Fri, 06 Sep 2019 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 243: Final Fantasy VIII</title>
  <link>https://audioboom.com/posts/8113403</link>
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  <description><![CDATA[<p>Continuing our journey through the Final Fantasy series, Kat Bailey joins Jeremy Parish and Bob Mackey to talk about what makes Final Fantasy VIII such a weird and wonderful chapter in the series—just in time for the remaster! Just mind the spoilers...</p>]]></description>
  <pubDate>Mon, 02 Sep 2019 13:30:00 +0000</pubDate>
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  <title>Retronauts Episode 242: Strider</title>
  <link>https://audioboom.com/posts/8113404</link>
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  <description><![CDATA[<p>Jeremy Parish, Bob Mackey, and Shane Bettenhausen paraglide into Kazakh S.S.R. to profess the glory of a game that remains indelibly cool even 30 years later: Capcom's Strider.</p>]]></description>
  <pubDate>Mon, 26 Aug 2019 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 241: The Return of Listener Comments Catch-Up</title>
  <link>https://audioboom.com/posts/8113405</link>
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  <description><![CDATA[<p>The curse of the podcaster means we usually have so much to say in our limited time that we often don't have space to let you get a word in edgewise. So, every six months, I (Bob) like to collect comments and questions from the last six months' worth of my episodes—from both the main site and Patreon—and respond to them with a guest. So this week, join me and Jeremy as we respond to your thoughts on Spider-Man games, Reggie Fils-Aime, Kingdom Hearts 3, Sonic the Hedgehog's many voice actors, Stardew Valley, Resident Evil 4, Teenage Mutant Ninja Turtles in the year 1989, and Nester (another mutant, but not a turtle or a teenager). Will YOUR words be read live on the air? Listen now and all will be revealed!</p>]]></description>
  <pubDate>Fri, 23 Aug 2019 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 240: The Running Man</title>
  <link>https://audioboom.com/posts/8113406</link>
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  <description><![CDATA[<p>Just as video game boss fights were becoming more sophisticated, Hollywood gave us 1987's The Running Man, a movie that—whether its writer knew it or not—exists as a 100-minute-long boss rush. Though other big, beefy action movies of the '80s inspired video games more directly, this lower-profile entry in the Schwarzenegger canon might have had an even bigger effect on the way we look at boss fights in general. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, and Henry Gilbert as the crew examines this cheesy chunk of social commentary, and the many games it would influence in its wake. It's showtime!</p>]]></description>
  <pubDate>Mon, 19 Aug 2019 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 239: Super Smash Bros.</title>
  <link>https://audioboom.com/posts/8113407</link>
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  <description><![CDATA[<p>If you like Smash Bros., you'll be angry about this episode! Jeremy, Chris, Ben, and Benj gather to discuss the classic influences that define Smash Bros. Ultimate, but they get sidetracked and turn what was supposed to be a quick series overview into a full, rambling, off-the-cuff episode that veers wildly beyond what they had prepped and researched for. Whoops!</p>]]></description>
  <pubDate>Mon, 12 Aug 2019 13:00:00 +0000</pubDate>
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  <title>Retronauts Episode 238: Nathan McCree on Composing Tomb Raider Tunes</title>
  <link>https://audioboom.com/posts/8113408</link>
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  <itunes:duration>3354</itunes:duration>
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  <description><![CDATA[<p>Composer Nathan McCree reminisces about his groundbreaking work creating the soundtrack for Lara Croft's earliest adventures, the challenges in revisiting that material decades later, and... The Spice Girls?!</p>]]></description>
  <pubDate>Fri, 09 Aug 2019 17:33:21 +0000</pubDate>
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  <title>Retronauts Episode 237: X-Wing</title>
  <link>https://audioboom.com/posts/8113409</link>
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  <description><![CDATA[<p>By patron request, Jeremy Parish and Bob Mackey recruit Kat Bailey and Jason Wilson to scramble all fighters and mount an unrelenting assault of knowledge against the topic of LucasArts' classic Star Wars sandbox shooter series X-Wing (and TIE Fighter).</p>]]></description>
  <pubDate>Mon, 05 Aug 2019 14:00:00 +0000</pubDate>
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  <title>Retronauts Episode 235: Mailbag—New Super Mario, FF Tactics, Gaming Holy Grails</title>
  <link>https://audioboom.com/posts/8113410</link>
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  <itunes:duration>3516</itunes:duration>
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  <description><![CDATA[<p>The Retronauts East crew (Jeremy Parish, Benj Edwards, Ben Elgin, and Chris Sims) responds to YOUR letters about episode topics that may or may not have already been published, including New Super Mario Bros. and Final Fantasy Tactics.</p>]]></description>
  <pubDate>Fri, 02 Aug 2019 14:00:00 +0000</pubDate>
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  <title>Retronauts Episode 236: Super Mario Maker</title>
  <link>https://audioboom.com/posts/8113411</link>
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  <description><![CDATA[<p>We're living in the era of the gig economy, and now our apartments are hotels, our cars are taxis, and we even have to make Marios ourselves. But that's okay, because Nintendo's Super Mario Maker series has thrived over the past half-decade as not only a celebration of Mario's 2D legacy, but an amazing toolset that lets budding creators put together levels that aren't even in the wildest dreams of Nintendo's top craftsmen. On this episode, join Bob Mackey, Jeremy Parish, Chris Kohler, and Ray Barnholt as the crew explores the finer points of Mario do-it-yourself-ery.</p>]]></description>
  <pubDate>Mon, 29 Jul 2019 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 234: Spider-Man 2 with Jamie Fristrom</title>
  <link>https://audioboom.com/posts/8113412</link>
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  <description><![CDATA[<p>The Retronauts East crew looks back at the legacy of beloved superhero classic Spider-Man 2 for PlayStation 2. Then, Jeremy Parish talks to designer/tech lead Jamie Fristrom about the game's creation.</p>]]></description>
  <pubDate>Mon, 22 Jul 2019 12:40:15 +0000</pubDate>
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  <title>Retronauts Episode 233: Final Fantasy Tactics</title>
  <link>https://audioboom.com/posts/8113413</link>
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  <description><![CDATA[<p>Jeremy Parish, Bob Mackey, Kat Bailey, and Shivam Bhatt equip their Dictionaries and set their Reaction Skills to "Podcast Debate" as they form up into a squad and take on Final Fantasy's all-time greatest spin-off: 1998's Final Fantasy Tactics for PS1.</p>]]></description>
  <pubDate>Mon, 15 Jul 2019 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 232: Nester</title>
  <link>https://audioboom.com/posts/8113414</link>
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  <description><![CDATA[<p>Mario might be Nintendo's big-time mascot, but for six years of Nintendo Power, one banana-haired brat served a similar role. In what amounted to one of the first manga series snuck into the hands of American children, Nester existed as the foil to the real-life know-it-all Nintendo rep Howard Phillips, who used his insider info to humiliate a small child through a few dozen very entertaining and expertly drawn installments. On this episode of Retronauts, join Bob Mackey, Henry Gilbert, and <a href="https://twitter.com/mudron">Bill Mudron</a> as the crew explores the brief but notable history of Nester throughout both print and games.</p>]]></description>
  <pubDate>Fri, 12 Jul 2019 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 231: Kemco-Seika</title>
  <link>https://audioboom.com/posts/8113415</link>
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  <description><![CDATA[<p>Jeremy Parish and Anthony Schwader look back at the checkered history of publisher Kemco-Seika—from iffy original works to beloved conversions of computer classics. And lots of Crazy Castles.</p>]]></description>
  <pubDate>Mon, 08 Jul 2019 14:00:00 +0000</pubDate>
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  <title>Retronauts Episode 230: Teenage Mutant Ninja Turtles in 1989</title>
  <link>https://audioboom.com/posts/8113416</link>
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  <description><![CDATA[<p>Before the launch of the go-go '90s, a certain green foursome closed out the decade with a bang. Though the Teenage Mutant Ninja Turtles entered the comic book world in 1984 and debuted on television in 1987, 1989 belonged to the Turtles, with weekday cartoon episodes, a movie in the works, and, at long last, a chance to be the Ninja Turtles in both console and arcade forms. On this episode of Retronauts, join Bob Mackey, Henry Gilbert, and <a href="https://twitter.com/rdbaaa">Ray Barnholt</a> (<a href="http://www.scroll.vg/issues/07">check out his issue of SCROLL on the TMNT games</a>) as the crew goes sewer surfin' through the tail-end of the Reagan Decade in search of Pizza Power.</p>]]></description>
  <pubDate>Mon, 01 Jul 2019 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 229: Retrotainment on Creating Modern NES Games</title>
  <link>https://audioboom.com/posts/8113417</link>
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  <pubDate>Fri, 28 Jun 2019 13:59:52 +0000</pubDate>
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  <title>Retronauts Episode 228: Console Launch Lineups</title>
  <link>https://audioboom.com/posts/8113418</link>
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  <pubDate>Mon, 24 Jun 2019 14:00:30 +0000</pubDate>
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  <title>Retronauts Episode 227: Console Roguelikes through Mystery Dungeon</title>
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  <description><![CDATA[<p>The second part of our journey into roguelike history sees experts Jason Wilson and John Harris join Bob Mackey and Jeremy Parish to explore the protoplasmic origins of the genre's console renditions through the near-perfection of Shiren the Wanderer.</p>]]></description>
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  <title>Retronauts Episode 226: Aladdin Games</title>
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  <pubDate>Fri, 14 Jun 2019 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 225: Resident Evil 4</title>
  <link>https://audioboom.com/posts/8113421</link>
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  <description><![CDATA[<p>Resident Evil 4 has quietly been one of the most influential games of the past 20 years, and now that a shiny new port is available on the Nintendo Switch, there's never been a better time to dig into the game that redefined the third-person shooter genre. Capcom took an incredible risk by throwing out nearly everything that defined the series for its fourth iteration, and even though it took four attempts to get things right, Resident Evil 4 remains an intensely playable experience nearly 15 years later. On this episode, join Bob Mackey, Jeremy Parish, and <a href="https://twitter.com/ZachariusD">Zachary Ryan</a> as the crew dives into the action game that reshaped "survival horror."</p>]]></description>
  <pubDate>Mon, 10 Jun 2019 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 224: Virtual Boy Revisited</title>
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  <pubDate>Mon, 03 Jun 2019 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 223: Epoch's Game Pocket Computer</title>
