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Andy Polaine: Hello and welcome to Power
of Ten, a show about design operating

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at many levels of zoom from thoughtful
detail through to transformation in

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organization, society, and the world.

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My name is Andy Polaine.

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I'm design leadership coach, service
design, and innovation consultant.

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Educator and writer.

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My guests today are Johan Blomkvist,
Assistant Professor in Design IDA

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in Linköping University in Sweden.

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I'm pretty sure I pronounced that wrong.

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And Stefan Holmlid, Professor in
Design IDA. Also at the same university

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in Sweden, and together with Simon
Clatworthy, who's not with us today.

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He's the professor in design at
the Oslo School of Architecture

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and Design in Norway.

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They are the authors of the new book
called The Materials of Service Design.

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Johan and Stefan, welcome to the show.

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Johan Blomkvist: Thank you.

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Stefan Holmlid: Thank you.

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Andy Polaine: So the book is called
The Materials of Service Design,

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and it is a sort of recognition, I
guess, of in other, traditionally in

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design you have things like materials,
libraries, and you have, uh, uh,

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you know, uh, or pattern libraries.

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You have things that you, you can kind of
recognize the different types of design.

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Why did you feel the
need to write the book?

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Johan Blomkvist: Mm,

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I. We felt like it was time, maybe
even a, a bit over time to write.

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Yeah.

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This kind of book, since the material
that I. We, well me and Stefan think

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a lot about and work a little bit
with and service design practitioners

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work with daily is not very well
understood, I think or explored.

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Um, and we have been thinking
about this and struggling

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with, uh, the issue of what.

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The service design material actually is
for a long time and before this book,

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I think, uh, a lot of what we know
about the material comes from other

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disciplines such as, uh, service marketing
or service management, for instance.

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And.

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I, it has been useful for us to
think about how to understand the

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service from that perspective.

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What it means to co-create value, or
what it means to work with resource

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integration and things like that,
and what that means for design.

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But it's time, I think, for the sign.

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To explore the material and think
about what the material actually

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is and what it consists of.

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And in the process of writing this
book, I think we discovered that

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it's much more complex, it's much
more rich in terms of different.

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Types of materials, different perspectives
on the material than we anticipated.

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So, yeah.

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Uh, I think it was, uh,
overdue for, for this book.

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Andy Polaine: Yeah.

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Yeah.

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You know, service design is
one of those things that is.

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One of the things I say traditionally,
I, I we've out and written about

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it too, is, you know, we often talk
about it being intangible, right?

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That the, the experience of a service
or the, the value of a service is

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about the interaction between people.

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Um, and so I. I'm interested in your,
you know, in your use of the word

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materials, EE even, so, you know, when
you were doing this, you have kind of,

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you started to make a kind of taxonomy.

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You started to make a, some kind
of categorization of different

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types of things and it sort of
forms a section of the book.

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And maybe you could talk about
that a little bit actually of,

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of what those sections are, but
also was that immediately obvious?

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Of how to categorize this.

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'cause I have, I would
imagine that was a thing.

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You must have thought,
uh, and discussed a lot.

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Stefan Holmlid: Yeah.

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I mean, let, let me first say something
about material and the intangible,

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tangible thing, and I'll mm-hmm.

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I'll pass on to you on to talk
about this, all the nerdiness of,

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uh, categorizing and, uh, thinking
about how do they actually fit

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together all of these different ways
of thinking about materials here.

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So, um, one thing that we were.

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That we wanted to do was both to
talk about service as a material, but

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also about the materials that service
designers use in their practice.

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Uh, and as you said, there's a lot of
thinking that, and, uh, that these,

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this service design thing is, it's
about intangibles, about the material.

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And that's of course not untrue.

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Uh, but everything also
needs to be in the world.

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Which means that it also becomes material,
even though maybe not in the sense that

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it becomes a physical thing, uh, that we
can grasp with our fingers necessarily.

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I. Everything actually exists
in the world, which makes

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it material in some sense.

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So that was something that kind of
also developed during our writing

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and talking about these materials of
service design that, well, they, all of

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them are both intangible, untangible.

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It's, it's not that they are either
or they're both at the same time.

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And that's also something that maybe
is very prevalent in service design

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while it's less prevalent, maybe
in in other disciplines of design,

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but that also caused a lot of.

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Discussions, let's call
it, uh, let's call it that.

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Right.

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Um, thinking in when we were writing,
because we were also, we also agreed when

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we started to writing the book that we
don't have to agree about everything.

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Andy Polaine: Yeah.

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Stefan Holmlid: We just have to
agree that this is an important book

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to write and we may come with very
different perspectives and ideas on

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what this can be, should be, have been.

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Um, and that's what we wanna do.

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We want to make that book happen.

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And then we had all those, uh,
materials and the categorizing work

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that needed to be done suddenly.

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Andy Polaine: So I put, I've put
on screen here briefly 'cause I

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highlighted the content before.

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So, Johan, you were gonna talk about
how those discussions resolve into,

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uh, and when you say discussions, are
we talking like there was like strong

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debate around this and, and arguments
in a, in a good sense, robust editorial,

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uh, debate or, or was it that we're just
trying to get our heads around this.

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Johan Blomkvist: No, I mean for
the categorization, I think we just

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agreed, like Stefan said, that we
won't be able to agree fully, uh,

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on any categorization and, um.

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Um, so I, I'm not exactly, you
know, that the strong words came

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in other situations, um, but the
categorization was interesting.

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So it's the third part of the book
book, um, where we sort of take all the

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material contributions from other authors.

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So there were a lot of people that
contributed to the book and, um.

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They, their chapters should have
formed this material library that we

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are starting, um, uh, with this book.

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And, uh, we felt like we can't just,
you know, include the material library

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and not say something about what
the materials have in common or.

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You know, ways in which you can
structure them or analyze them.

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So we decided to do some attempts at
categorizing the materials and, um.

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We, I think we quite quickly realized
that we couldn't agree, um, and that

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meant that we, we tried, and I don't
know really why we decided to do

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that, but we actually included in the
book our, uh, our failed attempts at

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categorizing the materials not failed
necessarily because each categorization.

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Says something about the materials.

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So we have a viewpoint from, um, uh, from
the service marketing field, for instance.

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Yeah.

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So how could you categorize the
materials from that point of view?

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Uh, how can you categorize
the materials from a more, uh,

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design practice point of view?

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So that's another, uh, like how
the materials relate to each other.

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As part of the sign, that's another
categorization that we Yeah.

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Um, that we attempted to do.

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Uh, and the one we sort of end up
with, which is not to say that, you

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know, everyone agrees that that's
the best one or anything like that.

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I think it's, it, it's main
benefit is that it's very, uh.

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Like small and easy to understand and
grasp so that that sort of divides the

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material into traditional materials.

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So some materials are more
traditional in some sense.

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Uh, and of course there's a lot of.

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Uh, debate about whether or not material
can be considered traditional and

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what that means to be traditional.

