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Narrator: You're listening to
the humans of DevOps podcast, a

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podcast focused on advancing the
humans of DevOps through skills,

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knowledge, ideas and learning,
or the SK il framework.

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Jonathan Schneider: I wonder if
others feel the same way, but I

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just know that I missed the
experience of being able to sit

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next to someone not necessarily
pair programming, one keyboard

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and one monitor but being
engaged throny in solving a

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problem together.

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Jason Baum: Hey, everyone, it's
Jason Baum, Director of Member

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experience at DevOps Institute.
And this is the humans of DevOps

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podcast. Welcome back. Hope you
had a great week. I am very

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excited for today's episode. I
know I say that every week. And

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it's true. I'm excited for every
episode, believe it or not, I'm

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a very excitable person. But
today's episode I'm like, extra

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excited for this is it's
completely outside of what I

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would say my reality. What I've
had in the past, you know, my

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regular reality. This week,
we're going to step into virtual

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reality. The Metaverse and we're
not in no one's sponsoring this.

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So sorry, Zack, you don't get
any credit for this. But with me

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today, my guests, I'm going to
talk about who my guest is

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shortly. But let me paint you a
picture. The image of the

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developer is sitting alone at
his or her desk headphones on

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coding at all hours of the
night. But the reality is that

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there is significant
collaboration and software

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development, which involves
multiple software programmers

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and architects writing and
editing diagrams and code

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together on a whiteboard. And
this type of work just doesn't

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lend itself to share Google Docs
or Zoom video of a whiteboard.

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This virtual barrier to
collaboration can result in

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wasted time ineffective
frameworks for software code,

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and poor execution. So faced
with this problem, our guest

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today Jonathan Schneider, who's
the co founder and CEO of

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moderne, viewed virtual reality
as a potential way to overcome

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these issues of the remote
workforce in software

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development. How did he do it?
Using inexpensive headsets and

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new VR software, the modern team
is now conducting daily 30

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minute stand up meetings in VR,
which leads to hours of code

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creation involving the best
ideas and approaches of the

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team, the quality of the code
has already improved. Jonathan

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has a number of new ideas for
further improving. And guess

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what he's here to tell us some
of that some of his ideas on

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today's episode. So this is
going to be I turn up the

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volume, because you're gonna
want to hear this, trust me.

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Jonathan was nice enough to send
me a headset, and I got the jump

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in the virtual reality. We're
going to talk about that. But

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first, let me tell you about
Jonathan. So prior to co

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founding moderne, Jonathan lead
the engineering effort around

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large scale automated code
refactoring at Netflix, where he

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founded the open source open
rewrite project on the spring

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team at Pivotal. He led the site
reliability engineering team and

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founded the popular Java metrics
library micrometre. He's the

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author of O'Reilly's SRE with
Java microservices. And

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Jonathan, thank you so much for
coming on the podcast. I'm

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excited to do this. I hope you
are.

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Jonathan Schneider: I absolutely
am. I'm just I, there's so many

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things we have to talk about.
I'm not even sure we're going to

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start but we're gonna, we're
gonna make an attempt here. And

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we

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Jason Baum: neither that's the
fun. We're just gonna dive in.

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And I always start the podcast
by saying, are you ready to get

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human? And in this instance, of
the humans of DevOps, I'm almost

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kind of maybe we should get
virtual. No, no, we should we

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should get I mean, and it's so
funny because Jonathan, this is

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the first time we are speaking
to each other. And you know, we

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don't usually do a video
component of this podcast, but

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we do for those listeners and
breaking down the fourth wall.

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But we do have our videos on I
am talking to you and I can see

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you. And this is my first time
seeing you in real life.

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Jonathan Schneider: Right and
your avatar first.

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Jason Baum: Yeah, you met my
avatar. First I met your avatar

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first in the in the virtual
world. And my goodness, it's

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jarring. It's so different. I
feel like I know your your

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cartoon version. So much better.
So welcome to the podcast. Are

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you ready to get human ish?
Let's get you in. So, Jonathan,

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first, I guess the biggest
question is why right? Why? Why

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virtual reality? Why did you
choose virtual reality for your

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team?

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Jonathan Schneider: It's a
social art really, is what it

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is. It's definitely a form of
art, but it's definitely a

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social one as well. Multiple
people, like you mentioned

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earlier work together on the
same project. It evolves with

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multiple people work Working on
it has to be maintained by

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multiple people working on it.
And so just any, anytime there's

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going to be a new opportunity to
engage in a different way, I

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think we have to give it a shot.
And I was pretty skeptical when

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I first you know, I encountered
the I think I, you know, I

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watched Zuckerberg announcement
of the name change the meta, and

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the three minute presentation he
gave where he jumped into a room

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and I thought, No way, right? It
didn't make any sense to me. But

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I think you need somebody that
you trust to kind of say, give

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this a shot. And for me, I was
listening to another podcast or

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tetra, and they were talking
about VR, and they were talking

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more about more of the business
where, you know, we feel like

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virtual reality is actually
going to start in the, in the

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enterprise, you know, with
companies shipping out these

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devices, and then move more to
consumer. And I thought, well,

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if this is going to be one of
these, you know, changes that

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happens in the way we work,
where you know, you can be the

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first company adopting a PC,
then we need to be one of those

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companies. So we need to give it
a shot. That's where we just

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made this low cost investment.

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Jason Baum: Yeah, it's extremely
forward thinking but like you

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said, it's low cost investment
to at least try. So I think that

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was, you know, that's, that's, I
guess, very forward thinking of

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you to do it. And, you know,
because it's one of those things

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now that having observed it and
lived in in the virtual reality

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and participated, it is one of
those things that for me, I

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didn't get it until I put on the
headset, yeah, I really didn't

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understand it. It's hard to,
it's very hard. But once I

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popped into the we met, and we
sat in a work, it looked like an

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office, in a conference room,
you pop in, you know, I popped

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into a team meeting that you
had, and I got to meet your co

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workers. And we were sitting at
a conference table, looking at a

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whiteboard, or actually, there
was also the circuit, we could

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meet in a circle, you could
change the room line layout, but

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it felt like I was very present.
Like you were all present. And

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we were actually in the same
space sharing a space to gather,

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which I guess for me is my
biggest takeaway is, I haven't

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really had that experience in a
very long time, I haven't met in

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person with people in quite a
bit. And that's something that

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you just can't get from a Zoom
meeting.