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  <pubDate>Fri, 31 May 2019 15:00:00 +0000</pubDate>
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  <title>Retronauts Episode 222: Sonic Mania's Classic Roots</title>
  <link>https://audioboom.com/posts/8113424</link>
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  <pubDate>Mon, 27 May 2019 14:00:00 +0000</pubDate>
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  <title>Retronauts Episode 221: Alien</title>
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  <pubDate>Mon, 20 May 2019 14:30:00 +0000</pubDate>
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  <title>Retronauts Episode 220: A Podcast About Podcasting</title>
  <link>https://audioboom.com/posts/8113426</link>
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  <description><![CDATA[<p>This time on Retronauts, we're talking about something that's rarely a featured topic on the show: ourselves! On this special Friday installment, <a href="https://twitter.com/GaryBuh">Gary Butterfield</a> and <a href="https://twitter.com/koleross">Kole Ross</a> of the <a href="https://www.patreon.com/duckfeedtv">Duckfeed.tv network</a> join us in our Midwest Gaming Classic hotel room to discuss the wild and woolly world of being a self-employed podcaster. Is it exciting and exotic, with danger around every corner? Or fairly straightforward, with a lot of staring at a computer screen while concocting elaborate excuses to leave the house? We think you'll find the answer is somewhere in the middle.</p>]]></description>
  <pubDate>Fri, 17 May 2019 16:52:20 +0000</pubDate>
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  <title>Retronauts Episode 219: Classic console hardware design, Pt. 1</title>
  <link>https://audioboom.com/posts/8113427</link>
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  <description><![CDATA[<p>Jeremy Parish, Bob Mackey, and Flip Grip design engineer Mike Choi talk about the most beautiful and memorable game console designs through the years. Even though podcasts, uh, aren't exactly a visual medium.</p>]]></description>
  <pubDate>Mon, 13 May 2019 13:43:54 +0000</pubDate>
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  <title>Retronauts Episode 218: Rental stores</title>
  <link>https://audioboom.com/posts/8113428</link>
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  <description><![CDATA[<p>Jeremy Parish, Bob Mackey, and James Eldred reminisce about the halcyon days before digital distribution and demo discs... back when we had bike over to the video store so we could rent games we wanted to try out.</p>]]></description>
  <pubDate>Mon, 06 May 2019 16:00:00 +0000</pubDate>
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  <title>Retronauts Episode 217: Game Boy at Midwest Gaming Classic</title>
  <link>https://audioboom.com/posts/8113429</link>
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  <pubDate>Fri, 03 May 2019 13:44:25 +0000</pubDate>
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  <title>Retronauts Episode 216: Stardew Valley</title>
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  <description><![CDATA[<p>This time around, we're shining the spotlight on another newer game that, like Shovel Knight, feels like the platonic ideal of a specific retro experience. If you ever liked Harvest Moon, still like Harvest Moon, or fell off the series years ago, Stardew Valley is the game for you: it takes the fundamentals of Natsume's storied farming sim, sands off its many rough edges, and expands on the important parts in a meaningful way, all while having a personality of its own. This week on Retronauts, join Bob Mackey, <a href="https://twitter.com/The_Katbot">Kat Bailey</a>, and <a href="https://twitter.com/inkydojikko">Kallie Plagge</a> as the crew explores the cute and highly addictive world of Stardew Valley.</p>]]></description>
  <pubDate>Mon, 29 Apr 2019 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 215: Hayao Miyazaki's Nausicäa</title>
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  <description><![CDATA[<p>By patron request, Wes Fenlon and Henry Gilbert join Jeremy Parish and Bob Mackey go a little buggy as they explore the history and influence of Hayao Miyazaki's manga and anime classic Nausicäa of the Valley of Wind</p>]]></description>
  <pubDate>Mon, 22 Apr 2019 11:26:34 +0000</pubDate>
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  <title>Retronauts Episode 214: The Many Voices of Sonic the Hedgehog</title>
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  <description><![CDATA[<p>With the Sonic the Hedgehog live-action movie just around the corner, there's never been a better time to look back on all the actors who once brought life to Sega's little blue speed rat. Though improv master Ben Schwartz will play Sonic in the sure-to-be-great film, he's just the latest in a long line of actors—in both America and Japan—who convinced all of us that a hedgehog could speak. On this episode of Retronauts, join Bob Mackey and Henry Gilbert as they trace the surprisingly deep history of Sonic thespians. Plus: Larry King in the role he was born to play!</p>]]></description>
  <pubDate>Fri, 19 Apr 2019 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 213: Game Boy</title>
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  <pubDate>Mon, 15 Apr 2019 14:56:12 +0000</pubDate>
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  <title>Retronauts Episode 212: Namco's Arcade History, Pt. 3</title>
  <link>https://audioboom.com/posts/8113434</link>
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  <pubDate>Mon, 08 Apr 2019 16:00:00 +0000</pubDate>
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  <title>Retronauts Episode 211: A Conversation with Rebecca Heineman</title>
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  <description><![CDATA[<p>Legendary game programmer Rebecca Heineman discusses her journey to becoming a game developer, her most interesting projects through the years, and what comes next.</p>]]></description>
  <pubDate>Fri, 05 Apr 2019 13:20:08 +0000</pubDate>
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  <title>Retronauts Episode 210: Kingdom Hearts 3</title>
  <link>https://audioboom.com/posts/8113436</link>
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  <description><![CDATA[<p>Have we really never done an episode on Kingdom Hearts? Well, it's surprisingly old, and now that the long-awaited third game finally exists, there's never been a better time. This long-running Square franchise has a history as long and complicated as its plot, and we dedicate the first half of this episode to discussing the origins of Kingdom Hearts and just where it's been going for nearly two decades.</p> <p>Then, on the other side, we take on Kingdom Hearts 3: a very new game that still feels remarkably old in good and bad ways, and one that refuses to be anything but itself. This week, join Bob Mackey, Jeremy Parish, Henry Gilbert, and USgamer's Caty McCarthy as the crew straps into their gummi ships to fly the friendly skies of Kingdom Hearts. This is one episode where we're not a-hyuckin' around.</p>]]></description>
  <pubDate>Mon, 01 Apr 2019 18:35:56 +0000</pubDate>
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  <title>Retronauts Episode 209: Final Fantasy VII, Pt. 2</title>
  <link>https://audioboom.com/posts/8113437</link>
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  <title>Retronauts Episode 208: Goodbye, Reggie Fils-Aime</title>
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  <description><![CDATA[<p>On April 15, 2019, Nintendo of America President Reggie Fils-Aime will step down from his role, bringing about an end to an era. But who was Reggie, and why was his tenure at Nintendo so unique? On this episode of Retronauts, join Bob Mackey, Jeremy Parish, and Henry Gilbert as the crew examines the life and times of Reggie Fils-Aime during Nintendo's highest highs and lowest lows.</p>]]></description>
  <pubDate>Fri, 22 Mar 2019 07:00:00 +0000</pubDate>
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  <title>Retronauts Episode 207: Capcom's Disney Afternoon</title>
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  <description><![CDATA[<p>East meets West, and then some! Jeremy Parish and Chris Sims (east) meet with Bob Mackey and Nina M. (west) to talk about the franchise that brings people of all coasts together: Capcom's Disney games for NES.</p>]]></description>
  <pubDate>Mon, 18 Mar 2019 16:00:00 +0000</pubDate>
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  <title>Retronauts Episode 206: Final Fantasy VII, Pt. 1</title>
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  <pubDate>Mon, 11 Mar 2019 16:00:00 +0000</pubDate>
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  <title>Retronauts Episode 205: Katamari Damacy</title>
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  <pubDate>Fri, 08 Mar 2019 16:00:00 +0000</pubDate>
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  <title>Retronauts Episode 204: Spider-Man Games Part 2</title>
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  <description><![CDATA[<p>We left you hanging for over a year after our first exploration of Spider-Man games (episode 135), and now we're back to see what the world of polygons held for Marvel's arachnid hero. Spidey had quite a bit of video game history between his 2000 self-titled game and his... 2018 self-titled game, and we're here to comb through the webs of the past to see if there's anything worth salvaging. On this episode of Retronauts, join Bob Mackey, Henry Gilbert, and Jeremy Parish as the crew activates their Spider-Sense to figure out which of Spidey's past interactive adventures should be gently shooed out the front door, and which should be swatted with a rolled-up newspaper.</p>]]></description>
  <pubDate>Mon, 04 Mar 2019 08:00:00 +0000</pubDate>
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  <title>203: A Tale of Two Tribes</title>
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  <itunes:episode>203</itunes:episode>
  <itunes:title>A Tale of Two Tribes</itunes:title>
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  <description><![CDATA[<p>Jeremy Parish talks to Martijn Reuvers and Collin van Ginckel about the history of their development studio, Two Tribes, a company that bluffed its way into existence in the sunset days of Game Boy and became indie game pioneers with Toki Tori and Rive.</p>]]></description>
  <pubDate>Fri, 01 Mar 2019 19:52:06 +0000</pubDate>
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  <title>Retronauts Episode 202: Listener Comments Catch-Up</title>
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  <description><![CDATA[<p>It's been six months since Bob's last listener comments episode, and plenty of feedback has built up since then, practically screaming to be read live on the air! And in this episode, Bob and guest Henry Gilbert will be doing just that: reading and responding to various questions and comments (left on the Patreon and Retronauts dot com) on topics as varied as BioShock, Pokemon, Wario Ware, the PlayStation 2, and more! Plus: A song about Lou Albano that may surprise you.</p>]]></description>
  <pubDate>Fri, 22 Feb 2019 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 201: First Encounters</title>
  <link>https://audioboom.com/posts/8113445</link>
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  <description><![CDATA[<p>Jeremy Parish, Bob Mackey, Nadia Oxford, and Kallie Plagge look back at some the greatest publishers of all time and the games that helped define them in our eyes. From Donkey Kong and Mario Bros. to The Sims and Halo, it's an episode chock-full of meet-cutes!</p>]]></description>
  <pubDate>Mon, 18 Feb 2019 05:00:00 +0000</pubDate>
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  <title>Retronauts Episode 200: The 2019 Years-in-Review Revue, Pt. II</title>