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But we say that a traditional material
is one that you can work on alone and,

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um, you don't need to include others in
giving form and shaping this material.

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Then we consider it more
of a traditional material.

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Andy Polaine: Can you give
me some examples of that?

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Johan Blomkvist: Um, yes I can.

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Um, so we have, um, touchpoints,
for instance, uh, in the way that we

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describe touchpoints in the book or
the chapter on the Yeah, the material

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description of touchpoint, for instance.

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Stefan Holmlid: Yeah.

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So just to, um.

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To add something there is also that
the, the thing with the, with the

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categorization we ended up with,
which is these three end points

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on spectrum, um, in some sense is
that they also work generatively.

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So, uh, the first categorization
we did with that, or the one

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that, that related to service.

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The traditional service fields, we
felt that the, the materials got

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locked in and it didn't really give
the possibility to think outside

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and beyond what is already there.

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So one thing that this, uh,
final categorization we did.

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Uh, made, what it made possible was
to actually work generatively with

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figuring out what could be a new
material that we should work with

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and how can we think about something
that we're working on as a material.

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Okay.

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And how can we develop a
material into, so a traditional

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material like them touch points?

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Yeah.

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Uh, if we want to make it more
like a co-design material,

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what then do we need to do?

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Andy Polaine: Okay.

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So right now I would be,
if I was listening to this.

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Audience, I would be thinking, well,
that's all very well, all sounding kind

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of abstract to me, so, so let's get
kind of, uh, nuts and bolts a around it.

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'cause because you use
the word materials, right?

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There's the, there's definitely
an expectation I think, that you

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can then describe these things.

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They have certain qualities,
you know, they have certain

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affordances and so forth.

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So let's start with the, maybe
the, the, the touchpoint ones.

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Um, and for those of people they might,
they assume there's quite a lot of service

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design people, uh, listening, but describe
to people who may not understand even that

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word, uh, what you consider a touch point.

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As a, as actual materials.

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Yes.

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Johan Blomkvist: So the thing is,
this chapter was written by one of

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the contributors of the book, so.

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I would prefer if the author
of that chapter, uh, could

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also, uh, explain the material.

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Um, so that's another thing that we
noticed, uh, during the, the writing

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this book that, um, a lot of people that
contributed to the book, they're really

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passionate about their material and they
want, they know a lot about the material.

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They work with the material, they can
explain the material, and they, they

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have a firm grasp of what they mean.

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By, you know, touchpoint for instance,
or clay or behavior or, uh, any

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other material that you can find.

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There's a lot of
materials in the book and.

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So I don't want to, uh, to sort
of, uh, intrude on, on their area,

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their explanation of touchpoint.

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Um, so, uh, yeah, I, I would rather,
uh, that, uh, we sort of collect these

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materials and make them available to
people so that, uh, everyone can, uh,

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can see them and judge for themselves
if they think it's, uh, a material that

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they work with, then they understand
why it's a material, for instance.

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Yeah.

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And, uh, how it's, um.

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Uh, worked into a more
finished form as part of Okay.

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The design process.

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So,

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Andy Polaine: Well, I, I, I'll give
my, my version then in that case.

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Yeah.

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So for me, I always talk about touchpoint
as, um, something that you can.

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See s sense, basically see, smell,
touch, uh, and interact with,

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and or interact with, right?

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So, so, um, it's usually a thing
that actually has some kind of

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tangibility in the world in that way.

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You know, it, what, what
might I hold in my hand?

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Who, what, what or who
might I interact with?

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You know?

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So it could be another person.

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Um, and often, you know, and
traditionally in sort of service

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blueprints and stuff, you have this
idea of the line of visibility.

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And I've always kind of hated that.

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'cause I thought, well, you know,
if you ever sat next to someone in

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a restaurant smoking a cigar, you'll
know it's not just visibility that,

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you know, makes a difference, right?

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Or you've got the, the table and the
other toilets and all those things.

227
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So, you know, there's quite a
lot of other stuff in there.

228
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But in general, the, it's the,
the moments of interaction.

229
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Um, tho those would, or the, the things
you're interact with, interacting with

230
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or, uh, sensing at any, any one point that
I would consider a material, the obvious

231
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materials of touch points, but there are
some other things like policy and time.

232
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Uh, I mean, policy is obviously a thing.

233
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It gets written down, but that's,
it's the enactment of policy, which

234
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is a sort of systems effect thing.

235
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And systems are another thing
that would seem to be, uh, you

236
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know, other important materials.

237
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Time in particular is one of those
things that, you know, we often talk

238
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about services unfold over time.

239
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They're different in that way from
physical products, um, because

240
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they sort of don't exist outside of
unfolding over time, I would argue.

241
00:14:30,540 --> 00:14:32,850
Um, how did you deal with, with time?

242
00:14:32,850 --> 00:14:36,569
There's a, there's a section
on time, timing, and time in.

243
00:14:38,370 --> 00:14:38,939
Yes.

244
00:14:39,089 --> 00:14:41,880
Stefan Holmlid: And I mean in
that sense time, of course there

245
00:14:41,880 --> 00:14:43,709
are a lot of different ways
of thinking about time, right?

246
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And, and people, uh, in service
design probably has their

247
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own way of working with time.

248
00:14:51,060 --> 00:14:52,865
Um, but one of the things that we can.

249
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We can see, and that is also in this
description of time as a materialist,

250
00:14:57,530 --> 00:15:00,230
that there are two different ways
of thinking to, you know, very

251
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general ways of thinking about time.

252
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And then, which means that we
approach time in different ways.

253
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It's the chronological way of
thinking about time that time passes.

254
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It's something we can measure.

255
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Um, things happen at a certain
point in time, et cetera.

256
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Right?

257
00:15:13,700 --> 00:15:13,910
Andy Polaine: Yeah.

258
00:15:13,970 --> 00:15:15,560
Stefan Holmlid: Uh, on that chronology.

259
00:15:15,740 --> 00:15:18,620
And then it's the, uh, um, the
other way of thinking about

260
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time is usually called kairos.

261
00:15:21,205 --> 00:15:27,805
Or a tic time as I'm writing in the, uh,
in the book, uh, which much more has to

262
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do with the experience of time, um, of,
um, uh, you know, something happening

263
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at an appropriate time rather than at
a specific, uh, not 1501, but rather

264
00:15:41,455 --> 00:15:42,955
at the time when it's needed, right?

265
00:15:43,950 --> 00:15:44,190
Andy Polaine: Yeah.

266
00:15:44,970 --> 00:15:48,450
Stefan Holmlid: Uh, and those two
different ways of thinking about time,

267
00:15:48,630 --> 00:15:53,580
uh, we can see in the way that service
designers work and, but maybe they're not

268
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necessarily so good at understanding and
dealing with those two different ways.

269
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So thinking about time.

270
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So if we're taking on a chronological,
uh, way of thinking about time.