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Jonathan Schneider: And you do
really feel like somebody is

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present next to you. There's
spatial audio. So if they're to

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your right, they sound like
they're to your right, if

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they're behind you the sound
like they're behind you. It's

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differential and volume, it's,
you see gestures from their

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facial expressions and body
movements and hand gestures,

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it's it's very realistic in that
fashion, all while looking

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cartoonish

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Jason Baum: at this, right. It
looks cartoonish. But someone

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had pointed out, one of your
team members have pointed out

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that even though it was
cartoonish, it felt more real

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than than zoom. And, and I I do
tend to agree with that now is

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that even though like, for
example, we're having this

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conversation, I'm looking at
you, and we're over zoom, again,

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breaking down that fourth,
fourth wall, but I think it's

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important in this conversation,
I actually felt like we were

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closer in space. And it was a
different conversation. In a

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virtual world, where I felt
like, you know, you could get up

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and you could walk to the
whiteboard. And all the focus

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was on you. And everyone was
paying attention to what you had

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to say. And you could lead a
conversation you could draw on

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the whiteboard, and everyone's
present. And I think the the

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being present piece again, at
least to me was was so

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different, is that the impact
that you've seen on like your

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team meetings, for example, how
has it impacted those?

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Jonathan Schneider: I do, I
remember one of the first, you

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know, group meetings of more
than two people, I suppose that

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we had in there. And you can
have a, a, you know, visual of

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your screen, your laptop screen
in front of you, you can have a

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keyboard in front of you. And
you could absolutely be typing

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away on that, you know, on on
your computer and doing other

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work. And I think we do that on
zoom all the time, right,

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because I can have my video on
but I not really watching it, I

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could be doing some background
work and still appear the same

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way. But it just really occurred
to me that they're in that room.

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If I'm typing on my keyboard,
and my colleague to my left is

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talking, they can see me typing
on my keyboard and looking at my

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screen instead of looking at
them. So it actually kind of

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forces you in many ways. Just
the the social norm would be

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that you look at the person
that's that's speaking to you

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and you can't fake it like you
can in this 2d world. You

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actually have to turn and face
them and give them your full

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attention.

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Jason Baum: Yeah, for the
audience at that's, that's

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fascinating. Yeah, I think that
is a big piece is we don't have

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eye contact in zoom, right?
Unless you're one on one. And

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even if there's eye contact, you
don't really have eye contact,

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because it depends on where the
camera is depends on where you

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are, you're looking at yourself,
too. There's so many things that

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get in the way. But in the
virtual world, you actually do,

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it does feel like you're making
eye contact with people. You

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could shake your head, you could
give hand gestures, thumbs up,

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thumbs down air quotes, all the
things that yeah, I almost want

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to go back in now and test it
with you guys. Can we give a

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fist bump? I think or a high
five? I don't I don't know.

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Shake hands. Yeah, seems like
it. And that is that is a

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missing piece of conversation is
eye contact. That's right. Yeah.

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So

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Jonathan Schneider: the gestures
are accurate enough that you

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really can tell what people
intend through body gestures. In

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the very first time, I was in
the room and somebody else

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joined from the outside, they
joined when and just for the

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Odyssey understand, somebody
else can join without a VR

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headset. And to the people in
the room, it appears like

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they're just on television
screen inside the room. It's

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like a zoom, like a zoom, like a
grid of people just like zoom in

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the room. And everybody else is,
you know, physically in the

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room. So that's, that's how that
works. And so that was my first

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interaction with somebody in VR,
I was actually in the VR Room.

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And the team member joining me
was actually through this like

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zoom like interface. And of
course, audio wasn't working. I

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mean, we aren't, we're all used
to shorted zoom in our audio

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doesn't work. And our mic
doesn't work or whatever. And so

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I could hear him, but he
couldn't hear me. And so he's

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saying, can you hear me? And so
I had no way of communicating

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with him because he couldn't
hear me. So I just started

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nodding my head. Yes. And I
didn't even think about it. I

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just it was my natural. That's
what I would do. You know, I was

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and, and he said, Oh, this is a
weird moment where I can see

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your cartoonish avatar, not
happy, but I can't hear what

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you're saying.

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Jason Baum: How surreal is it?
Yeah, you could give him a

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thumbs up too. Absolutely. Yeah.
So so how has it like is it

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improved? Because of the
difference of how communication

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is happening? Is that what's
making it more productive for

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your team? What's the direct tie
to your to the improvement? Do

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you think?

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Jonathan Schneider: I think we
just a relay, one of them from

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last week, I was, there was a
problem that was confronting us,

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you know, kind of a mini
production outage. And I joined

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one of my colleagues also named
John in the room, and we just

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were working on this problem.
And so I had projected my screen

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on the whiteboard, just it's
kind of like a massive screen is

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basically what you see in the
whiteboard. And John sitting

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next to me looking at his
computer screen, he can see my

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screen on the whiteboard. So
it's kind of like we're sitting

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side by side. And we're working
on this problem, which is

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already cool. And already a
unique feeling. But another team

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member of ours, Kevin just
popped into the room thinking

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now maybe I could help. And
quickly he finds that, you know,

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we're really engrossed in the
problem, he doesn't really

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understand the the detail of it
necessarily. And so he just

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started working on whatever he
was working on. But he's

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remained in the room. And he was
we could see him just type in

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way over there kind of minding
his own business. But

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interestingly, like he was you
kind of whenever you're present

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with someone, you gain somewhat
through osmosis, like some

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knowledge about what's
happening, even if you're not

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like fully paying attention.
I've never had that experience.