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  <description><![CDATA[<p>Continued from episode 191! The whole Retronauts East gang gathers once again to complete their look back at the years that have come before—the most notable gaming (and pop culture) events of 1989 and 1999.</p>]]></description>
  <pubDate>Mon, 11 Feb 2019 05:00:00 +0000</pubDate>
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  <title>Retronauts Episode 199: Nintendo's Stairway to Rhythm Heaven</title>
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  <description><![CDATA[<p>Live from MAGfest 2019! Jeremy Parish, Bob Mackey, and Chris Sims explore the musical legacy of Nintendo R&amp;D1 from Donkey Kong to the grand culmination of the studio's love for brilliant music and sound design: Rhythm Heaven. Special thanks to Trey Johnson for an assist with the audio!</p>]]></description>
  <pubDate>Fri, 08 Feb 2019 05:00:00 +0000</pubDate>
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  <title>Retronauts Episode 198: Dragon Quest XI</title>
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  <description><![CDATA[Every once in a while, we like to focus our attention on (gasp!) modern games to see how well they've stuck to tradition over the passing decades. And there's no series more traditional than Dragon Quest, which still plays pretty close to how it did 30-some years ago. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, and Henry Gilbert as the crew takes a look at how Dragon Quest XI--the newest entry in the series--thoroughly modernizes its many old-school qualities for one of the best installments of the series to date.]]></description>
  <pubDate>Mon, 04 Feb 2019 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 197: Konami on MSX</title>
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  <description><![CDATA[<p>Kurt Kalata and Rob Russo of Hardcore Gaming 101 join Jeremy Parish to explore the alternate reality version of Konami's legendary run of NES games: Their extensive MSX home computer library. From Metal Gear to Nemesis, it's all familiar, and yet... not.</p>]]></description>
  <pubDate>Mon, 28 Jan 2019 05:00:00 +0000</pubDate>
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  <title>Retronauts Episode 196: Princess Tomato in the Salad Kingdom</title>
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  <description><![CDATA[You've heard of Hudson's Adventure Island, but how about Hudson's adventure games? Though the developer was mostly known for platforming and bomber men, in their pre-console-development years, Hudson cashed in on the adventure game craze. And one remnant from this era managed to sneak over to American shores: the NES port of Princess Tomato in the Salad Kingdom. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Nina Matsumoto, and Chris Sims as the crew ponders this clunky-but-charming vegetarian adventure.]]></description>
  <pubDate>Fri, 25 Jan 2019 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 195: A History of Game Piracy</title>
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  <title>Retronauts Episode 194: Brian Fargo on Wasteland, Fallout, and The Bard's Tale</title>
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  <description><![CDATA[<p>Interplay and InXile boss Brian Fargo offers fresh insights into his pioneering work with role-playing games like The Bard's Tale, Wasteland, and Fallout.</p>]]></description>
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  <description><![CDATA[<p>In an episode that's nearly retro itself, we go back to GDC 2018 for an interview with Zynga's Mark Turmell on his historic work, including NBA Jam, NFL Blitz, Hasbro's failed NEMO console, and the spiritual connection between arcade and mobile gaming.</p>]]></description>
  <pubDate>Fri, 11 Jan 2019 05:00:00 +0000</pubDate>
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  <title>Retronauts Episode 192: WarioWare</title>
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  <pubDate>Tue, 08 Jan 2019 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 191: The 2019 Years-in-Review Revue, Pt. I</title>
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  <description><![CDATA[<p>The whole East gang's here: Ben, Benj, AND Chris join Jeremy for the traditional New Year's look back at 10/20/30/40 and even 50 (!) years ago. Naturally, the usual Retronauts East banter and digressions take the whole thing so far off track we only get halfway through our planned discussion this time through. See you for the follow-up in 2019!</p>]]></description>
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  <description><![CDATA[It's that time of the year again: when listeners brave the harsh climates, territorial wolves, and malfunctioning home security devices for a chance to visit the Retronauts Holiday Cabin in parts unknown. And, just like in past years, we'll be using this holiday getaway as a good excuse to discuss a video game-related Christmas cartoon. For 2018, we set our sights on the long-running Pokemon cartoon's first Xmas adventure: "Holiday Hi-Jynx." Along with featuring perhaps the most controversial Pokemon, this episode carries a pretty interesting history--one that goes back to the anime series' lowest moment ever. So grab yourself a warm cup of whatever, find a corner to hide away from your family, and join us for this very Japanese tour of the holiday season.]]></description>
  <pubDate>Fri, 28 Dec 2018 08:00:00 +0000</pubDate>
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  <description><![CDATA[After Pokemon took off in a huge way, developer Game Freak didn't exactly have the time or incentive to dabble outside of their cash cow. But all that changed in 2006, when they created Drill Dozer: a fun, compact little game built entirely around the concept of drilling. Unfortunately, Drill Dozer's release on the Game Boy Advance well into the DS's lifespan means very few people got a chance to experience Game Freak's inventive platformer. On this episode of Retronauts, join Bob Mackey, Henry Gilbert, Nick Daniel, and Chris Daniel as the crew explores Drill Dozer and ponders whether or not drilling truly is horizontal digging.]]></description>
  <pubDate>Fri, 14 Dec 2018 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 186: Inside SNK's Archives</title>
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  <description><![CDATA[<p>SNK 40th Anniversary Collection producer Frank Cifaldi walks us through the process of creating a definitive playable historic record of SNK's decades-old pre-Neo•Geo catalog.</p>]]></description>
  <pubDate>Mon, 10 Dec 2018 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 185: The Music of PlayStation 1</title>
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  <description><![CDATA[<p>Shane Bettenhausen joins Jeremy Parish, Bob Mackey, and a plethora of Retronauts listeners to enthuse about the games that took advantage of Sony PlayStation's groundbreaking audio capabilities by including bangin' soundtracks.</p>]]></description>
  <pubDate>Mon, 03 Dec 2018 05:00:00 +0000</pubDate>
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  <title>Retronauts Episode 184: PC Roguelikes</title>
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  <pubDate>Mon, 26 Nov 2018 05:00:00 +0000</pubDate>
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  <title>Retronauts Episode 183: SNK's 40th, Pt. 1</title>
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  <description><![CDATA[<p>Retronauts contributor and SNK ultra-fan D. Feit joins Jeremy Parish for a casual conversation about the games of SNK's 40th Anniversary Collection for Switch—the first in a two-part exploration of this landmark anthology!</p>]]></description>
  <pubDate>Mon, 19 Nov 2018 05:00:00 +0000</pubDate>
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  <title>Retronauts Episode 182: SEGA Genesis 30th - Expert Mode</title>
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  <description><![CDATA[Ken Horowitz from <a href="http://Sega-16.com">Sega-16.com</a> joins Jeremy to offer some perspective on SEGA's 30-year-old console from someone who's been on the front lines with it nearly from the beginning, in this side story to our recent Genesis anniversary tribute.]]></description>
  <pubDate>Fri, 16 Nov 2018 05:00:00 +0000</pubDate>
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  <title>Retronauts Episode 181 - Dragon Ball/Sailor Moon Games</title>
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  <description><![CDATA[Ah, Dragon Ball and Sailor Moon: The twin jewels of '90s anime. Though many series have surpassed these two in longevity and popularity, these anime titans hold sole responsibility for getting so many Americans into anime during the late 90s, when Japanese animation wasn't so commonplace in our country. And, of course, when you have two properties so huge and influential, you're gonna see a whole bunch of video game adaptations. On this episode of Retronauts, GameSpot's Sam Leichtamer and Kallie Plagge join Bob and Jeremy to explore these anime mega-hits and the many games they spawned. Listen now, or in the name of the moon, we'll send you to another dimension!]]></description>
  <pubDate>Mon, 12 Nov 2018 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 180: SEGA Genesis Turns 30</title>
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  <pubDate>Mon, 05 Nov 2018 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 179: Luigi's Mansion</title>
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  <description><![CDATA[Hey, this game really SUCKS! But only because it's supposed to. This week on Retronauts, we jump back to the ancient year of 2001 to dig deep into Luigi's Mansion: the GameCube launch title that underwhelmed at the time, but really holds up today. And, thanks to a new 3DS port, it's more playable than ever before! On this episode, join Bob Mackey and Henry Gilbert as they shine their flashlights all over Luigi's first adventures in the paranormal.]]></description>
  <pubDate>Fri, 02 Nov 2018 06:00:00 +0000</pubDate>
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  <title>Retronauts Episode 178: Remakes, Reboots, and Reinventions</title>
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  <description><![CDATA[Jeremy Parish and Bob Mackey talk to USgamer's Caty McCarthy and Polygon's Matt Leone about modern-day takes on classic series--their history, the best and worst of them, and whether or not they're even necessary.]]></description>
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  <title>Retronauts Episode 177: Double Dragon</title>
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  <description><![CDATA[Jeremy Parish teams up with HG101's Kurt Kalata and Rob Russo to take on the violent, deadly history of the Double Dragon franchise (and hopefully save Marion in the process).]]></description>
  <pubDate>Mon, 22 Oct 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Episode 176: G.I. Joe</title>
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  <description><![CDATA[America's daring, highly trained special podcasting force of Jeremy Parish, Benj Edwards, and Chris Sims take on G.I. Joe, the ruthless comics/toy/games franchise that ruled the world during the ’80s.]]></description>
  <pubDate>Fri, 19 Oct 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Episode 175: Chrono Trigger</title>
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  <pubDate>Mon, 15 Oct 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Episode 174: Dylan Cuthbert's Road to Star Fox</title>
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  <pubDate>Mon, 08 Oct 2018 06:00:00 +0000</pubDate>
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  <description><![CDATA[When Mario debuted in 1981's Donkey Kong, he entered a gaming landscape devoid of voice acting, so Nintendo never stopped to think, "Hey, what's this little guy supposed to sound like?" Over the years, though, as Mario entered the world of cartoons, live-action TV shows, and movies, someone had to sit down and decide on the voice of this formerly voiceless character. And decide they did! On this episode of Retronauts, join Bob Mackey and Henry Gilbert as they explore the many voices of Mario, and trace the roots of his current, Nintendo-approved vocal interpretation. Mama mia!]]></description>