271
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Uh, we actually need to be really,
um, good at working with, for example,

272
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if we try to prototype waiting time,

273
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you usually don't make a prototype
where you wait a week, which would be,

274
00:16:22,245 --> 00:16:24,105
it would be in, in real life, right?

275
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Maybe, uh, waiting for Yeah, yeah.

276
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To get a response from
a doctors or whatever.

277
00:16:29,235 --> 00:16:30,075
Yeah.

278
00:16:30,075 --> 00:16:30,076
Yeah.

279
00:16:32,250 --> 00:16:37,080
So then working with time in that way,
you have to, as a material, you have

280
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to actually think really, really hard.

281
00:16:40,110 --> 00:16:44,340
What is then the experience of
waiting for a week and how can

282
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I simulate that in a prototype?

283
00:16:47,190 --> 00:16:52,500
Um, which then introduces the chaotic way
of thinking about time, um, immediately.

284
00:16:53,475 --> 00:17:00,255
So this mix and understanding this mix
and how they co-exist and how we can work

285
00:17:00,255 --> 00:17:04,305
and shape these materials, I mean, that's
really, really important to, to see that.

286
00:17:05,714 --> 00:17:09,555
Andy Polaine: Um, yeah, I once
did a actually a talk that you

287
00:17:09,555 --> 00:17:12,585
probably saw, um, about service
design and talking about time.

288
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'cause it's such a, the perception of time
is such a kind of relative thing, right?

289
00:17:15,825 --> 00:17:19,994
And so, as is quite well known,
when they started putting dot matrix

290
00:17:19,994 --> 00:17:24,105
displays on bus stops and in train
stations, you know where it says, you

291
00:17:24,105 --> 00:17:25,515
know, the next train is in one minute.

292
00:17:25,935 --> 00:17:29,985
There's some research across London
underground of like how long a London

293
00:17:29,985 --> 00:17:33,495
Underground Minute is, and it's, it's
not actually a minute, but with it.

294
00:17:33,495 --> 00:17:36,705
But it's this idea that if you know
how long you have to wait, then waiting

295
00:17:36,705 --> 00:17:39,615
for that amount of time, even if it's a
bit longer, doesn't, it's kind of okay.

296
00:17:39,615 --> 00:17:42,675
What's really, really irritating
is, is the not knowing is the kind

297
00:17:42,675 --> 00:17:46,425
of death row aspect of, of kind of
waiting for a bus or a train and you

298
00:17:46,425 --> 00:17:50,535
not knowing, because what you're really
calculating is, should I just walk?

299
00:17:50,830 --> 00:17:56,260
Now, or walk to the next one or get a taxi
or whatever versus, um, you know, waiting

300
00:17:56,260 --> 00:17:57,699
for this extra minute or two minutes.

301
00:17:57,699 --> 00:18:00,909
And there was also some research on
how much people, what their sort of

302
00:18:00,909 --> 00:18:04,750
hourly rate, uh, what they considered
their hourly rate would be for waiting.

303
00:18:05,649 --> 00:18:09,340
I I, I think when I read it, it
was like $50 an hour or something.

304
00:18:09,730 --> 00:18:13,570
But there's this thing where
it's to do with quality too.

305
00:18:13,570 --> 00:18:18,399
So if you go into McDonald's and you have
to wait for ages, well, the, the trade

306
00:18:18,399 --> 00:18:19,990
off that you've made, which is, you know.

307
00:18:20,490 --> 00:18:23,550
Crappy food, but you want
it quickly his fails, right?

308
00:18:23,550 --> 00:18:26,010
Because you're getting crappy
food and it takes ages to come.

309
00:18:26,430 --> 00:18:30,330
And whereas if you go into kind of
like a Italian, especially like a

310
00:18:30,330 --> 00:18:35,280
slow food restaurant and you order,
uh, a risotto and the risotto comes

311
00:18:35,280 --> 00:18:37,980
within sort of five minutes, well, you
know, they've just microwaved, right?

312
00:18:37,980 --> 00:18:40,650
So there's all these kind of trailers
or sometimes you want to wait longer.

313
00:18:40,650 --> 00:18:45,330
'cause that part of it is, is part of
the joy of the experience is to wait.

314
00:18:45,840 --> 00:18:48,060
And I find kind of times
that are really interesting.

315
00:18:48,555 --> 00:18:50,565
Thing to play with and to explore.

316
00:18:50,565 --> 00:18:50,625
Yeah.

317
00:18:50,925 --> 00:18:55,215
Um, yeah, and it, it gets lost a lot in
that sort of very process oriented way

318
00:18:55,215 --> 00:18:56,805
of thinking about services, I think.

319
00:18:57,105 --> 00:18:57,645
Stefan Holmlid: Definitely.

320
00:18:57,649 --> 00:19:02,595
And, and I mean time also when we,
when we work with time as a material,

321
00:19:02,595 --> 00:19:08,085
it also gives us possibilities
to work with pacing, with rhythm,

322
00:19:08,595 --> 00:19:14,985
other things that has to do with our
experience of things that happens.

323
00:19:15,675 --> 00:19:16,605
In time, right?

324
00:19:16,605 --> 00:19:16,665
Yeah.

325
00:19:17,145 --> 00:19:20,145
The process view is all about
things that are happening and

326
00:19:20,145 --> 00:19:23,415
not so much, and not actually
anything about time, just sequence.

327
00:19:24,225 --> 00:19:29,534
Um, so, uh, uh, when we introduce
time, both aspects of time, then

328
00:19:29,534 --> 00:19:33,495
we get this possibility to think
about rhythm and pacing and just a,

329
00:19:34,034 --> 00:19:35,564
a public transport example again.

330
00:19:35,564 --> 00:19:40,034
Then in Stockholm, they,
uh, experimented with.

331
00:19:41,970 --> 00:19:46,710
You know, as always, in larger cities,
uh, there is this there, um, buses are

332
00:19:46,710 --> 00:19:50,910
not always on time, uh mm-hmm given
the time schedule that they have.

333
00:19:51,450 --> 00:19:56,855
So they, uh, try out a, um, uh,
instead of them having, when it.

334
00:19:57,515 --> 00:20:02,225
When the clog is kind of easing up,
instead of them having four buses at

335
00:20:02,225 --> 00:20:06,965
the same bus stop, um, that were, you
know, at actually at different points

336
00:20:06,965 --> 00:20:12,545
in time, they started having, um,
this, the correct pace of the buses.

337
00:20:12,545 --> 00:20:14,795
So they were not allowed to drive.

338
00:20:16,365 --> 00:20:17,985
You know, and, and queue up.

339
00:20:18,285 --> 00:20:23,655
They were only allowed to keep the same
distance in time between each other.

340
00:20:23,685 --> 00:20:23,715
Okay.

341
00:20:24,105 --> 00:20:29,235
So people knew that bus 40
will be here every 15 minutes?

342
00:20:29,415 --> 00:20:29,655
Andy Polaine: Yeah.