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On a on a zoom, you know, you
could be screen sharing, but you

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know, I can't be also working on
something and watching the

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screen share at the same time.
And here. It's just that's just

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kind of the default.

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Jason Baum: It's almost like
walking into a conference room

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in the office and just even in
just plopping yourself down,

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right. And maybe there's another
meeting going on, if it's an

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open door, you know, to the
conference room, sometimes that

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happens, you walk in you sit
down, and in a way it kind of we

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didn't talk about this, but
maybe it's almost like a silo

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breaker in some respects because
someone could be having that

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caught you you're in your
teammate could have been having

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a conversation, maybe Kevin
could have said, You know what,

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actually, you know, this didn't
happen because of X and throw

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in, you know, a solution that
you would have taken like two

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weeks probably to get to over
just zoom for example, he would

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have to plan a meeting meet
about it.

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Jonathan Schneider: There's a
dynamic and I think it's a

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similar. So I spent many years
in the Army and very early on

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when I was training with this
group. The officer that was

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leading this Training we did he
liked running a lot. So he would

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do a run every morning a long
run. And he just you could self

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select into an a group, B group
or C group. And you know, it's

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just depend on your speed. And
so People that are really

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competitive or really strong are
going to be in a house of people

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are not going to see. And, you
know, I, I hadn't done a lot of

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like, played sports much before
that. So I like, fell right into

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the be very competitive person
but not clearly not in a group

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yet. And I like really wanting
to be, you know, in this age

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group. And I remember him saying
like, you know, if you want to

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be in a group, start every day
in a group, and we're all

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running the same route, so we
just go with them as long as you

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possibly can. And when you can't
take it anymore, you just fall

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back to B and run with B, the
remainder of the time, right?

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But then every day, strive to go
a little bit further and a

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little bit further. And one day,
you're gonna get to the halfway

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mark and wonder you're gonna get
to the three quarter mark.

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Actually, I feel like there's a
similar dynamic in in soft,

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there's so many skills to learn,
and so much about how we think

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and how we reason about problems
and how we hypothesize, make and

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test hypotheses very quickly,
that I think a more junior

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member of the team actually.
Like just being present helps

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them feel like they can kind of
like run with a group for a

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little while, and then it's
theirs, they could absolutely

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just like start typing something
else, right, kind of fall back

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to me. And that's I think
there's that dynamic as well.

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Jason Baum: Do you find that
some people who might be less

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vocal on Zoom suddenly become
more vocal in the VR Room?

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Jonathan Schneider: What I've
noticed is, you know, is they

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00:16:24,869 --> 00:16:31,409
don't notice, you know, that
somebody that's very quiet on

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Zoom, also winds up being very
quiet room. So it's, yeah, in

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many ways reflective of their
personalities.

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Jason Baum: Yeah, it what's,
what's interesting about the VR

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space is, you know, there, with
Zoom, we're very, we're opening

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up our world, you can have a
fake background, I use a fake

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background. And that's, you
know, it looks fake. And, you

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know, you see yourself and it's
not perfect, and we don't all

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have green screens. But it's 2d,
in the in the virtual world,

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which is obviously 3d. It feels
more realistic, even though

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we're we're looking at cartoons,
but we're also not letting

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ourselves are we, we don't have
to look at ourselves the whole

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time. You know, in zoom, you
feel the Zoom fatigue, right?

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That doesn't exist in the VR
world. I noticed it doesn't, it

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doesn't feel like that. Anyway,
I'm so engaged in what everybody

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00:17:24,360 --> 00:17:27,510
else is talking about it I'm so
engaged in the conversation and

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being present, that it doesn't
feel like I'm experiencing that,

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do you find that your meetings
are shorter longer, you know, do

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you tend to just get carried
away being in there.

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Jonathan Schneider: I think one
useful feature right now is the

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battery life is not amazing, you
can get about an hour and a

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half, maybe on and it is
wireless. So in many ways, it's

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00:17:53,580 --> 00:17:57,120
good, because it kind of limits
you charge it very quickly and

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be back in again. But we tend to
use it in a very ad hoc fashion,

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just you know, will pop in there
will pop out. Just know. And

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00:18:07,290 --> 00:18:09,960
it's almost like I know, there's
been a debate that's raged for

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00:18:09,990 --> 00:18:13,350
forever, and probably always
will about whether cubicles or

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00:18:13,350 --> 00:18:18,030
offices or open floor plan is a
better arrangement. And the

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00:18:18,060 --> 00:18:20,220
arguments are obvious, you know,
open floor plan, more

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00:18:20,220 --> 00:18:25,140
collaboration, office cubicle,
more quiet time privacy sort of

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00:18:25,140 --> 00:18:28,230
thing. Feel like in many ways
here, we kind of get the best of

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00:18:28,230 --> 00:18:31,140
both worlds, it's when you want
the open floor plan, you pop

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into the room, when you want the
private space, you just simply

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take off the headset and you're
in his private as in spaces you

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00:18:37,830 --> 00:18:42,750
want to be Yeah, for me, I'm
very social. So I have always

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00:18:42,750 --> 00:18:46,650
done this, I've always I have a
13 inch MacBook not a 16 inch

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MacBook because I'm move all the
time, I'll pick up the laptop

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and I'll go to a coffee shop and
then a library and then another

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00:18:53,340 --> 00:18:56,400
coffee shop and then you just
like to be surrounded. But I

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00:18:56,400 --> 00:18:59,610
know not everybody is that way
you really get to choose your

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00:18:59,640 --> 00:19:03,240
alternative reality outside of
the virtual reality, whatever it

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may be.

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Jason Baum: Do you have office
hours, like standing office

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hours in the VR environment? I
think that

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Jonathan Schneider: would be
wise. And we haven't formalized

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00:19:10,740 --> 00:19:16,560
that yet. But I know that you
know, we've had we have had some

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00:19:16,590 --> 00:19:18,420
you know, early experiences or
something like popped in and

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nobody was there. And so you
know, when do you know to join

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00:19:21,030 --> 00:19:23,370
and so I think that would be
really helpful.