  <pubDate>Fri, 05 Oct 2018 06:00:00 +0000</pubDate>
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  <title>Retronauts Episode 172: PlayStation 2</title>
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  <description><![CDATA[We at Retronauts regret to inform you once again that something is very old. (Hey, we're just doing our job.) That's right: The PlayStation 2 turns 18 this month, and to celebrate its passage into adulthood we've put together two whole hours of podcasting fun about Sony's market-dominating beast of a console. Just how important was DVD support? And will any console ever outsell the PS2? On this podcast, Bob Mackey, Jeremy Parish, Henry Gilbert, and Matthew Jay rev up their Emotion Engines and attempt to describe just how indescribably huge Sony's sequel system was in its heyday. [Note: All of the music in this episode is from the PlayStation 2 game Shadow Hearts: Covenant.]]]></description>
  <pubDate>Mon, 01 Oct 2018 06:00:00 +0000</pubDate>
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  <title>Retronauts Episode 171: Namco's arcade history, part 2</title>
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  <pubDate>Mon, 24 Sep 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Episode 170: Iron Man</title>
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  <description><![CDATA[To mark the 10th anniversary of the movie that changed the face of modern cinema (for better or worse), Jeremy talks Iron Man—the character, the games, and the weird lack of games—with comics expert Chris Sims and long-time Iron Man superfan Benj Edwards. Also this episode: The end of "Micros"! Now the biweekly Friday episode will just be plain ol' "Retronauts," whatever their length. Because this week's 80-minute podcast sure doesn't look so "micro" to us...]]></description>
  <pubDate>Fri, 21 Sep 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Episode 169: Dragon Quest I &amp; II</title>
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  <description><![CDATA[Jeremy and Bob go international to examine the origins of the world's most influential console RPG series. First, we stop in Nagoya to talk Dragon Quest with Alex Fraioli. Then, USgamer's Nadia Oxford beams in from Canada to lament the cruelty of DQII.]]></description>
  <pubDate>Mon, 17 Sep 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Episode 168: SEGA's Arcade History - The Finale</title>
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  <title>Retronauts Micro 95: Mailbag - Final Fantasy VII, Dragon Quest, and more</title>
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  <description><![CDATA[Nadia Oxford dials in to swap listener mail submissions with Bob and Jeremy for episodes we've recorded but not yet published. Get a preview of things to come in the weeks ahead with community opinions on Dragon Quest, Final Fantasy VII, and more!]]></description>
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  <pubDate>Mon, 03 Sep 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Episode 166: Chasm - Making a Modern Metroidvania</title>
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  <description><![CDATA[Jeremy talks to Chasm's James Petruzzi about creating the best IGA-vania style exploratory platformer in a decade, along with the challenges of meeting modern player expectations with a game built so clearly in the classic spirit of Symphony of the Night.]]></description>
  <pubDate>Mon, 27 Aug 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Micro 94: Tron</title>
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  <description><![CDATA[Greetings, programs! Anthony Schwader of the Game &amp; Movie podcast joins Jeremy to discuss games about a movie about games: Disney's Tron, and all its tie-in video game creations.]]></description>
  <pubDate>Fri, 24 Aug 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Episode 165: The Bard's Tale</title>
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  <description><![CDATA[It's a double dose of bardy delight! First, Jason Wilson and Rowan Kaiser join Jeremy and Bob in the studio to talk about the importance of Interplay's The Bard's Tale. Then, designer Michael Cranford regales us with the saga of its creation.]]></description>
  <pubDate>Mon, 20 Aug 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Episode 164: Online Pioneer Days &amp; Mailbag</title>
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  <description><![CDATA[A potpourri of topics this week as Ben Elgin and Benj Edwards talk Jeremy through the early days of dial-up gaming and BBS madness. Then, Shivam Bhatt and Bob help tackle a long-overdue listener mailbag.]]></description>
  <pubDate>Mon, 13 Aug 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Micro 93: Sega Pico</title>
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  <description><![CDATA[In 1994, Sega released the Pico: a cute little purple-and-teal suitcase that ran on Genesis hardware and promised to enhance young minds rather than rot them. While it was a neat little piece of tech at the time, America didn't take as kindly to the Pico as Japan did--though Sega's little "learning computer" managed to touch a few tiny lives before it disappeared with only 20 releases to its name. On this episode of Retronauts Micro, join Bob Mackey, Henry Gilbert, and Pico enthusiast Sam Leichtamer (of GameSpot) as the crew explores the computer that thinks it's a toy.]]></description>
  <pubDate>Fri, 10 Aug 2018 06:00:00 +0000</pubDate>
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  <title>Retronauts Episode 163: BioShock</title>
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  <description><![CDATA[Back in 2007, Irrational Games wowed the world with BioShock, an FPS experience that bridged the gap between PC and console games with its role as the "thinking man's shooter." With 2013's Infinite closing the book on the series—and Irrational Games as a whole—and still no new Ken Levine game to speak of, there's never been a better time to revisit the recent past and a game that really kicked the HD generation into high gear. On this episode, join Bob Mackey, Jeremy Parish, and Gary Butterfield as the crew dives deep into BioShock and decides if the world of Rapture is just as enthralling as it was over a decade ago. Now, would you kindly leave us a five-star review on the iTunes Music Store?]]></description>
  <pubDate>Mon, 06 Aug 2018 06:00:00 +0000</pubDate>
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  <title>Retronauts Episode 162: Wizardry - Podcast Chat of the Mad Overlord</title>
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  <pubDate>Mon, 30 Jul 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Micro 92: Raiders of the Lost Ark</title>
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  <description><![CDATA[Jeremy, Chris, and Benj take a wildly disorganized (one might say "postmodern") journey through the original adventure of Indiana Jones... and eventually remember to touch on the games based on the film, too.]]></description>
  <pubDate>Fri, 27 Jul 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Episode 161: Super Mario Bros. 2</title>
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  <description><![CDATA[We celebrate five years of rebooted Retronauts by getting the original band back together! Ray Barnholt and Dr. Sparkle return to discuss Mario Madness: The U.S. version of Super Mario Bros.]]></description>
  <pubDate>Mon, 23 Jul 2018 06:00:00 +0000</pubDate>
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  <description><![CDATA[Jeremy chats with 17-Bit Studios boss Jake Kazdal about the road he traveled from working an NES-era Nintendo game counselor to collaborating on SEGA classics like Rez to running his own game development studio in Japan.]]></description>
  <pubDate>Mon, 16 Jul 2018 03:00:00 +0000</pubDate>
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<item>
  <title>Retronauts Micro 91: Listener Comments Revue</title>
  <link>https://audioboom.com/posts/8113491</link>
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  <description><![CDATA[For this Retronauts Micro, we're going for a community-focused approach as we respond to YOUR comments about Bob's latest round of episodes! This week, join Bob Mackey, Henry Gilbert, and Matthew Jay as the crew fields responses to previous Retronauts installments about video game ads, the Nintendo GameCube, Doom, television games, and Spider-Man games. All this, and a close examination of a video where Stan Lee excoriates Todd McFarlane and Rob Liefeld! Could you ask for anything more?]]></description>
  <pubDate>Fri, 13 Jul 2018 06:00:00 +0000</pubDate>
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  <title>Retronauts Episode 159: Metal Gear Solid 3: Snake Eater</title>
  <link>https://audioboom.com/posts/8113492</link>
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  <description><![CDATA[In 2004, Hideo Kojima restored his famous series' reputation with Metal Gear Solid 3: Snake Eater. This third entry in the Metal Gear Solid series eschewed the excessively meta approach of the previous sequel for a James Bond-ish romp in an entirely new setting that still provided plenty of convoluted--and incredibly amusing--twists and turns. The result is a modern classic that's brimming over with so many great, unique ideas, we barely have time to scratch the surface in 90 minutes! On this episode, join Bob Mackey, Jeremy Parish, Mikel Reparaz, and Wes Fenlon as the crew takes a closer look at Metal Gear Solid 3 under the survival viewer.]]></description>
  <pubDate>Mon, 09 Jul 2018 06:00:00 +0000</pubDate>
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  <title>Retronauts Episode 158: Ranma 1/2</title>
  <link>https://audioboom.com/posts/8113493</link>
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  <description><![CDATA[Travel back in time to Midwest Gaming Classic, when Jeremy, Bob, and guest Caitlin Oliver (@sacaitlin) traveled even further back in time to the ’90s and the wild world of gender-bending anime Ranma 1/2... and all the games based on the series.]]></description>
  <pubDate>Mon, 02 Jul 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Micro 90: The King of Kong reconsidered</title>
  <link>https://audioboom.com/posts/8113494</link>
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  <description><![CDATA[With the recent news that former Donkey Kong champion Billy Mitchell has had his score records revoked, Jeremy, Chris, and Benj look back at King of Kong, the documentary that chronicled his attempt to defend his records and painted him as a villain.]]></description>
  <pubDate>Fri, 29 Jun 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Episode 157: Metroidvania: The finale</title>
  <link>https://audioboom.com/posts/8113495</link>
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  <description><![CDATA[Jeremy, Benj, and Chris bring their multi-episode history of metroidvania games to a conclusion with a look at the genre's resurgence on Game Boy Advance and its new lease on life thanks to plucky indie gaming upstarts. Now, on to New Game +…]]></description>
  <pubDate>Mon, 25 Jun 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Episode 156: Ultima feat. Richard Garriott</title>
  <link>https://audioboom.com/posts/8113496</link>
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  <description><![CDATA[It's a double dose of Ultima! First, Jeremy and Bob chat with Jason Wilson and Rowan Kaiser from Gamesbeat to explore the RPG series' legacy, then Richard Garriott (Lord British himself) shares anecdotes about the origins and evolution of the games.]]></description>
  <pubDate>Mon, 18 Jun 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Micro 89: The History of Video Game Ads Part II</title>
  <link>https://audioboom.com/posts/8113497</link>