343
00:20:29,745 --> 00:20:32,085
Stefan Holmlid: That has nothing to do
with, with the schedule or anything.

344
00:20:32,085 --> 00:20:32,264
Right.

345
00:20:32,264 --> 00:20:33,285
But with pace and rhythm.

346
00:20:33,825 --> 00:20:34,125
Andy Polaine: Right.

347
00:20:34,155 --> 00:20:34,395
Okay.

348
00:20:34,395 --> 00:20:34,785
Nice.

349
00:20:34,845 --> 00:20:35,145
Nice.

350
00:20:35,145 --> 00:20:38,235
Okay, so they're just all sort of going
around the circuit and keeping and

351
00:20:38,235 --> 00:20:39,735
keeping the same distance from each other.

352
00:20:39,855 --> 00:20:40,065
Stefan Holmlid: Yeah.

353
00:20:41,145 --> 00:20:43,095
Andy Polaine: So time,
you know, you can kind of.

354
00:20:43,170 --> 00:20:48,300
I see how time gets lost, particularly in
a, I mean, I, I would argue that part of

355
00:20:48,300 --> 00:20:52,620
the, one of the things that say digital
product design in particular has kind

356
00:20:52,620 --> 00:20:56,370
of brought to the world is, uh, and, and
it is actually, it's inherited it from

357
00:20:56,370 --> 00:20:59,730
the kind of startup, uh, sort of Silicon
Valley thing, which is that, you know,

358
00:20:59,970 --> 00:21:03,480
everything has to be as, we have to move
as an organization, as fast as possible.

359
00:21:03,540 --> 00:21:06,330
You know, speed defacto equals good.

360
00:21:06,720 --> 00:21:08,010
Um, and I think it then.

361
00:21:08,475 --> 00:21:11,175
It doesn't really get kind
of considered, uh, that much.

362
00:21:11,175 --> 00:21:15,524
And then there's, there's, you know,
there's expectations, um, which I

363
00:21:15,524 --> 00:21:16,605
think are important part of time.

364
00:21:16,784 --> 00:21:19,544
Those examples I gave before
about some McDonald's versus kind

365
00:21:19,544 --> 00:21:21,915
of, uh, slow food restaurant.

366
00:21:22,155 --> 00:21:24,824
One of those things of kind
expectations versus I. You

367
00:21:24,824 --> 00:21:26,235
know, what's the reality of it?

368
00:21:26,955 --> 00:21:30,645
Um, so those are kind of abstract,
but as you start to think about

369
00:21:30,645 --> 00:21:32,895
them, you can start to break them
down and start to kind of think

370
00:21:32,895 --> 00:21:34,365
about how you might consider them.

371
00:21:34,665 --> 00:21:38,084
Was this the sort of idea or the intent
of the book that you were, you know,

372
00:21:38,084 --> 00:21:41,385
as you start to pull these things
apart and examine them perhaps more

373
00:21:41,385 --> 00:21:45,405
closely than they have been before,
that you would then start to actually

374
00:21:45,405 --> 00:21:49,185
see things you hadn't considered to be
materials, to be things you can actually.

375
00:21:50,130 --> 00:21:52,170
Play with, experiment, with design with

376
00:21:53,400 --> 00:21:54,510
Johan Blomkvist: Yeah, to some extent.

377
00:21:54,510 --> 00:21:59,880
I mean, it's been a very involved
process, uh, with all the materials.

378
00:21:59,880 --> 00:22:04,830
So we started actually with, uh, uh,
pitches, uh, material pitches, and

379
00:22:04,830 --> 00:22:09,660
we, uh, asked people to pitch, you
know, the most important or one of

380
00:22:09,870 --> 00:22:14,670
the most important materials, uh,
in a short format for, uh, first.

381
00:22:14,730 --> 00:22:17,220
Um, and we wrote a few ourselves as well.

382
00:22:17,905 --> 00:22:22,255
And then we had a symposium, uh,
and that symposium included a lot

383
00:22:22,255 --> 00:22:25,735
of discussion about materiality and
materials, and we give some feedback

384
00:22:25,735 --> 00:22:29,365
to all the, um, material, uh, authors.

385
00:22:30,205 --> 00:22:34,975
And after that, uh, we started
the process of, uh, reviewing,

386
00:22:35,035 --> 00:22:37,375
um, the suggestions for materials.

387
00:22:37,375 --> 00:22:39,145
So, and one of the things that we.

388
00:22:39,485 --> 00:22:43,385
Definitely wanted people to think
about and make sure that they

389
00:22:43,385 --> 00:22:48,544
could, um, describe about their
material was, you know, what is the

390
00:22:48,544 --> 00:22:50,284
role of this material in design?

391
00:22:50,705 --> 00:22:54,155
How is it shaped into more finished form?

392
00:22:54,304 --> 00:22:55,834
What does that process look like?

393
00:22:55,834 --> 00:23:02,450
I. To, you know, give people a sense of
what, what they consider the MA material

394
00:23:02,450 --> 00:23:05,990
to be and, and that process of, of
using the material as part of design.

395
00:23:06,620 --> 00:23:11,450
So, yeah, and I mean, like I said, we've
discovered a lot of materials, but also

396
00:23:11,450 --> 00:23:17,210
aspects, elements of the materials that
we hadn't previously thought about.

397
00:23:17,210 --> 00:23:20,750
So from that point of view, it's been
a really interesting, uh, journey.

398
00:23:21,120 --> 00:23:23,490
Andy Polaine: Were there any
surprises of things that people

399
00:23:23,490 --> 00:23:26,700
pitched and came up with, but things
that you hadn't yourself thought

400
00:23:26,700 --> 00:23:28,860
of as a material of service design?

401
00:23:29,340 --> 00:23:33,480
Stefan Holmlid: Yeah, I, I, I mean, one of
the authors, uh, suggested conversations.

402
00:23:33,855 --> 00:23:34,215
Andy Polaine: Hmm.

403
00:23:34,515 --> 00:23:35,295
Stefan Holmlid: As material.

404
00:23:35,775 --> 00:23:35,925
Andy Polaine: Hmm.

405
00:23:35,925 --> 00:23:36,645
Yeah, I saw that.

406
00:23:36,945 --> 00:23:37,275
Stefan Holmlid: Yeah.

407
00:23:37,275 --> 00:23:41,145
I hadn't been thinking about
conversations as a material to form.

408
00:23:41,655 --> 00:23:46,875
Um, but, uh, uh, you know, when,
when talking about it, it becomes

409
00:23:46,935 --> 00:23:51,135
really obvious that yeah, this is one
of those super important materials

410
00:23:51,165 --> 00:23:53,805
in service designing that is.

411
00:23:54,485 --> 00:23:57,335
And probably in many different,
not necessarily only in

412
00:23:57,335 --> 00:23:59,705
service designing, but uh, um,

413
00:24:00,335 --> 00:24:01,235
Andy Polaine: definitely
in service designing in

414
00:24:01,235 --> 00:24:01,595
Stefan Holmlid: general.