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00:19:24,480 --> 00:19:27,420
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activation. Yeah, we were
throwing around some ideas of

344
00:20:32,010 --> 00:20:36,300
uses of the VR Room because I
feel like there's so many and

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00:20:36,300 --> 00:20:39,000
you know, when we were when I
was giving my intro here, you

346
00:20:39,030 --> 00:20:42,420
must have a ton that you've you
know, through your experience,

347
00:20:42,570 --> 00:20:43,980
how long have you guys been
using it?

348
00:20:44,220 --> 00:20:47,880
Jonathan Schneider: We? So I'll
explain also how we rolled it

349
00:20:47,880 --> 00:20:54,300
out and first headset in
November, again, very skeptical.

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00:20:54,390 --> 00:20:57,150
I'm not a gamer, I don't like I
haven't done a lot of these

351
00:20:57,150 --> 00:21:01,140
things. I wouldn't actually be
inclined to it. But I bought

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00:21:01,140 --> 00:21:05,700
one. And it was sent to my and I
put it on because I had heard

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00:21:05,700 --> 00:21:08,610
like, well, there's some rough
edges. How rough for these rough

354
00:21:08,610 --> 00:21:13,710
edges? Like how well can I see
the text on my screen? Does it

355
00:21:13,740 --> 00:21:16,380
make you dizzy, you know, these
sort of things. So just bought

356
00:21:16,380 --> 00:21:21,660
one there about $300 $300
investment. The first person to

357
00:21:21,660 --> 00:21:24,240
join me in the room actually
joined remotely through the Zoom

358
00:21:24,240 --> 00:21:27,330
like interface. So that was our
first test of that level of

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00:21:27,330 --> 00:21:31,260
communication. Then I bought two
more. And so didn't roll it

360
00:21:31,260 --> 00:21:35,220
immediately out to the whole
team bought two more that group

361
00:21:35,730 --> 00:21:39,300
that first three people, like
figured out some of the

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00:21:39,330 --> 00:21:42,870
mechanics of this, how do you
tune fine tune the display? How

363
00:21:42,870 --> 00:21:47,040
do you get the software working?
Do we get extra peripherals, you

364
00:21:47,040 --> 00:21:50,850
know, these sort of things? And,
you know, then we rolled it out

365
00:21:50,850 --> 00:21:55,020
to the next group. So just did
it incrementally. So November is

366
00:21:55,020 --> 00:21:59,730
when we started that process.
And I would say about you know,

367
00:21:59,730 --> 00:22:01,860
Christmas is when we started
shipping them out the whole

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00:22:01,860 --> 00:22:02,160
team.

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00:22:02,700 --> 00:22:08,160
Jason Baum: Okay, so it's very
new. Yeah. And how do the

370
00:22:08,160 --> 00:22:13,410
employees feel this? Do you feel
like because I think we're in

371
00:22:13,410 --> 00:22:15,960
the middle of everyone knows
this, you know, this is such a

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00:22:15,990 --> 00:22:18,600
strange time when you can have
employees from anywhere in the

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00:22:18,600 --> 00:22:21,600
world, you can find any job and
you it doesn't matter where you

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00:22:21,600 --> 00:22:25,440
live anymore. You can work, you
know, in Shanghai and be in New

375
00:22:25,440 --> 00:22:28,800
York and, and vice versa. Do
you? Do you think this gives you

376
00:22:28,800 --> 00:22:32,340
somewhat of a competitive edge?
Do employees really like this as

377
00:22:32,340 --> 00:22:33,150
a perk?

378
00:22:33,600 --> 00:22:36,090
Jonathan Schneider: I think it's
exactly as you'd expect. There's

379
00:22:36,090 --> 00:22:40,470
like a mixture of feelings about
it. And you want to be sensitive

380
00:22:40,470 --> 00:22:42,000
to that there's so there's some
people, they're going to be

381
00:22:42,000 --> 00:22:44,640
like, oh, I want to try this
right away, like, you know, and

382
00:22:44,640 --> 00:22:48,630
some that like, you know, are
gonna it's gonna take a while to

383
00:22:48,660 --> 00:22:52,470
you know, like, suspend
disbelief. I think usually when

384
00:22:52,470 --> 00:22:58,080
somebody just for a moment
suspends disbelief and comes in

385
00:22:59,070 --> 00:23:01,530
that tends to be a moment where
they're like, Oh, I see where

386
00:23:01,530 --> 00:23:05,130
this is, you know, I like it's
just a very different experience

387
00:23:05,130 --> 00:23:06,300
than you would expect.

388
00:23:07,020 --> 00:23:11,100
Jason Baum: Suspending belief is
gas so I want to go in with an

389
00:23:11,100 --> 00:23:16,080
open mind I had no idea what to
expect my only prior dabble in

390
00:23:16,080 --> 00:23:20,460
virtual reality I was telling
you is it was a virtual boy when

391
00:23:20,460 --> 00:23:24,780
that came out whenever in the
90s by Nintendo and it was very

392
00:23:24,810 --> 00:23:28,980
not virtual and it was just an
eyesore made you sick after like

393
00:23:28,980 --> 00:23:31,800
10 minutes of putting it out. So
that was my only experience with

394
00:23:31,800 --> 00:23:35,850
virtual This is not Virtual Boy,
this is this is legit virtual

395
00:23:35,850 --> 00:23:39,090
reality. I guess the definition
right virtually I was looking

396
00:23:39,090 --> 00:23:43,050
this up a virtual reality is
truly the suspense is is the

397
00:23:43,050 --> 00:23:48,540
departure your brain's departure
from reality and and being in a

398
00:23:48,570 --> 00:23:54,180
in what it perceives as another
place. And I after putting on

399
00:23:54,180 --> 00:23:59,550
that headset, it is real, you
feel presence, you feel like you

400
00:23:59,550 --> 00:24:03,330
are there, I had to be really
careful because I'm in a small

401
00:24:03,330 --> 00:24:07,320
office, all over the place. And
it's very easy to walk into the