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  <description><![CDATA[We're back with our follow-up to Retronauts Micro 87, which dives even deeper into the history of video game advertising. This time around, we leap from the "Have you played Atari today?" era of TV spots to the brilliant-but-now-amusing way Nintendo carefully worked around Americans' anxiety about video games with their focus on R.O.B. And, unfortunately, this era also sees basically everyone but boys being phased out of the marketing--a decision that had some pretty big effects we're still feeling today. On this episode, join Bob Mackey, Jeremy Parish, Matthew Jay, and Henry Gilbert as the crew once again laughs at and learns from the history of video game ads. (Sadly, no George Plimpton this time.)]]></description>
  <pubDate>Fri, 15 Jun 2018 06:00:00 +0000</pubDate>
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  <title>Retronauts Episode 155: Nintendo GameCube</title>
  <link>https://audioboom.com/posts/8113498</link>
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  <description><![CDATA[Nintendo followed up the modest success of the N64 with the GameCube: A small, sleek little system devoted solely to playing games. But in an era where the PlayStation 2's exclusives, backwards compatibility, and DVD playback features obliterated the competition, Nintendo found their nice little piece of hardware unable to gain any true traction. On this episode of Retronauts, join Bob Mackey, Kat Bailey, Jeremy Parish and Dave Rudden as the crew explores the console best known as "half of a Wii but without the duct tape:" the Nintendo GameCube.]]></description>
  <pubDate>Mon, 11 Jun 2018 06:00:00 +0000</pubDate>
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  <title>Retronauts Episode 154: SEGA special - Phantasy Star Interview - After Burner II - Space Harrier - Streets of Rage 3</title>
  <link>https://audioboom.com/posts/8113499</link>
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  <description><![CDATA[All SEGA, all the time! First, a chat with Phantasy Star designers Rieko Kodama and Toru Yoshida. Then, an in-depth look at DataDiscs' releases of the classic OSTs for After Burner II, Space Harrier, and Streets of Rage 3. Special thanks to Alex Aniel!]]></description>
  <pubDate>Mon, 04 Jun 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Micro 88: Lumines (feat. Tetsuya Mizuguchi)</title>
  <link>https://audioboom.com/posts/8113500</link>
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  <description><![CDATA[Jeremy follows up on last year's interview with Enhance Games boss and all-around video game design savant Tetsuya Mizuguchi, this time exploring the origins of musical PSP puzzle masterpiece Lumines. Just in time for the new remaster!]]></description>
  <pubDate>Fri, 01 Jun 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Episode 153: Suikoden I &amp; II</title>
  <link>https://audioboom.com/posts/8113501</link>
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  <description><![CDATA[Jeremy and Bob discuss the greatness of Konami's first two Suikoden RPGs, yet fail to acquire all 108 Stars of Destiny (all we recruited were Shane Bettenhausen and Shivam Bhatt). Plus: Remembering Retronauts contributor Andrew Fitch.]]></description>
  <pubDate>Mon, 28 May 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Episode 152: Star Wars</title>
  <link>https://audioboom.com/posts/8113502</link>
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  <description><![CDATA[Play this show before you go-go In case you're planning on seeing "Solo" Jeremy, Ben, and Chris talk about the original Star Wars and the games based on it. Just the original Star Wars. None of these newfangled prequels or sequels!]]></description>
  <pubDate>Sun, 20 May 2018 14:00:00 +0000</pubDate>
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  <title>Retronauts Micro 87: The History of Video Game Ads Part I</title>
  <link>https://audioboom.com/posts/8113503</link>
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  <description><![CDATA[Whether you like it or not, advertising is everywhere, and it's always been everywhere--which is why the jingle for some now-nonexistent product has likely obliterated some important memory in your brain. And video games, being a product that's sold for money, have never been a stranger to advertising. On this first part of a two-part series, join Bob Mackey, Jeremy Parish, Matthew Jay, and Henry Gilbert as the crew explores the earliest days of video game ads, as well as the many baffling celebrity endorsements of the time. Mr. Intellivision would approve!]]></description>
  <pubDate>Fri, 18 May 2018 06:00:00 +0000</pubDate>
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  <title>Retronauts Episode 151: Sonic Adventure 2</title>
  <link>https://audioboom.com/posts/8113504</link>
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  <description><![CDATA[<p>When Sega made their first true leap into polygonal gaming with the incredibly rushed Sonic Adventure, they delivered a fascinating and ambitious mess. Thankfully, the inevitable sequel saw Sonic Team working with more time, resources, and expertise, making it a much more polished game... but one that still has its share of problems. On this episode of Retronauts, join Bob Mackey, Henry Gilbert, and Michal (<a href="https://twitter.com/Miexriir">@Miexriir</a> on Twitter) as the crew digs into Sonic's sophomore stab into the world of 3D gaming.</p>]]></description>
  <pubDate>Mon, 14 May 2018 06:00:00 +0000</pubDate>
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  <title>Retronauts Episode 150: Atari: The 7800 and the raw deal</title>
  <link>https://audioboom.com/posts/8113505</link>
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  <description><![CDATA[A two-parter from Midwest Gaming Classic 2018. First, Kevin Bunch and Brian Clark talk the history of Atari 7800 with Jeremy. Then, as a backup, Marty Goldberg (and Bob!) join Jeremy and Kevin to explain how the Atari Crash wasn't totally Atari's fault.]]></description>
  <pubDate>Mon, 07 May 2018 06:00:00 +0000</pubDate>
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  <title>Retronauts Micro 86: Night Trap</title>
  <link>https://audioboom.com/posts/8113506</link>
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  <description><![CDATA[Recorded live at Super Famicon in Greensboro NC! Jeremy Parish and Chris Sims chat with Josh Fairhurst from Limited Run Games about the mad adventure of bringing schlock-horror FMV classic Night Trap to modern consoles.]]></description>
  <pubDate>Fri, 04 May 2018 06:00:00 +0000</pubDate>
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  <title>Retronauts Episode 149: Tetris</title>
  <link>https://audioboom.com/posts/8113507</link>
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  <description><![CDATA[Steve Lin and Frank Cifaldi of the Video Game History Foundation join Jeremy and Bob to comb through the convoluted story of one of the most popular and addictive video games of all time: Tetris!]]></description>
  <pubDate>Mon, 30 Apr 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Episode 148: Namco's Arcade History</title>
  <link>https://audioboom.com/posts/8113508</link>
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  <description><![CDATA[Jeremy, Chris, and Benj take a comprehensive journey through the catalog of an arcade legend: Namco. From their humble beginnings through mega-hits like Pac-Man, Dig Dug, and Galaga, it's wall-to-wall coin-op classics up in this episode. This is the first of a series of Namco retrospectives and covers the years 1978-1982!]]></description>
  <pubDate>Mon, 23 Apr 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Micro 85: 3D Sonic Mailbag</title>
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  <description><![CDATA[Thanks to the magic of planning, I (Bob) have scheduled three episodes in a row about 3D Sonic games. Earlier this week, we talked about Sonic Adventure, and next month we'll talk about Sonic Adventure 2. And as for this episode? Well, if you're one of those weirdos who reads the title last, allow me to inform you that this Micro is fully dedicated to YOUR thoughts about the 3D Sonic games. So sit back and relax as Henry Gilbert and myself read and respond to listener questions about Sonic's post-2D era. And look forward to a Sonic Adventure 2 episode in May. Or dread it. It's totally your call!]]></description>
  <pubDate>Fri, 20 Apr 2018 14:00:00 +0000</pubDate>
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  <title>Retronauts Episode 147: Sonic Adventure</title>
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  <description><![CDATA[Sonic the Hedgehog essentially sat out the 32-bit generation, which dealt a serious blow to Sega's financial situation. But by the time the company was ready to launch their new hardware, Sega finally delivered what a generation of gamers had been screaming about for years: a TRUE 3D Sonic game. On this week's episode of Retronauts, join Bob Mackey, Jeremy Parish, Ray Barnholt, and Caty McCarthy as the crew digs into Sonic's first 3D outing and decides if it's a stellar success or an ambitious failure.]]></description>
  <pubDate>Mon, 16 Apr 2018 06:00:00 +0000</pubDate>
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  <title>Retronauts Episode 146: The Metroid sisterhood - Scurge Hive and Iconoclasts</title>
  <link>https://audioboom.com/posts/8113511</link>
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  <description><![CDATA[Nintendo never created a follow-up to 2002's Metroid Fusion, but this week Jeremy interviews the developers who did: Dan Kratt and Graham Scott, who put together DS/GBA cult classic Scurge Hive, and Joakim Sandberg, creator of Iconoclasts.]]></description>
  <pubDate>Mon, 09 Apr 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Micro 84: The trials of vintage computing</title>
  <link>https://audioboom.com/posts/8113512</link>
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  <description><![CDATA[Benj Edwards has long dreamed of curating a museum of vintage PC history, and he's amassed hundreds of classic computers to make it happen. We talk about the unique challenges of preserving so many aging machines… especially finding room for them all.]]></description>
  <pubDate>Fri, 06 Apr 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Episode 145: Super Mario Odyssey's classic roots</title>
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  <description><![CDATA[Jeremy and Bob convene with Chris Kohler and Henry Gilbert to take another look at the ways a recent hit release draws on the heritage of a long-running game franchise. It's Super Mario Odyssey, and it celebrates 35+ years of Mario (and Donkey Kong!).]]></description>
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  <title>Retronauts Episode 144: Broderbund</title>
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  <description><![CDATA[By request of patron Jeff Vlasek, we circle back around to go deep on Brøderbund, a company whose catalog we've touched on numerous times over the past year under the aegis of other subjects. This episode, though, it's all Brøderbund, all the time!]]></description>
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  <title>Retronauts Micro 83: Metal Gear Mailbag</title>
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  <description><![CDATA[With Metal Gear Survive flopping and Hideo Kojima absent from Konami, the future of Metal Gear is fuzzy—or completely nonexistent. But, thankfully, Retronauts is a past-based operation, and there's plenty of Metal Gear behind us to look back on and discuss. On this episode, join Bob Mackey and Henry Gilbert as the two-man crew tackles your most burning questions about Metal Gear.]]></description>
  <pubDate>Fri, 23 Mar 2018 13:00:00 +0000</pubDate>
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  <title>Retronauts Episode 143: Doom</title>