415
00:24:01,865 --> 00:24:02,585
Andy Polaine: That was Jonathan.

416
00:24:02,705 --> 00:24:03,155
Is it Yan?

417
00:24:03,155 --> 00:24:04,385
It is probably Yan.

418
00:24:04,385 --> 00:24:04,865
Is it Ron?

419
00:24:04,865 --> 00:24:06,875
YY yeah.

420
00:24:06,935 --> 00:24:07,235
Yeah, yeah.

421
00:24:07,685 --> 00:24:09,975
Um, and Johan, you, you
did behaviors I. Yes.

422
00:24:10,455 --> 00:24:14,175
Uh, you talked about, tell, tell us
about behaviors as a, as a material.

423
00:24:14,895 --> 00:24:19,905
Johan Blomkvist: Um, well, uh, as you
know, behaviors are difficult to design

424
00:24:19,905 --> 00:24:24,945
directly, so it's interesting, I think,
from this feedback point of view.

425
00:24:25,004 --> 00:24:30,135
Um, so feedback is, uh, a theme
of, uh, of ours in the book.

426
00:24:30,135 --> 00:24:30,555
I guess.

427
00:24:30,555 --> 00:24:34,395
Uh, we talk a lot, uh, about feedback
and how feedback, what it looks like.

428
00:24:35,145 --> 00:24:35,925
Um.

429
00:24:37,815 --> 00:24:44,115
We know some from behavioral
psychology, uh, about what it means

430
00:24:44,685 --> 00:24:50,745
to design, uh, for behaviors, what
we can do to influence behaviors, the

431
00:24:50,745 --> 00:24:52,785
tools that we have available to us.

432
00:24:53,205 --> 00:24:57,165
We have choice architecture as one of the
things that we can play around with as

433
00:24:57,165 --> 00:25:00,585
designers and both use and misuse, right?

434
00:25:00,880 --> 00:25:01,170
Yeah.

435
00:25:03,584 --> 00:25:06,014
It's a difficult material to pinpoint.

436
00:25:06,014 --> 00:25:10,814
And I think the format, like it, it's
almost worth writing a whole book.

437
00:25:10,814 --> 00:25:12,615
I think about that specifically.

438
00:25:12,615 --> 00:25:16,155
And of course there has been books
written about behavioral design.

439
00:25:16,155 --> 00:25:20,534
So, um, it's a big topic
and I, I chose to write.

440
00:25:22,034 --> 00:25:28,335
About some aspects of behavior and,
um, I try to focus as much as possible

441
00:25:28,335 --> 00:25:34,155
on, you know, what has been done to
influence behaviors or to, to get

442
00:25:34,754 --> 00:25:42,165
specific behaviors to appear or in, be
able to influence in, in a, um, in a,

443
00:25:42,645 --> 00:25:46,064
in a positive way, how people behave
in different situations, I guess.

444
00:25:46,064 --> 00:25:46,125
Andy Polaine: Yeah.

445
00:25:46,875 --> 00:25:50,565
It, it's kind of pretty contentious this
though, as well as a, as an idea, right?

446
00:25:50,565 --> 00:25:52,580
Because of obviously, you know.

447
00:25:53,775 --> 00:25:56,385
Part of it is, first of all, there's
a, I think there's a school of

448
00:25:56,385 --> 00:25:58,695
thought which says you, well, you
can't design behaviors, you know,

449
00:25:58,695 --> 00:26:00,225
people just, people do what they do.

450
00:26:00,705 --> 00:26:04,095
Um, which is obviously not true because
we, we know there's all sorts of things

451
00:26:04,095 --> 00:26:08,295
that nudge our behavior, um, either
intentionally or unintentionally.

452
00:26:08,625 --> 00:26:12,256
But then the, you know, the other
aspect is who, you know, who's to say.

453
00:26:12,575 --> 00:26:14,375
What the better behavior is.

454
00:26:14,405 --> 00:26:17,675
And I think this is a trap that
certainly a lot of my students fall into.

455
00:26:18,095 --> 00:26:21,635
Um, I think, uh, there, and it's,
it's very kind of good-willed based.

456
00:26:21,725 --> 00:26:25,475
I want people to be, be engaging
in the political process more.

457
00:26:25,475 --> 00:26:27,965
I people should be more
sustainable in their behavior.

458
00:26:27,965 --> 00:26:32,000
And there's a lot of people should be
X, Y, and Z, but there's, there are,

459
00:26:32,540 --> 00:26:34,325
who is the kind of arbiter of that?

460
00:26:34,505 --> 00:26:37,625
Did you manage to kind of navigate that
at all when you were looking into this?

461
00:26:38,365 --> 00:26:43,250
Johan Blomkvist: Um, I think I stayed
clear of it as much as I could actually,

462
00:26:43,790 --> 00:26:45,685
so I took the, the easy way out there.

463
00:26:46,165 --> 00:26:46,465
No.

464
00:26:46,465 --> 00:26:46,645
Yeah.

465
00:26:46,645 --> 00:26:51,685
But I think one of the things
that is very important in, in, in

466
00:26:51,685 --> 00:26:55,435
relation to that is, is this idea
of feedback actually that, you know.

467
00:26:55,845 --> 00:27:00,435
Knowing the material and knowing how
the material feeds back or how the

468
00:27:00,435 --> 00:27:04,545
material reacts to whatever you're
doing, and the time spans of that.

469
00:27:04,605 --> 00:27:08,475
I mean, that's the whole thing that
we could open up even more, I think

470
00:27:08,475 --> 00:27:13,965
in the book that like understanding
your material, regardless if you're

471
00:27:13,965 --> 00:27:15,970
a carpenter or if you're, you know.

472
00:27:17,415 --> 00:27:22,215
If you're a, uh, someone who paints
or, yeah, play the piano or whatever

473
00:27:22,215 --> 00:27:26,895
it is, like, there's always an
understanding of what you're creating

474
00:27:26,895 --> 00:27:30,855
and how that feeds back and you're,
you're training yourself in being able

475
00:27:30,855 --> 00:27:36,314
to predict, I. The change that you are
inflicting or imposing or you know,

476
00:27:36,645 --> 00:27:38,324
that comes with whatever you're doing.

477
00:27:38,745 --> 00:27:38,925
Andy Polaine: Yeah,

478
00:27:38,955 --> 00:27:43,544
Johan Blomkvist: and I think that's
like part of what we also try to

479
00:27:43,544 --> 00:27:46,274
do with the book and in relation
to behaviors, but also in relation

480
00:27:46,274 --> 00:27:47,175
to a lot of other materials.

481
00:27:47,175 --> 00:27:51,554
I mean, some people say that you
can't design service and I, I guess

482
00:27:52,125 --> 00:27:53,715
some of us say that you can't.

483
00:27:54,495 --> 00:27:56,114
Some, some of the author might say that.