402
00:24:07,320 --> 00:24:11,190
wall or knock something like
they have safety measures, you

403
00:24:11,190 --> 00:24:14,730
got to set your boundary and all
these others and there's pass

404
00:24:14,730 --> 00:24:18,450
through so you can actually see
your desk or see the wall that

405
00:24:18,450 --> 00:24:21,510
you're about to hit. Sometimes
it doesn't work. I gotta say I

406
00:24:21,510 --> 00:24:25,890
did knock over a few things
while getting up to the lectern

407
00:24:25,890 --> 00:24:31,110
or whatever. But I think having
that open mindset, you're 100%

408
00:24:31,110 --> 00:24:35,220
right, I for one, after coming
in and doing it for the first

409
00:24:35,220 --> 00:24:39,930
time can't see how you wouldn't
at least be like this is

410
00:24:39,930 --> 00:24:42,480
different. This feels different.

411
00:24:42,780 --> 00:24:44,580
Jonathan Schneider: It's
different. And I think, you

412
00:24:44,580 --> 00:24:47,850
know, like resolution could be a
little bit better latency could

413
00:24:47,850 --> 00:24:50,970
be a little bit better. These
are the typical like this very

414
00:24:50,970 --> 00:24:58,170
much is first generation PC, but
it's like viable at this point.

415
00:24:58,230 --> 00:25:01,590
I feel like enough that we do
spend a certain number of hours

416
00:25:01,590 --> 00:25:06,630
every week in it by choice. And
I can imagine the next next, you

417
00:25:06,630 --> 00:25:11,490
know, generation really being
the one that's really hard to

418
00:25:11,490 --> 00:25:14,370
resist at that point. So it's,
that's, I think that's the state

419
00:25:14,370 --> 00:25:16,380
of it. I think the next
generation is coming out April

420
00:25:16,380 --> 00:25:21,660
or something like that. So just
right around the corner. And I

421
00:25:21,660 --> 00:25:25,620
expect that's kind of just it's,
it's definitely going this way.

422
00:25:25,799 --> 00:25:27,389
Jason Baum: Yeah, immediately,
when we're in there. We're like,

423
00:25:27,419 --> 00:25:29,729
Oh, I wonder if we can have side
conversations, it'd be great if

424
00:25:29,729 --> 00:25:32,729
there could be breakout rooms
would be great. If there could,

425
00:25:33,599 --> 00:25:36,149
there's the door that doesn't
move. We were joking. I was

426
00:25:36,149 --> 00:25:38,429
like, I wish I could George
Costanza out of the room, you

427
00:25:38,429 --> 00:25:43,979
know, like, waved everybody and
then peace. You know, or, you

428
00:25:43,979 --> 00:25:49,349
know, I think for events,
there's a whole world that is, I

429
00:25:49,349 --> 00:25:52,019
don't know, I know, you can
watch concerts and and I was

430
00:25:52,019 --> 00:25:53,999
looking at some of the other
things that you could do with

431
00:25:53,999 --> 00:25:56,849
it. But that's not really the
event, I'm thinking of, I'm

432
00:25:56,849 --> 00:25:59,849
thinking of networking events,
like actually going into the

433
00:25:59,849 --> 00:26:02,729
room and tapping someone on the
shoulder and interrupting a

434
00:26:02,729 --> 00:26:05,669
conversation, things we just
don't have in virtual reality,

435
00:26:05,879 --> 00:26:09,329
or I'm sorry, in reality, with
Zoom.

436
00:26:10,590 --> 00:26:13,440
Jonathan Schneider: Yeah, if you
know, the next Java user group,

437
00:26:13,440 --> 00:26:17,100
I do want to do, I think,
present from this actually just

438
00:26:17,100 --> 00:26:19,680
open the invite anybody with a
headset to join, and then

439
00:26:19,680 --> 00:26:21,990
everybody else can join the
other zoom sort of thing. So

440
00:26:21,990 --> 00:26:25,410
it's like, I think it could be
an interesting way of presenting

441
00:26:25,410 --> 00:26:29,100
and be more connected to your,
to your audience. We were

442
00:26:29,100 --> 00:26:32,460
talking about something which,
you know, you know, earlier,

443
00:26:32,460 --> 00:26:36,690
which I had an experience years
ago, where a colleague of mine

444
00:26:36,690 --> 00:26:40,230
Deshawn, Carter, you know, who
lived in Kansas City, just put a

445
00:26:40,230 --> 00:26:44,430
number of, you know, engineer,
sort of acquaintances of his on

446
00:26:44,430 --> 00:26:47,520
a bus, and drove them across the
state of reserves, about six

447
00:26:47,520 --> 00:26:51,780
hour drive to St. Louis, to just
go to a meetup group. And it was

448
00:26:51,780 --> 00:26:55,260
like a weird, elementary school
field trip almost where like,

449
00:26:55,260 --> 00:26:57,570
you know, we stopped at a gas
station halfway. So you got 10

450
00:26:57,570 --> 00:27:00,600
minutes to go to the restroom
and get, you know, food and

451
00:27:00,600 --> 00:27:03,540
stuff like that, you got to be
back on the bus. And there was

452
00:27:03,540 --> 00:27:07,350
this, like, the cultivation of
the conversations and

453
00:27:07,350 --> 00:27:09,960
relationships that occurred just
on that like six hour bus trip

454
00:27:09,960 --> 00:27:13,650
across state and back, actually
lasted for months or years

455
00:27:13,650 --> 00:27:16,890
beyond that. I think there's a
similar opportunity here where,

456
00:27:16,920 --> 00:27:20,790
you know, we've actually had
customer engineer, join us in

457
00:27:20,790 --> 00:27:25,740
our room, in our workspace, no
matter where they are, and just

458
00:27:25,740 --> 00:27:28,620
be present with us, we may be
solving a problem with them,

459
00:27:28,620 --> 00:27:32,700
sometimes they come back. And
you know, it's exciting enough

460
00:27:32,700 --> 00:27:35,250
for us to have one customer
engineer in there with us, what

461
00:27:35,250 --> 00:27:39,000
I'm really excited about is when
two or three or five from

462
00:27:39,000 --> 00:27:42,180
different companies are there,
because then they're sharing

463
00:27:42,180 --> 00:27:46,050
ideas with each other as well.
That's just that I just want to

464
00:27:46,050 --> 00:27:49,860
be fly on the wall as they share
their challenges and problems

465
00:27:49,860 --> 00:27:51,060
with one another as well.