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  <description><![CDATA[Doom is back in the public consciousness thanks to the stellar 2016 reboot, but when was the last time you thought back to the 1993 original that changed the face of PC gaming? From the fascinating behind-the-scenes development stories of plucky computer geniuses/Diet Coke addicts, to the sheer impact it had on the gaming landscape, there's enough going on with Doom to fill an entire podcast series—yet we tried to fit everything into a single episode. On this installment of Retronauts, join Bob Mackey, Jeremy Parish, Jeff Green and Gary Butterfield as the crew rips and tears their way through a discussion of a game that truly launched a genre.]]></description>
  <pubDate>Mon, 19 Mar 2018 06:00:00 +0000</pubDate>
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  <title>Retronauts Episode 142: The Mummy Demastered &amp; Mega Cat Studios</title>
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  <pubDate>Mon, 12 Mar 2018 03:00:00 +0000</pubDate>
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  <title>Retronauts Micro 82: The Goonies</title>
  <link>https://audioboom.com/posts/8113518</link>
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  <description><![CDATA[Continuing our exploration of media properties that inspired classic games (and, also, the games they inspired), Jeremy, Ben, and Chris climb down the Fratelli's fireplace to hunt for the ancient treasure known as The Goonies.]]></description>
  <pubDate>Fri, 09 Mar 2018 05:00:00 +0000</pubDate>
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  <title>Retronauts Episode 141: Preserving future classics with Limited Run Games</title>
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  <description><![CDATA[Jeremy speaks to Josh Fairhurst and Douglas Bogart about the Limited Run Games mission of preserving classics (and future classics) through the safety of physical media.]]></description>
  <pubDate>Mon, 05 Mar 2018 05:00:00 +0000</pubDate>
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  <title>Retronauts Episode 140: Final Fantasy VI</title>
  <link>https://audioboom.com/posts/8113520</link>
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  <description><![CDATA[Jeremy Parish and Bob Mackey convene with Kotaku's Chris Kohler and USgamer boss Kat Bailey once again to discuss in detail the next chapter of Squaresoft's biggest RPG series: The fan-favorite, operatic, apocalyptic RPG masterpiece Final Fantasy VI.]]></description>
  <pubDate>Mon, 26 Feb 2018 05:00:00 +0000</pubDate>
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  <title>Retronauts Micro 81: Virtual Bart</title>
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  <description><![CDATA[For the fourth time, the Talking Simpsons crew takes over Retronauts to explore the long legacy of Simpsons games. This week, they shine the spotlight on Virtual Bart, which applied the then-burgeoning hype over virtual reality to The Simpsons with mixed results (at best). On this episode of Retronauts Micro, join Bob Mackey, Henry Gilbert, and Chris Antista as they ask the tough questions like "Why is Bart a pig for some reason?" and "Why is Bart a baby for some reason?" Note: none of these questions actually have answers.]]></description>
  <pubDate>Fri, 23 Feb 2018 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 139: Television Games</title>
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  <description><![CDATA[Over the years, we've covered plenty of games based on animated TV shows, from The Simpsons to Tiny Toon Adventures to Animaniacs. But this week's episode of Retronauts focuses on a much rarer specimen: video games based on live-action TV shows. And, given that live-action shows are usually constrained by some sort of mundane reality, they don't always make for the best adaptations. But they're still fun to talk about! On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Chris Antista as the crew explores this particularly misguided brand of classic game.]]></description>
  <pubDate>Mon, 19 Feb 2018 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 138: Ship to Shore's Konami jams &amp; NES Maker</title>
  <link>https://audioboom.com/posts/8113523</link>
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  <description><![CDATA[Jeremy speaks to Aaron Hamel about Ship to Shore's efforts to bring classic video game soundtracks like Lagrange Point, Darius, and Bayou Billy to the U.S. Then, Joe Granato shares the inside track on his successful Kickstarter project, the do-it-yourself 8-bit game creation kit NES Maker.]]></description>
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  <title>Retronauts Episode 137: How Symphony of the Night (almost) killed Metroidvania</title>
  <link>https://audioboom.com/posts/8113524</link>
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  <description><![CDATA[Jeremy, Benj, and Chris explore the mid-’90s doldrums of the metroidvania genre, with a lengthy sidebar on the era's lone high point amidst industry-wide disinterest: Castlevania: Symphony of the Night.]]></description>
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  <title>Retronauts Micro 80: Jim Henson's Labyrinth</title>
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  <title>Retronauts Episode 136: Shantae (in her creator's words)</title>
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  <pubDate>Mon, 29 Jan 2018 05:00:00 +0000</pubDate>
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  <title>Retronauts Episode 135: Spider-Man Games</title>
  <link>https://audioboom.com/posts/8113527</link>
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  <description><![CDATA[Spider-Man has been starring in video games for 35 years, but outside of a few rare instances, his digital adventures didn't receive much praise before Neversoft brought him into the world of polygons. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Gary Butterfield, and Spider-Man superfan Henry Gilbert as the crew pores over the many, many Spidey games released from 1982 to 2000. Anybody call for a web-slinger?]]></description>
  <pubDate>Mon, 22 Jan 2018 17:00:00 +0000</pubDate>
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  <title>Retronauts Micro 79: Animaniacs Games</title>
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  <description><![CDATA[Hulu just announced a two-season reboot of the classic '90s 'toon Animaniacs, so there's never been a better time to look back at the many games starring the Warner Brothers and their Warner sister, Dot. On this episode of Retronauts Micro, join Bob Mackey, Henry Gilbert, and Chris Antista as the crew looks back on this wildly popular, smart, and expensive TV series and the many games that tried their best to dive as deep into pop culture references as the source material did.]]></description>
  <pubDate>Fri, 19 Jan 2018 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 134: Mega Man X</title>
  <link>https://audioboom.com/posts/8113529</link>
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  <description><![CDATA[<p>USgamer's Kat Bailey and Capcom's Brett Elston join Bob and Jeremy to take a deep dive into what might be the single finest entry in the entire Mega Man series: Mega Man X for Super NES. A nonlinear podcast adventure!</p>]]></description>
  <pubDate>Mon, 15 Jan 2018 05:00:00 +0000</pubDate>
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  <title>Retronauts Episode 133: Steamworld &amp; Chip Tanaka's &quot;Django&quot;</title>
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  <description><![CDATA[Jeremy takes to Skype this week for conversations with the men behind two of last year's best retro-inspired projects: Brjann Sigurgeirsson of Image &amp; Form (Steamworld Dig 2), and legendary Metroid/EarthBound composer Hirokazu "Chip" Tanaka (Django).]]></description>
  <pubDate>Mon, 08 Jan 2018 05:00:00 +0000</pubDate>
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  <title>Retronauts Micro 78: Square's PS1 fighting games</title>
  <link>https://audioboom.com/posts/8113531</link>
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  <description><![CDATA[Ah, yes, Squaresoft… the company that only made RPGs. Right? Well. During the PlayStation era, the company's output was all over the place — and that includes the FIVE fighting games it published. All good, all unique! Just in time for their newest fighter, Dissidia Final Fantasy NT, Jeremy Parish &amp; Ben Elgin look back at them all.]]></description>
  <pubDate>Fri, 05 Jan 2018 05:00:00 +0000</pubDate>
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  <title>Retronauts Episode 132: New Year's revue: 1978 - 1988 - 1998 - 2008</title>
  <link>https://audioboom.com/posts/8113532</link>
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  <description><![CDATA[We dust off an ancient Retronauts tradition, kicking off a new year by looking 10, 20, 30, and even 40 years into the past to explore the evolution of video games through landmark events and releases of bygone decades. Jeff Green and Ray Barnholt join us!]]></description>
  <pubDate>Mon, 01 Jan 2018 05:00:00 +0000</pubDate>
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  <title>Retronauts Episode 131: SEGA's arcade history: Into the ’90s</title>
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  <description><![CDATA[Jeremy Parish, Ben Elgin, and Benj Edwards convene to discuss SEGA's arcade legacy one last time. But they fail! SEGA created so many groundbreaking classics in the ’90s that this episode only covers about half of them! Oh no!]]></description>
  <pubDate>Mon, 25 Dec 2017 10:00:00 +0000</pubDate>
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  <title>Retronauts Holiday Extravaganza 2017: Donkey Kong Country's &quot;The Kongo Bongo Festival of Lights&quot;</title>
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  <description><![CDATA[As another year winds down, it's time to return once again to the Retronauts holiday cabin in Parts Unknown. And for 2017's celebration, we've dug up one of the few remaining video game cartoon Christmas specials left for our annual festive discussion: Donkey Kong Country's "The Kongo Bongo Festival of Lights." So, boil up a boozy batch of bog nog, cozy up by the fire, and listen in as Bob Mackey, Henry Gilbert, Chris Antista, and Matthew Jay explore the winter solstice customs of hideous CGI apes.]]></description>
  <pubDate>Fri, 22 Dec 2017 08:00:00 +0000</pubDate>
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  <title>Retronauts Episode 130: The Legend of Zelda - The Wind Waker</title>
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  <description><![CDATA[In a generation where games strove to be gritty, photorealistic, and more "mature," The Legend of Zelda: The Wind Waker dared to be boldly cartoony, and suffered greatly at the hands of console warriors. Yet, close to 15 years later—and with the help of an HD remake—Link's seafaring GameCube adventure is remembered quite fondly. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Kat Bailey, and Matthew Jay as the crew explores just how this GameCube game went from reviled to treasured. Special thanks to backer Jenny Nielsen for funding the production of this episode!]]></description>
  <pubDate>Mon, 18 Dec 2017 05:00:00 +0000</pubDate>
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  <title>Retronauts Micro 76: The Wizard feat. Luke Edwards</title>
  <link>https://audioboom.com/posts/8113536</link>
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  <description><![CDATA[Live from Super FamiCon, Jeremy Parish and Chris Sims talk about Nintendo's finest cinematic achievement, The Wizard, with the actor who played the film's title character: Luke Edwards.]]></description>
  <pubDate>Fri, 15 Dec 2017 18:00:00 +0000</pubDate>
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  <title>Retronauts Episode 129: Inside Axiom Verge</title>
  <link>https://audioboom.com/posts/8113537</link>