484
00:27:56,280 --> 00:28:00,660
So this idea of feedback, like that's,
that's one way to understand the materials

485
00:28:00,660 --> 00:28:06,210
and think about, you know, when does
material, uh, feedback, like when do you

486
00:28:06,210 --> 00:28:10,710
get, talk back from the material and in
terms of behavior, it could be months

487
00:28:10,710 --> 00:28:15,720
or years after you do something that you
actually see a change in behavior or.

488
00:28:15,995 --> 00:28:19,355
You know, if it's about clicking the
right thing on a website, if you want

489
00:28:19,355 --> 00:28:22,295
to force people to do something, for
instance, you can see it immediately.

490
00:28:22,295 --> 00:28:25,175
Because you can just measure that,
okay, these are, that many people

491
00:28:25,175 --> 00:28:27,125
actually now click this way.

492
00:28:27,125 --> 00:28:33,095
So, and yeah, figuring out how those
things, like the things that you do, how

493
00:28:33,095 --> 00:28:36,335
that relates to how people behave and
things like that, that's really difficult.

494
00:28:36,335 --> 00:28:38,825
And I don't think you can read about that.

495
00:28:38,825 --> 00:28:42,695
It's something you have to test
and try and, and learn about.

496
00:28:42,965 --> 00:28:43,235
Uh.

497
00:28:43,855 --> 00:28:47,875
Uh, about this and I, I, I mean, when
writing the book and thinking about

498
00:28:47,875 --> 00:28:51,745
feedback and thinking about service, it
was really interesting to think about

499
00:28:51,774 --> 00:28:53,784
how the materials influence each other.

500
00:28:53,815 --> 00:28:57,865
Like how, uh, conversations
and influence behavior or how

501
00:28:57,865 --> 00:28:59,695
behavior influences thinking.

502
00:28:59,815 --> 00:29:01,855
Yeah, thinking is another
material that we have in the book.

503
00:29:02,455 --> 00:29:06,445
Um, but also understand these feedback
loops and how they can sort of.

504
00:29:07,420 --> 00:29:11,980
Um, interact with each other, but also
to be, to be able to figure out like,

505
00:29:12,040 --> 00:29:14,440
what can you, can I do for this service?

506
00:29:14,440 --> 00:29:20,380
Like, how can I, how can I understand
the current behavior in this service

507
00:29:20,770 --> 00:29:23,920
and what does that mean for the
feedback that I'm going to get?

508
00:29:23,920 --> 00:29:27,520
Like, is there a threat of layoffs
in this service that I'm entering

509
00:29:27,520 --> 00:29:28,900
into and I'm trying to change?

510
00:29:29,350 --> 00:29:29,740
Um.

511
00:29:29,945 --> 00:29:32,615
Like how, how can I
approach this material?

512
00:29:32,615 --> 00:29:36,185
And that you have to be, you have
to develop sensibilities for, for

513
00:29:36,275 --> 00:29:38,075
different types of situations.

514
00:29:38,075 --> 00:29:42,035
And I mean, understanding humans
and understanding how they might

515
00:29:42,035 --> 00:29:47,105
be, um, how they might respond to
your actions as a, as a designer.

516
00:29:47,105 --> 00:29:49,025
I think that's really, really interesting.

517
00:29:49,595 --> 00:29:50,495
Andy Polaine: And non-humans, right?

518
00:29:50,555 --> 00:29:53,285
I know there's a section on
data and there you get the sort

519
00:29:53,285 --> 00:29:54,395
of, ethics gets touched on.

520
00:29:54,395 --> 00:29:57,485
I can't remember if there
is a section on, on ai.

521
00:29:57,515 --> 00:29:57,845
Is there.

522
00:29:58,605 --> 00:30:00,855
As a, as a sort of, as a material?

523
00:30:01,335 --> 00:30:02,175
Stefan Holmlid: Not directly.

524
00:30:02,745 --> 00:30:06,345
Andy Polaine: Would, would you have,
if you were to, you write it now?

525
00:30:06,345 --> 00:30:07,275
'cause when, when did it come out?

526
00:30:07,275 --> 00:30:08,805
It's, it's been out for how long now?

527
00:30:08,805 --> 00:30:09,105
Roughly?

528
00:30:09,105 --> 00:30:09,465
The book Since

529
00:30:09,465 --> 00:30:10,605
Stefan Holmlid: December last year.

530
00:30:10,605 --> 00:30:10,785
Since

531
00:30:10,785 --> 00:30:11,205
Andy Polaine: December.

532
00:30:11,205 --> 00:30:11,685
Right, right.

533
00:30:11,685 --> 00:30:15,375
And so obviously the, the writing
time and, and it takes a while

534
00:30:15,375 --> 00:30:16,995
for, from the final manuscript.

535
00:30:16,995 --> 00:30:17,415
Mm. But

536
00:30:17,445 --> 00:30:17,925
Stefan Holmlid: AI has

537
00:30:17,925 --> 00:30:18,075
Andy Polaine: been

538
00:30:18,075 --> 00:30:19,815
Stefan Holmlid: around
since 59, you know, so it

539
00:30:19,815 --> 00:30:21,165
Andy Polaine: has been,
been around for a long time.

540
00:30:21,165 --> 00:30:23,655
Was that a conscious decision
not to include that or did

541
00:30:23,655 --> 00:30:24,945
no one pitch that idea?

542
00:30:24,945 --> 00:30:27,615
Or was it um, you know,
no, it wasn't pitched.

543
00:30:27,975 --> 00:30:31,125
I say it now because there's obviously
been a talking of conversations.

544
00:30:31,125 --> 00:30:34,830
There's obviously been, I. Quite a few
cases of, of particularly chatbots.

545
00:30:34,830 --> 00:30:35,070
Right.

546
00:30:35,070 --> 00:30:37,830
Just kind of, they just get
kind of launched into a, a,

547
00:30:37,830 --> 00:30:39,210
a customer service offering.

548
00:30:39,210 --> 00:30:39,540
Right.

549
00:30:39,540 --> 00:30:43,200
And, and cause, cause kind of havoc in
some respects, or at least, you know,

550
00:30:43,200 --> 00:30:45,240
if not havoc, then, uh, things go wrong.

551
00:30:45,240 --> 00:30:48,510
But actually in some cases
real, actual, uh, problems.

552
00:30:48,750 --> 00:30:48,930
Stefan Holmlid: Yeah.

553
00:30:48,930 --> 00:30:51,810
So, so I think, I mean, one, one
way of thinking about it is with

554
00:30:51,810 --> 00:30:56,280
the, uh, uh, one of those frameworks
we, we have in the book with.

555
00:30:57,595 --> 00:31:01,405
Traditionally designed materials,
catalyst materials, and, and

556
00:31:01,405 --> 00:31:03,655
co-design material materials, right?

557
00:31:03,655 --> 00:31:10,555
So when we think about AI as being part of
a finalist service, in what, in what ways

558
00:31:10,585 --> 00:31:14,995
can we form what it does in that service?