466
00:27:51,180 --> 00:27:54,210
Jason Baum: Yeah, you can have
focus groups in there. You could

467
00:27:54,210 --> 00:27:59,820
have like, we were talking like
product onboarding meetings. I

468
00:27:59,820 --> 00:28:04,410
was I actually saw for, you
know, an issue that a lot of

469
00:28:04,410 --> 00:28:07,410
companies have right now is
like, is employee onboarding

470
00:28:07,410 --> 00:28:10,770
because of the virtual
workforce? You feel isolated?

471
00:28:11,070 --> 00:28:14,820
environment to go to? Right?
Yeah, it's, it's pretty

472
00:28:14,820 --> 00:28:20,040
fascinating. You know, what,
what would you say are the

473
00:28:20,040 --> 00:28:24,480
biggest benefits of VR other
than what we've been discussing,

474
00:28:24,960 --> 00:28:27,090
Jonathan Schneider: I wonder if
others feel the same way. But I

475
00:28:27,090 --> 00:28:30,720
just know that I missed the
experience of being able to sit

476
00:28:30,720 --> 00:28:33,720
next to someone not necessarily
pair programming, one keyboard

477
00:28:33,720 --> 00:28:38,910
and one monitor, but just being
able to glance over at the

478
00:28:38,910 --> 00:28:44,820
monitor next to me, and be
engaged really and solving a

479
00:28:44,820 --> 00:28:47,730
problem together. That's
actually what I was hoping to

480
00:28:47,730 --> 00:28:51,810
find in this room, which was
that if we were all in a line

481
00:28:51,810 --> 00:28:54,150
that I would be able to see the
monitor of the person next to

482
00:28:54,150 --> 00:28:57,630
me, and they are thinking
privacy or so you actually can,

483
00:28:57,630 --> 00:29:03,420
it's just like a ghost sort of
transparent view. But any one

484
00:29:03,420 --> 00:29:06,000
person can present their monitor
to the front. And that really

485
00:29:06,000 --> 00:29:10,050
does give you that experience of
being able to glance over. And

486
00:29:10,830 --> 00:29:15,120
that's for developers, I think
that's really key to be able to

487
00:29:15,120 --> 00:29:15,570
do that.

488
00:29:16,020 --> 00:29:19,440
Jason Baum: Yeah. And we're
talking to a mixture of deaf

489
00:29:19,440 --> 00:29:23,970
people ops people, DevOps
people. So what would you say to

490
00:29:23,970 --> 00:29:28,230
them, you know, as far as like,
what VR can do for them with

491
00:29:28,230 --> 00:29:31,890
regards to the code quality and
productivity just in general?

492
00:29:33,750 --> 00:29:37,470
Jonathan Schneider: Well, it's,
it's interesting. Now, I'd say

493
00:29:37,470 --> 00:29:39,690
like so modern, you know, just
as a little bit of background,

494
00:29:39,690 --> 00:29:42,390
we are actually a developer
tools company. So we do

495
00:29:42,750 --> 00:29:45,660
automated source code repair.
You mentioned this thing about

496
00:29:46,080 --> 00:29:49,710
refactoring from Netflix, and
it's exactly as we write recipes

497
00:29:49,710 --> 00:29:54,120
that automatically go and
modernize your code or patch

498
00:29:54,120 --> 00:29:57,120
security vulnerabilities or
these sorts of things. It seems

499
00:29:57,120 --> 00:30:03,120
like a pretty magical technology
but It started with, actually, I

500
00:30:03,120 --> 00:30:05,940
was working for engineering
tools team, the operations team

501
00:30:05,970 --> 00:30:11,640
team, at Netflix and to be
effective, the most effective

502
00:30:11,640 --> 00:30:17,280
you can be as part of a central
team, you need to be like an

503
00:30:17,280 --> 00:30:22,410
ally, or alongside of the
developer, which is really your

504
00:30:22,410 --> 00:30:25,950
customer in many ways in that
environment. And so how can you

505
00:30:25,950 --> 00:30:29,100
be closer to them? How can you
join them where they are? How

506
00:30:29,100 --> 00:30:32,160
can you be, you know,
participatory, Netflix was a

507
00:30:32,160 --> 00:30:36,510
very difficult culture and a
really eye opening one to be

508
00:30:36,510 --> 00:30:39,000
part of a central operations
team, because they have this

509
00:30:39,000 --> 00:30:42,690
freedom responsibility culture,
which basically meant, you know,

510
00:30:42,720 --> 00:30:45,420
a central team could impose no
constraints and what product

511
00:30:45,420 --> 00:30:48,690
engineers did. Now imagine being
a security engineer there and

512
00:30:48,690 --> 00:30:51,900
saying, like I know of a
particular vulnerability, the

513
00:30:51,900 --> 00:30:55,710
easiest way to like, or the
first thing we all think is I'm

514
00:30:55,710 --> 00:30:58,080
going to break the build
pipeline, if you you know, don't

515
00:30:58,080 --> 00:31:01,710
pass a certain date, right? Or
I'm going to, you know, not, I'm

516
00:31:01,710 --> 00:31:04,830
going to put gates up. And here
they were talking about building

517
00:31:04,830 --> 00:31:07,380
guardrails, instead of gates,
you know, how do we build an

518
00:31:07,380 --> 00:31:09,870
experience that keeps the
developer going down this path,

519
00:31:09,870 --> 00:31:13,590
and a lot of it's just being
present with them communicating