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  <description><![CDATA[Jeremy chats with Axiom Verge creator Tom Happ and conspirator Dan Adelman to learn more about the origins and inspirations behind one of the greatest retro-inspired games of the past decade.]]></description>
  <pubDate>Mon, 11 Dec 2017 20:00:00 +0000</pubDate>
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  <title>Retronauts Episode 128: The Collectors' Bubble</title>
  <link>https://audioboom.com/posts/8113538</link>
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  <description><![CDATA[High-grade game collectors Chris Kohler and Steve Lin drop by to discuss the wild ride that is the rapid inflation of classic games in the collector's aftermarket. Pine for the days when a Super Mario cartridge cost 25¢ instead of $25!]]></description>
  <pubDate>Tue, 05 Dec 2017 02:00:00 +0000</pubDate>
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  <title>Retronauts Micro 75: Behind the Scenes of Metal Gear (Live from PRGE 2017)</title>
  <link>https://audioboom.com/posts/8113539</link>
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  <description><![CDATA[We've given you our semi-expert opinions on Metal Gear plenty of times over the years, so it's about time for all of you Retronauts listeners to hear some EXPERT ones. And who better to offer them than people who worked on the actual games? On this episode of Retronauts, join Bob Mackey and Jeremy Parish as they grill Camouflaj's Ryan Payton and James Howell about their work on Hideo Kojima's legendary series. Thanks again to everyone who made it out to PRGE! (We'll see you again next year.)]]></description>
  <pubDate>Fri, 01 Dec 2017 22:01:00 +0000</pubDate>
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  <title>Retronauts Episode 127: Listener Mail 2017</title>
  <link>https://audioboom.com/posts/8113540</link>
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  <description><![CDATA[Often, our episodes are packed so full of stunning facts and dangerous takes that we rarely have time to give you, the listener, a voice. Hence, our annual listener mail episode: your yearly chance to write in and ask us our semi-expert opinions. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Dave Rudden and Chris Antista as the crew runs down the best Virtual Console releases of 2017, and answers your burningest questions.]]></description>
  <pubDate>Mon, 27 Nov 2017 23:00:00 +0000</pubDate>
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  <title>Retronauts Episode 126: HyperCard and Myst</title>
  <link>https://audioboom.com/posts/8113541</link>
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  <pubDate>Mon, 20 Nov 2017 15:00:00 +0000</pubDate>
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  <title>Retronauts Micro 74: Metroid II &amp; Samus Returns</title>
  <link>https://audioboom.com/posts/8113542</link>
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  <description><![CDATA[Words no longer have any meaning as Jeremy, Benj, and Chris record a so-called Micro episode that last more than an hour. But then, there's a lot to say about Metroid II and its remake, Samus Returns.]]></description>
  <pubDate>Fri, 17 Nov 2017 16:01:00 +0000</pubDate>
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  <title>Retronauts Episode 125: Final Fantasy Legend aka SaGa</title>
  <link>https://audioboom.com/posts/8113543</link>
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  <description><![CDATA[By patron request, we continue our Final Fantasy deep dive series by looking at a trilogy of RPGs that aren't part of the series? The Final Fantasy Legend spun off from Final Fantasy II, but they became their own thing almost immediately.]]></description>
  <pubDate>Mon, 13 Nov 2017 15:00:00 +0000</pubDate>
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  <title>Retronauts Episode 124: Metroidvania Beyond the NES</title>
  <link>https://audioboom.com/posts/8113544</link>
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  <description><![CDATA[Chris Sims and Benj Edwards join Jeremy once again to survey the history of exploratory platformers. This time, it's Master System and Super NES games. (Or would be, if the discussion hadn't been sidetracked by Chris' freshman journey into Super Metroid.)]]></description>
  <pubDate>Mon, 06 Nov 2017 15:00:00 +0000</pubDate>
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  <title>Retronauts Micro 73: Monster Party</title>
  <link>https://audioboom.com/posts/8113545</link>
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  <description><![CDATA[It might not have been a smash-hit back when it released in 1989, but Monster Party went on to be remembered by NES kids as one of the more memorableif inexplicable8-bit games. Though the (unreleased) Japanese version set out to be a much more direct parody of horror hits, the extant experience skirts close enough to breaking copyright law to make the whole thing worthwhile. On this episode of Retronauts Micro, join host Bob Mackey and guest Henry Gilbert as the two dig into one of the spookiest games in the NES library.]]></description>
  <pubDate>Fri, 03 Nov 2017 19:01:00 +0000</pubDate>
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  <title>Retronauts Episode 123: Breath of the Wild's Zelda heritage</title>
  <link>https://audioboom.com/posts/8113546</link>
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  <pubDate>Mon, 30 Oct 2017 15:00:00 +0000</pubDate>
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  <title>Retronauts Episode 122: Maniac Mansion</title>
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  <description><![CDATA[30 years ago, Lucasfilm Games gave us Maniac Mansion: an unassuming little adventure created by people who never dabbled in the genre before. But this lack of conventional wisdom caused Maniac Mansion to be an adventure game unlike anything else in existenceand one that would shape the future of Lucas' game division for years to come. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Mikel Reparaz, and Phil Kollar as the crew ponders the joys of Ron Gilbert's B&amp;E simulator.]]></description>
  <pubDate>Mon, 23 Oct 2017 17:00:00 +0000</pubDate>
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  <title>Retronauts Micro 72: Super Mario Sunshine mailbag</title>
  <link>https://audioboom.com/posts/8113548</link>
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  <description><![CDATA[Yeah, it's another Mario mailbag as our Sunshine episode received way too many listener letters to be contained in the main episode. Sam, Henry, Bob, and Jeremy offer equal time to some very different Sunshine opinions than our own]]></description>
  <pubDate>Fri, 20 Oct 2017 15:01:00 +0000</pubDate>
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  <title>Retronauts Episode 121: King of Fighters/Lost Game Experiences</title>
  <link>https://audioboom.com/posts/8113549</link>
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  <pubDate>Mon, 16 Oct 2017 19:00:00 +0000</pubDate>
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  <title>Retronauts Episode 120: Super Mario Sunshine</title>
  <link>https://audioboom.com/posts/8113550</link>
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  <description><![CDATA[Taking a break from our string of glowing Mario retrospectives, we have a not-so-glowing look at vintage Mario. Yeah, 2002 is vintage now. Henry Gilbert and Sam Claiborn join us to discuss what's great about Super Mario Sunshine... but mostly what's not.]]></description>
  <pubDate>Mon, 09 Oct 2017 15:00:00 +0000</pubDate>
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  <title>Retronauts Micro 71: Iwata, The Switch, and NES Golf</title>
  <link>https://audioboom.com/posts/8113551</link>
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  <description><![CDATA[Thanks to some industrious hackers, we've recently learned that a digital version of Golf for the NES has been secretly implanted into the firmware of every Nintendo Switch as a tribute to Satoru Iwata. But how was it discovered, how can you play it, and why did Nintendo choose Golf of all games? On this disturbingly relevant episode of Retronauts Micro, host Bob Mackey and guest Henry Gilbert answer all these questions and more.]]></description>
  <pubDate>Fri, 06 Oct 2017 19:01:00 +0000</pubDate>
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  <title>Retronauts Episode 118: SEGA's arcade history, 1988-1990</title>
  <link>https://audioboom.com/posts/8113552</link>
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  <description><![CDATA[It's another dive into the classic arcade works of SEGA as Ben, Benj, and Jeremy visit the years 1988, 89, and 90 and all kinds of great and interesting games like Altered Beast, Gain Ground, Galaxy Force, and more!]]></description>
  <pubDate>Mon, 02 Oct 2017 16:00:00 +0000</pubDate>
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  <title>Retronauts Episode 119: Yoshi's Island</title>
  <link>https://audioboom.com/posts/8113553</link>
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  <description><![CDATA[Yoshi's Island hasn't been re-released in its original, unadulterated form since its 1995 debut, but the upcoming launch of the SNES Classic promises to make this platforming legend slightly more available (while supplies last). And to mark the recirculation of Nintendo's last hurrah for the Super Nintendo, we sat down for an episode-length discussion all about Yoshi's gorgeous, inventive, and somewhat polarizing adventure. On this installment of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Gary Butterfield as the crew gushes about this 16-bit gem nearly lost to time.]]></description>
  <pubDate>Mon, 25 Sep 2017 14:00:00 +0000</pubDate>
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  <title>Retronauts Micro 70: The Apple II Breaks Out</title>
  <link>https://audioboom.com/posts/8113554</link>
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  <description><![CDATA[Jeremy speaks to game and computer historian David Craddock about his new book of Apple II game developer interviews, "Break Out," including David's most interesting experiences meeting the people who created video game history.]]></description>
  <pubDate>Fri, 22 Sep 2017 15:01:00 +0000</pubDate>
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  <title>Retronauts Episode 117: Zork</title>
  <link>https://audioboom.com/posts/8113555</link>
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  <description><![CDATA[<p>Former Computer Gaming World boss Jeff Green joins Jeremy and Bob to explore the world of the Great Underground Empire, consider Zork's influence on gaming, and do their best not to be eaten by a Grue.</p>]]></description>
  <pubDate>Mon, 18 Sep 2017 15:00:00 +0000</pubDate>
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  <title>Retronauts Episode 116: Arcade memories feat. the Retronauts community</title>
  <link>https://audioboom.com/posts/8113556</link>
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  <description><![CDATA[Jeremy, Ben, and Benj reminisce about the experience of living through the golden age of arcades, with many additional memories coming in the form of an hour-long listener mailbag segment.]]></description>
  <pubDate>Mon, 11 Sep 2017 14:00:00 +0000</pubDate>
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  <title>Retronauts Micro 69: Mario Series Listener Mail</title>
  <link>https://audioboom.com/posts/8113557</link>
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  <description><![CDATA[With the recent release of Mario + Raving Rabbids, and with Super Mario Odyssey's launch lurking just a few months away, we're currently undergoing a sort of Mario Madnessmuch like the same outbreak that attacked several million children back in '88. To celebrate this resurgence in all things Mario, join Retronauts' own Bob Mackey and special guest/Mushroom Kingdom expert Henry Gilbert as the two field questions and comments from Retronauts listeners about games involving Nintendo's mustachioed mascot. Let's-a go!]]></description>
  <pubDate>Fri, 08 Sep 2017 15:01:00 +0000</pubDate>