559
00:31:15,825 --> 00:31:20,265
And is it then a traditional design
material or is it a co-design material?

560
00:31:20,265 --> 00:31:24,915
And how, if we view it as a co-design
material in that situation because, uh, I

561
00:31:24,915 --> 00:31:29,355
mean, in my view, uh, the final design of
a service is always done in the situation.

562
00:31:30,225 --> 00:31:36,015
Um, so we prepare stuff that will be used
for that final touch of design in the end.

563
00:31:36,015 --> 00:31:36,315
Right?

564
00:31:36,585 --> 00:31:36,855
Andy Polaine: Yeah.

565
00:31:36,885 --> 00:31:37,185
So if

566
00:31:37,185 --> 00:31:39,975
Stefan Holmlid: you then view AI
as part of that, as a co-design

567
00:31:39,975 --> 00:31:41,830
material, then what do we need to do?

568
00:31:43,649 --> 00:31:47,219
Or if you view it as a catalyst
material, uh, as something that will

569
00:31:47,340 --> 00:31:51,330
in the organization help the people
who tries to understand what they're

570
00:31:51,330 --> 00:31:57,810
doing, uh, helps them drive change or,
or become better in service delivery,

571
00:31:58,139 --> 00:32:02,550
not delivering lousy food, uh, you
know, with a waiting time of an hour.

572
00:32:03,330 --> 00:32:03,750
Um.

573
00:32:05,140 --> 00:32:10,030
So I think this, this, uh, um, little
framework we have is, is really, really

574
00:32:10,030 --> 00:32:16,300
important when we think about what it
means when we say that something could

575
00:32:16,300 --> 00:32:22,210
be a material of service design, because
we have to make a bit of a, a, you know,

576
00:32:22,450 --> 00:32:28,720
a bit of analytic thinking on if I view
this as a traditional design material.

577
00:32:29,595 --> 00:32:30,465
Let's say ai.

578
00:32:31,005 --> 00:32:34,515
Yeah, and it, it's actually
something that I believe I can form.

579
00:32:35,805 --> 00:32:39,435
And then my actions as a designer,
as a, as a person who tries to form

580
00:32:39,435 --> 00:32:41,175
that will be of a certain kind.

581
00:32:41,835 --> 00:32:44,955
But if I view it as a co-design
material, then my ways of working

582
00:32:44,955 --> 00:32:46,425
with it will be totally different.

583
00:32:46,695 --> 00:32:47,025
Andy Polaine: Yeah.

584
00:32:47,115 --> 00:32:48,465
Stefan Holmlid: And that goes
to all those materials, right?

585
00:32:48,465 --> 00:32:52,155
So like behavior, um, is it
something we try to design directly

586
00:32:52,155 --> 00:32:54,405
and form, uh, very, very much

587
00:32:54,465 --> 00:32:56,835
Andy Polaine: and sort of shape
inness of an authorial way?

588
00:32:56,835 --> 00:32:57,760
You mean exactly?

589
00:32:57,764 --> 00:32:57,955
Yeah.

590
00:32:58,060 --> 00:32:58,270
Stefan Holmlid: Yeah.

591
00:32:58,330 --> 00:33:02,260
Or is it the catalyst material behavior
is something that we need to understand

592
00:33:02,260 --> 00:33:06,669
and we can view it as a, as a material
that will help us do other things.

593
00:33:07,030 --> 00:33:07,270
Andy Polaine: Yeah.

594
00:33:08,439 --> 00:33:12,159
So, you know, it's one thing to,
to put a book like this together.

595
00:33:12,159 --> 00:33:15,100
Um, you know, and you've got all this
collections and there's a lot of thought

596
00:33:15,100 --> 00:33:18,460
and thinking around service design
and what do you hope people will.

597
00:33:18,490 --> 00:33:22,360
Will do with the, with what
you've come up with here, how,

598
00:33:22,360 --> 00:33:24,040
and maybe apply it to their work.

599
00:33:24,400 --> 00:33:24,700
Johan Blomkvist: Yeah.

600
00:33:24,730 --> 00:33:27,640
This is, um, this is
a tricky one actually.

601
00:33:27,730 --> 00:33:32,920
Um, I, you'd think that we had a better
idea about how people will use it,

602
00:33:32,920 --> 00:33:40,480
but, uh, the, the, uh, we talked about
this, I mean, before we started writing

603
00:33:40,480 --> 00:33:45,520
the book, I guess, or when we just got
started with it, that we wanted to write.

604
00:33:46,995 --> 00:33:49,275
We've been thinking about this for
a long time and we wanted to, to

605
00:33:49,275 --> 00:33:52,485
write a book about this because
it's really interesting to us.

606
00:33:53,175 --> 00:33:58,575
And I think, uh, that we said, or one
thing that we said at least, uh, that

607
00:33:58,575 --> 00:34:03,825
stuck with me was that, you know,
we're, we're service design nerds.

608
00:34:03,825 --> 00:34:07,905
Let's write a book for
service design nerds who might

609
00:34:07,905 --> 00:34:09,435
also find this interesting.

610
00:34:09,585 --> 00:34:14,145
Um, and I think that is what we did.

611
00:34:14,235 --> 00:34:19,560
Um, but I. Of course you don't have
to know a lot about service design,

612
00:34:19,560 --> 00:34:26,130
I think to read the book and, you
know, have it mean something for you.

613
00:34:26,880 --> 00:34:32,940
Um, I think definitely it can help
you expand your idea about design,

614
00:34:32,940 --> 00:34:40,319
what design can be, and what you
can work with and for in design.

615
00:34:41,009 --> 00:34:47,040
I think it can be really valuable for
teachers of design since they might

616
00:34:47,040 --> 00:34:52,109
be able to think about using, for
instance, the categorization that we

617
00:34:52,109 --> 00:34:59,819
have suggested, um, what kinds of,
uh, designing they need to teach and

618
00:34:59,850 --> 00:35:03,870
think about in their, uh, curricula
and things like that when they develop.

619
00:35:04,529 --> 00:35:04,919
Um.

620
00:35:05,790 --> 00:35:06,270
Things like that.

621
00:35:06,270 --> 00:35:06,330
Yeah.

622
00:35:06,330 --> 00:35:10,740
So yeah, I, I, yeah, I think there,
there, there are many recipients,

623
00:35:10,830 --> 00:35:14,640
uh, potential recipients at
least of, of the book or, yeah.

624
00:35:15,330 --> 00:35:15,600
Andy Polaine: Yeah.

625
00:35:15,660 --> 00:35:17,640
No, that's definitely, I can imagine.

626
00:35:17,700 --> 00:35:20,640
I mean, it's stimulated some,
some thinking for me for teaching.

627
00:35:20,640 --> 00:35:20,970
Sure.

628
00:35:21,330 --> 00:35:24,120
Stefan Holmlid: I mean, it also
gives an individual designer the

629
00:35:24,120 --> 00:35:29,069
possibility to think about what kind
of designer am I, what kinds of.