520
00:31:13,590 --> 00:31:18,300
with them. For this particular
problem that our company now

521
00:31:18,300 --> 00:31:22,320
works on, which again, is around
application modernization or

522
00:31:22,320 --> 00:31:26,700
security vulnerability patching,
we would be trying to push

523
00:31:26,700 --> 00:31:30,630
through some initiative. And I
would try to generate reports

524
00:31:30,630 --> 00:31:34,380
and dashboards and views for the
developers to understand the

525
00:31:34,380 --> 00:31:37,440
current state and, and
communicate what our intent

526
00:31:37,440 --> 00:31:41,010
state was. And I didn't find it
to be very actionable, like,

527
00:31:41,670 --> 00:31:44,070
people just wouldn't move
forward. And I would go in and

528
00:31:44,070 --> 00:31:49,020
abuse them and say, What can we
do to help you come along with

529
00:31:49,020 --> 00:31:51,120
this on this initiative? And
they say, Well, if you do it for

530
00:31:51,120 --> 00:31:55,410
me, I'm happy to do it. You
know, and that's, this is where

531
00:31:55,410 --> 00:31:58,980
automation comes from, but like,
doing it for them means, you

532
00:31:58,980 --> 00:32:01,740
know, both providing the tooling
and also being present with them

533
00:32:01,950 --> 00:32:03,930
in their environment to help
them along.

534
00:32:04,890 --> 00:32:07,440
Jason Baum: Yeah, I think that
that being present in there,

535
00:32:07,470 --> 00:32:11,370
right, that's what we talked
about with VR. So I'm going to

536
00:32:11,370 --> 00:32:15,150
ask you a question that I saw
come up. It made me think about

537
00:32:15,210 --> 00:32:19,080
VR, because I just experienced
it. It's Do you think this is a

538
00:32:19,080 --> 00:32:22,200
fad? Is VR a fad? Or is VR the
future?

539
00:32:23,670 --> 00:32:26,880
Jonathan Schneider: I think, if
you rewind to middle of last

540
00:32:26,880 --> 00:32:31,290
year, I would have said VR was
the fad, but augmented reality

541
00:32:31,290 --> 00:32:34,740
was the future. I really thought
that's how it would go that I

542
00:32:34,740 --> 00:32:39,840
could totally imagine, like,
discarding my physical monitor,

543
00:32:40,140 --> 00:32:44,670
and instead, you know,
developing a more dynamic sort

544
00:32:44,670 --> 00:32:50,700
of fungible like, AR experience.
I think, now, I believe it's the

545
00:32:50,700 --> 00:32:53,820
opposite. And I'm surprised to
hear myself say that, but I

546
00:32:53,820 --> 00:33:02,190
think AR is, is less useful,
when when we're confronted with

547
00:33:02,220 --> 00:33:05,550
the possibility that we have
with VR, I do think VR is going

548
00:33:05,550 --> 00:33:08,700
to ultimately win. And I think
one of the really interesting

549
00:33:08,730 --> 00:33:12,540
concepts the, how I see this
going, really, is that it's

550
00:33:12,540 --> 00:33:15,750
gonna start in the business. I
mean, here I am, as a small

551
00:33:15,750 --> 00:33:19,890
business, you know, leader
shipping out devices, you know,

552
00:33:19,890 --> 00:33:24,990
$300 a pop to our team. It's
just like the PC, it started in

553
00:33:24,990 --> 00:33:27,480
the business. And then it
developed consumer applications

554
00:33:27,480 --> 00:33:30,750
later, I see the same thing
happening here. With VR.

555
00:33:30,960 --> 00:33:33,930
Jason Baum: Yeah. And to be and
and that's just again, like

556
00:33:33,930 --> 00:33:36,960
you're you're not this huge
company, but you're a small

557
00:33:36,960 --> 00:33:38,910
company, and you're willing to
take the investment because you

558
00:33:38,910 --> 00:33:41,940
see the benefits, which is,
which is interesting, because,

559
00:33:42,540 --> 00:33:46,410
yes, it didn't come out and cost
millions of dollars to

560
00:33:46,410 --> 00:33:50,340
implement. Yeah. And then
there's no cost once you're in

561
00:33:50,340 --> 00:33:54,540
the app at the moment right now,
right? In the in the metaverse,

562
00:33:54,600 --> 00:33:56,160
whatever doesn't, it's all free.

563
00:33:56,460 --> 00:33:57,900
Jonathan Schneider: Yeah. I
think like a lot of

564
00:33:57,900 --> 00:34:00,990
organizations, we've never tried
to overly optimize for cost of

565
00:34:00,990 --> 00:34:04,920
equipment because it's just such
a, it's part of, you know, your

566
00:34:04,920 --> 00:34:08,550
daily work. So a marginal
improvement in daily equipment,

567
00:34:08,640 --> 00:34:12,900
or the equipment used daily
makes a big difference in bottom

568
00:34:12,900 --> 00:34:15,270
line productivity. So that's, I
think we see the same thing

569
00:34:15,270 --> 00:34:15,570
here.

570
00:34:16,260 --> 00:34:19,170
Jason Baum: So now we're we're
on our way to wrapping up and

571
00:34:19,530 --> 00:34:23,130
you know, Jonathan, this has
been this has been an experience

572
00:34:23,160 --> 00:34:28,290
for me, I hope it translated to
our to our listeners. I believe

573
00:34:28,320 --> 00:34:35,340
you had recorded a piece of
ourselves in the VR world that

574
00:34:35,340 --> 00:34:38,040
we'd love to share with
everybody so you can get a sense

575
00:34:38,040 --> 00:34:40,710
of what it looks like. Obviously
it's not it's not going to

576
00:34:40,710 --> 00:34:44,160
necessarily do it complete
justice. Obviously being there

577
00:34:44,160 --> 00:34:47,280
is you know, sells it but I
think it would give you a good

578
00:34:47,280 --> 00:34:49,200
idea of what we were seeing
Correct.