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  <title>Retronauts Episode 115: Food Mascot Games</title>
  <link>https://audioboom.com/posts/8113558</link>
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  <description><![CDATA[Not long ago, corporations employed colorful cartoon characters to lure hungry and impressionable children into their dens of corn-based products. And, since this time period happened to overlap with the rise of video games, several food mascots ended up starring in their very own interactive experiences. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Chris Antista as the crew chases the chuck wagon, avoids various Noids, and asks if Chester Cheetah really IS too cool to fool.]]></description>
  <pubDate>Mon, 04 Sep 2017 14:00:00 +0000</pubDate>
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  <title>Retronauts Episode 114: Gradius</title>
  <link>https://audioboom.com/posts/8113559</link>
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  <description><![CDATA[Kurt Kalata and Rob Russo join us from Hardcore Gaming 101 to delve into the history of Konami's legendary Gradius series. From its prequel (Scramble) to its most recent spinoff (Otomedius), we blast our way through the span of the entire series!]]></description>
  <pubDate>Mon, 28 Aug 2017 14:00:00 +0000</pubDate>
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  <title>Retronauts Micro 68: Dragon Slayer</title>
  <link>https://audioboom.com/posts/8113560</link>
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  <description><![CDATA[Fresh from Long Island Retro Gaming Expo, Jeremy and Bob yield the floor to Kurt Kalata and Rob Russo from Hardcore Gaming 101 to explain the history of Falcom's Dragon Slayer series. Just in time for the PS4 debut of the latest spinoff, Tokyo Xanadu!]]></description>
  <pubDate>Fri, 25 Aug 2017 15:01:00 +0000</pubDate>
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  <title>Retronauts Episode 113: Final Fantasy Adventure &amp; Secret of Mana</title>
  <link>https://audioboom.com/posts/8113561</link>
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  <itunes:duration>6913</itunes:duration>
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  <pubDate>Mon, 21 Aug 2017 14:00:00 +0000</pubDate>
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  <title>Retronauts Episode 112: Tetsuya Mizuguchi on Rez and SC5 - Metal Gear's 30th - Fire Pro</title>
  <link>https://audioboom.com/posts/8113562</link>
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  <itunes:duration>7822</itunes:duration>
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  <description><![CDATA[Jeremy speaks with legendary developer Tetsuya Mizuguchi on his start in games, the genesis of Space Channel 5 and Rez, and face-mounted Game Gears. Later, Kishi and Kim Justice join to discuss Metal Gear's anniversary and Fire Pro World, respectively.]]></description>
  <pubDate>Mon, 14 Aug 2017 14:00:00 +0000</pubDate>
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  <title>Retronauts Micro 67: Little Nemo, the Dream Master</title>
  <link>https://audioboom.com/posts/8113563</link>
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  <description><![CDATA[We NES kids know Little Nemo best from his classic Capcom platformer, but what about the character's role in a revolutionary newspaper comic from the early 20th century? And what of Little Nemo's extraordinarily expensive and fairly obscure box office flop that spawned two different video games? On this episode of Retronauts Micro join Bob Mackey, Henry Gilbert, and Mikel Reparaz as the gang traces the history of Winsor McCay's sleepy hero across three different forms of media.]]></description>
  <pubDate>Fri, 11 Aug 2017 15:01:00 +0000</pubDate>
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  <title>Retronauts Episode 111: Metroidvania II - The NES years</title>
  <link>https://audioboom.com/posts/8113564</link>
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  <description><![CDATA[Following up on the first Metroidvania episode from a few months back, we collect the jump boots and circle back around to take a look at the next stage of the genre's evolution: The NES era.]]></description>
  <pubDate>Mon, 07 Aug 2017 15:00:00 +0000</pubDate>
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  <title>Retronauts Episode 110: Super Mario Bros. 3</title>
  <link>https://audioboom.com/posts/8113565</link>
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  <pubDate>Mon, 31 Jul 2017 14:00:00 +0000</pubDate>
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  <pubDate>Mon, 17 Jul 2017 15:00:00 +0000</pubDate>
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  <title>Retronauts Micro 65: Farewell, Genyo Takeda</title>
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  <title>Retronauts Episode 107: SEGA's arcade history, vol. 2</title>
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  <pubDate>Fri, 02 Jun 2017 14:01:00 +0000</pubDate>
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  <pubDate>Mon, 22 May 2017 16:00:00 +0000</pubDate>
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  <description><![CDATA[Steve Lin joins Jeremy and Bob to discuss that most primal of video game forces: Manly video games about manly men. We explore the pop social forces behind the rise of rugged 8-bit heroes, and how those beefy classics shaped modern game sensibilities.]]></description>
  <pubDate>Mon, 01 May 2017 15:00:00 +0000</pubDate>
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  <title>Retronauts Episode 96: Ghostbusters</title>
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  <description><![CDATA['80s kids couldn't help but grow up with a Ghostbusters fixation, even if the games based on this popular property were often as fun as drowning in a river of slime. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Kat Bailey, and Mikel Reparaz as the crew digs into every Ghostbusters game to see how well each one captures that essential ghostbusting spirit. And if you think all of these games are good, we're not ready to believe you!]]></description>
  <pubDate>Mon, 24 Apr 2017 14:00:00 +0000</pubDate>
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  <title>Retronauts Micro 59: Atari's SwordQuest</title>
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  <pubDate>Fri, 21 Apr 2017 20:00:00 +0000</pubDate>
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  <title>Retronauts Episode 95: The 8-bit adventures of Batman</title>
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  <description><![CDATA[Renowned Batmanologist and comics scribe Chris Sims joins Jeremy Parish and Benj Edwards to explore the lore of early Batman games and how they fit into the evolution of the character's franchise.]]></description>
  <pubDate>Mon, 17 Apr 2017 23:00:00 +0000</pubDate>
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  <title>Retronauts Episode 94: The music of Castlevania III, Shovel Knight, Galaxy Force II, and Contra III | Retronauts Radio</title>
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  <description><![CDATA[Boss Key Studios audio expert Jack Menhorn joins Jeremy for an in-depth discussion of the latest new releases of retro- and retro-style game soundtracks: Mondo's Contra III and Castlevania III, Brave Wave's Shovel Knight, and DataDiscs' Galaxy Force II!]]></description>
  <pubDate>Mon, 10 Apr 2017 20:00:00 +0000</pubDate>
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  <description><![CDATA[Since weve all got Breath of the Wild on the brain, why not celebrate The Legend of Zeldas most unsung musical moments? On this episode of Retronauts Micro, join Bob Mackey, Chris Antista, Henry Gilbert, and Brett Elston as the crew assembles to put their knowledge of Zeldas famous doo doo doo DOOOO ditty to the test. You know the one were talking about.]]></description>
  <pubDate>Sat, 08 Apr 2017 03:00:00 +0000</pubDate>
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  <description><![CDATA[Castlevania superfan Shane Bettenhausen joins Bob and Jeremy to discuss the next set of vampire-slaying classics to go under the retrospective lens: The series' six "Igavania" entries for Game Boy Advance and Nintendo DS.]]></description>
  <pubDate>Mon, 03 Apr 2017 16:00:00 +0000</pubDate>
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  <title>Retronauts Episode 92: Celebrity games</title>
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  <description><![CDATA[Though video games were considered the domain of nerds until fairly recently, this stigma certainly didn't stop celebrities from attaching their names to all manner of misguided interactive experiences. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Chris Antista as the crew takes a tour of the many celebrity-based that baffled them over the past three decades. If you've been waiting decades for someone--anyone--to talk about Bill Laimbeer's Combat Basketball, this is the podcast for you.]]></description>
  <pubDate>Mon, 27 Mar 2017 18:00:00 +0000</pubDate>
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  <title>Retronauts Micro 57: Blaster Master &amp; Blaster Master Zero</title>
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  <pubDate>Fri, 24 Mar 2017 17:00:00 +0000</pubDate>
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  <title>RETRONAUTS HAS A BRAND-NEW PODCAST FEED!</title>
  <link>https://audioboom.com/posts/8113594</link>
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  <description><![CDATA[<p>Hey! Listen! The Retronauts podcast has partnered with the PodcastOne network, so if you've just downloaded this episode, head on over to <a href="http://www.podcastone.com/retronauts">http://www.podcastone.com/retronauts</a> to subscribe to our new feed. You can also pick up our PodcastOne feed through iTunes, or any other podcast program or app. And if you're having trouble, try unsubscribing and re-subscribing. Thanks for listening, and I hope you stick with us!</p>]]></description>
  <pubDate>Tue, 21 Mar 2017 17:53:31 +0000</pubDate>
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  <title>Retronauts Episode 91: Retronauts East - SEGA's golden arcade era, pt. 1</title>
  <link>https://audioboom.com/posts/8113595</link>
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  <description><![CDATA[Ben Elgin and Benj Edwards reconvene with Jeremy to explore the first half of SEGA's arcade output. Like the games we're discussing, the episode starts off a bit shaky, but everything is awesome by 1985. Pengo! Zaxxon! Space Harrier! Hang On! And more!]]></description>
  <pubDate>Mon, 20 Mar 2017 14:00:00 +0000</pubDate>
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  <title>Retronauts Episode 90: Retronauts Radio 3 - Zelda 30th Anniversary Symphony &amp; Nintendo incidental music</title>
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  <description><![CDATA[Bob joins in for a slightly different episode of Retronauts Radio! We discuss the recent CD release of the 30th anniversary Zelda concert series and look at the history of incredible incidental music in Nintendo's non-game apps.]]></description>
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  <title>Retronauts Micro 56: An audio-sampling sampler</title>
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  <description><![CDATA[Retronauts Micro returns on a biweekly schedule! Jeremy kicks things off with a follow-up to last year's look at FM synthesis in games by exploring a flip side: A brief (and at all comprehensive) history of audio sampling vis-a-vis video games.]]></description>
  <pubDate>Fri, 10 Mar 2017 14:00:00 +0000</pubDate>
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  <title>Retronauts Episode 89: Final Fantasy IV, redux</title>
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  <title>Retronauts Episode 88: Yoshi Games</title>
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  <pubDate>Mon, 27 Feb 2017 18:00:00 +0000</pubDate>
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