579
00:34:49,600 --> 00:34:51,340
Jonathan Schneider: That's
right. So you can see the team

580
00:34:51,340 --> 00:34:56,830
members to the right I look over
at you. And our producer here

581
00:34:56,830 --> 00:35:00,100
Jaida you can see her on the on
the TV screen joining us

582
00:35:00,100 --> 00:35:00,760
remotely.

583
00:35:00,910 --> 00:35:02,860
Jason Baum: Yeah, we'll
introduce Jaida, no one, no one.

584
00:35:03,100 --> 00:35:07,450
No one has met Jada. Unless you
knew her. Before all this. So

585
00:35:07,450 --> 00:35:09,490
Jaida is our producer. So
she'll, she'll make an

586
00:35:09,490 --> 00:35:12,430
appearance for the first time
right now humans of DevOps

587
00:35:12,490 --> 00:35:14,020
podcasts, rightfully so by the

588
00:35:14,040 --> 00:35:17,340
Jonathan Schneider: way. Yeah.
So yeah, hopefully that's

589
00:35:17,340 --> 00:35:18,840
helpful to visualize it a bit.

590
00:35:19,440 --> 00:35:21,270
Jason Baum: Awesome. Awesome.
Thank you so much, Jonathan.

591
00:35:21,270 --> 00:35:24,600
This is this has been Truly an
experience. Just Just amazing.

592
00:35:24,600 --> 00:35:27,840
It's opened my eyes to a whole
new world. A little scared of

593
00:35:27,840 --> 00:35:31,230
where we're going where this is,
like I said, I think this is how

594
00:35:31,230 --> 00:35:36,480
the matrix began. Yes, it is. So
we'd like to get personal before

595
00:35:36,480 --> 00:35:41,970
we go. And I was like to ask one
question. And we I believe we're

596
00:35:41,970 --> 00:35:44,640
going to retire the old question
that we used to ask on this

597
00:35:44,640 --> 00:35:47,640
podcast, so I'm going to ask you
something different. So if you

598
00:35:47,640 --> 00:35:50,940
could be remembered for one
thing? What would that be?

599
00:35:51,990 --> 00:35:54,270
Jonathan Schneider: Wow, that's
a that's a deep right.

600
00:35:55,440 --> 00:35:58,410
Jason Baum: We always ask a very
deep, deep get to know your

601
00:35:58,410 --> 00:35:59,160
question.

602
00:35:59,190 --> 00:36:02,400
Jonathan Schneider: I mean, I
think it's, I remember going to

603
00:36:02,400 --> 00:36:07,800
a So long answer maybe but a
seminar a while back on just on

604
00:36:07,800 --> 00:36:13,530
speaking and technical speaking.
And the presenter. His name is

605
00:36:13,530 --> 00:36:16,680
Anne Ricketts. By the way, if
you're in the Bay Area, she's

606
00:36:16,680 --> 00:36:20,460
absolutely fantastic. You should
hire her. But you know, and

607
00:36:20,460 --> 00:36:22,260
Ricketts Lighthouse
communication, I think is what

608
00:36:22,290 --> 00:36:28,200
her company is called. They, she
said, like, don't try to be like

609
00:36:28,200 --> 00:36:31,740
Steve Jobs. Don't try to be
like, you know, some other

610
00:36:31,740 --> 00:36:33,810
famous speaker, what is like
your one personality

611
00:36:33,810 --> 00:36:36,240
characteristic that you want to
come through? Here. I'm like

612
00:36:36,240 --> 00:36:38,820
this, like from the Midwest,
like we're all sort of

613
00:36:38,940 --> 00:36:42,930
upbringing, I think one
characteristic of that area is

614
00:36:42,930 --> 00:36:46,710
just, you know, just like
friendliness, you know, willing

615
00:36:46,710 --> 00:36:50,520
to, to listen, you know, it'd be
be present with your neighbors.

616
00:36:50,520 --> 00:36:54,300
And so I think that's what I
always want to bring through.

617
00:36:54,330 --> 00:36:57,510
Hopefully, we made you feel
welcome in our local area there

618
00:36:57,510 --> 00:36:58,020
today.

619
00:36:58,590 --> 00:37:01,740
Jason Baum: Yeah, thank you so
much. I felt I felt like I'd met

620
00:37:01,740 --> 00:37:04,710
your entire team, like I was at
your office. I got to know

621
00:37:04,710 --> 00:37:08,040
everybody it was it's, it's
truly a unique experience. And

622
00:37:08,040 --> 00:37:12,540
it's, and you do have a sense of
feel like that we've met before,

623
00:37:12,540 --> 00:37:17,160
which is odd to say when I've
met a cartoon cartoon version of

624
00:37:17,160 --> 00:37:20,970
you. Well, Jonathan Schneider,
co founder and CEO of modern

625
00:37:21,870 --> 00:37:24,270
it's this has been an absolute
pleasure. I really appreciate

626
00:37:24,270 --> 00:37:29,310
your coming on and introducing
me to the virtual world. Yeah.

627
00:37:30,540 --> 00:37:33,510
Yeah, thank you for listening to
this episode of the humans of

628
00:37:33,510 --> 00:37:36,540
DevOps Podcast. I'm going to end
this episode the same way I

629
00:37:36,540 --> 00:37:39,300
always do encouraging you to
become a member of DevOps

630
00:37:39,300 --> 00:37:42,690
Institute to get access to even
more great resources just like

631
00:37:42,690 --> 00:37:46,440
this one. Until next time, stay
safe, stay healthy, and most of

632
00:37:46,440 --> 00:37:48,870
all, stay human, live long and
prosper.

633
00:37:50,490 --> 00:37:52,590
Narrator: Thanks for listening
to this episode of the humans of

634
00:37:52,590 --> 00:37:56,130
DevOps podcast. Don't forget to
join our global community to get

635
00:37:56,130 --> 00:37:59,460
access to even more great
resources like this. Until next

636
00:37:59,460 --> 00:38:02,790
time, remember, you are part of
something bigger than yourself.

637
00:38:03,240 --> 00:38:03,990
You belong