630
00:35:30,990 --> 00:35:35,190
What kinds of materials am
I confident working with?

631
00:35:35,580 --> 00:35:36,870
How do I want to develop?

632
00:35:37,170 --> 00:35:41,670
Um, maybe also seeing new ways of
thinking about materials that you have

633
00:35:41,670 --> 00:35:42,990
been working with for a long time.

634
00:35:43,560 --> 00:35:43,710
Andy Polaine: Yeah.

635
00:35:44,009 --> 00:35:48,509
Stefan Holmlid: Um, and, and so it, it
also, and also for companies, right?

636
00:35:48,600 --> 00:35:51,990
What kind of a company are we, are we a
company that are working with co-design?

637
00:35:51,990 --> 00:35:52,620
Mainly?

638
00:35:53,520 --> 00:35:58,230
Then how do we talk about these
traditional design materials

639
00:35:58,230 --> 00:35:59,730
and how do we make sure that we.

640
00:36:00,930 --> 00:36:03,900
In cases when we need that,
uh, have the capacity and

641
00:36:03,900 --> 00:36:05,400
competence to, to work with that.

642
00:36:05,910 --> 00:36:06,120
Andy Polaine: Yeah,

643
00:36:06,450 --> 00:36:07,680
Stefan Holmlid: I talked
about that before, right?

644
00:36:07,680 --> 00:36:09,330
It's generative in that sense.

645
00:36:09,330 --> 00:36:09,420
Yeah.

646
00:36:09,420 --> 00:36:13,770
It gives the possibility to think
about where am I, where do I wanna go?

647
00:36:13,860 --> 00:36:17,340
Uh, what kind of design practitioner
am I, what kind of design practices

648
00:36:17,340 --> 00:36:18,810
do we, do we make possible?

649
00:36:19,470 --> 00:36:19,770
Andy Polaine: Yeah.

650
00:36:19,800 --> 00:36:22,080
Johan Blomkvist: When we talk
about the book, um, with.

651
00:36:22,175 --> 00:36:27,485
Practitioners, uh, or when I talk about
the book, uh, with practitioners, a lot

652
00:36:27,485 --> 00:36:31,355
of times they, they have suggestions for
materials that they're like passionate

653
00:36:31,355 --> 00:36:34,145
about, that they want, oh, you should
have this material in the book.

654
00:36:34,475 --> 00:36:35,465
It's so important.

655
00:36:35,495 --> 00:36:37,715
And they also recognize some
materials, and some materials are

656
00:36:37,715 --> 00:36:39,635
like provocative to some of them.

657
00:36:39,635 --> 00:36:44,765
So I think, I think there's emotional
elements of, uh, why it might be, uh.

658
00:36:44,965 --> 00:36:46,255
Fun or interesting to read the book?

659
00:36:47,065 --> 00:36:49,645
Andy Polaine: I, I seem to remember,
I can't remember now 'cause it was

660
00:36:49,645 --> 00:36:52,975
a while since I read it, but there
was a, the aim to sort of create some

661
00:36:52,975 --> 00:36:55,225
kind of repository of these things.

662
00:36:55,225 --> 00:36:57,325
Is that still a plan or not?

663
00:36:58,560 --> 00:36:59,190
Stefan Holmlid: Yes.

664
00:36:59,190 --> 00:37:04,920
So, uh, uh, we, the symposia thing,
it started out as a way of thinking

665
00:37:04,920 --> 00:37:08,430
about whether we could create
a, a materials library for Yeah.

666
00:37:08,490 --> 00:37:12,480
Um, with this materials or
service design, kinda framing.

667
00:37:12,660 --> 00:37:16,860
Uh, so we're, uh, we're running that.

668
00:37:17,040 --> 00:37:19,890
Um, it's still in, uh, uh.

669
00:37:20,490 --> 00:37:23,220
You know, under construction,
kind of, of Okay.

670
00:37:23,220 --> 00:37:23,790
Label.

671
00:37:23,879 --> 00:37:29,339
Uh, but there is a, a website where
we will be, uh, um, collecting, uh,

672
00:37:29,370 --> 00:37:34,620
suggestions for new materials, uh, and
also then having a, a process where

673
00:37:34,620 --> 00:37:38,459
there will be a feedback loops for, for
people that are suggesting materials,

674
00:37:38,580 --> 00:37:41,339
um, to develop them and to publish them.

675
00:37:41,339 --> 00:37:45,029
And so they will be available,
uh, for everyone in, in the end.

676
00:37:45,060 --> 00:37:45,330
Andy Polaine: Okay.

677
00:37:45,944 --> 00:37:48,495
Alright, I will, uh, I'll get
to that in a second of where

678
00:37:48,495 --> 00:37:49,785
people can find you online.

679
00:37:49,875 --> 00:37:53,415
Um, but before that, 'cause we're coming
out to time, as you know, the, the

680
00:37:53,415 --> 00:37:57,404
show is named after the Ray and Charles
Eames film Powers of 10, and it's about

681
00:37:57,404 --> 00:38:00,075
the relative size of things in the
universe and different levels of Zoom.

682
00:38:00,075 --> 00:38:03,044
And it's always been the way I've
found it easiest to explain, uh,

683
00:38:03,134 --> 00:38:04,365
thinking about services actually.

684
00:38:04,845 --> 00:38:10,455
So the one, uh, final question is what
one small thing is either overlooked

685
00:38:10,484 --> 00:38:14,205
or could be redesigned that would
have an outsized effect on the world?

686
00:38:15,885 --> 00:38:19,905
Johan Blomkvist: So my sort of focus and

687
00:38:22,155 --> 00:38:26,535
what's it called when you can't let go
of one thing, you know, uh, like mono.

688
00:38:26,540 --> 00:38:26,790
Passion.

689
00:38:27,915 --> 00:38:28,575
Passion, okay.

690
00:38:28,575 --> 00:38:28,815
Yeah.

691
00:38:28,815 --> 00:38:29,265
Passion.

692
00:38:29,265 --> 00:38:31,215
I, I was going to say mono.

693
00:38:31,485 --> 00:38:35,715
I'm a monomaniac, uh, when it
comes to prototyping and, uh.

694
00:38:36,465 --> 00:38:38,565
Representing, uh, your thinking.

695
00:38:38,565 --> 00:38:41,685
So externalizing going from
something that's in your head to

696
00:38:41,685 --> 00:38:43,905
putting it out in the world somehow.

697
00:38:44,835 --> 00:38:50,085
And I think designers in general
maybe are good at that, but I think

698
00:38:50,085 --> 00:38:54,975
in service design it's been a little
bit overlooked and I think we should

699
00:38:55,035 --> 00:38:58,335
teach and practice a lot more.

700
00:38:59,265 --> 00:39:05,445
The process of materializing service,
different ways of doing that, different

701
00:39:05,445 --> 00:39:10,185
ways of making it accessible to yourself
and to others for co-design processes

702
00:39:10,185 --> 00:39:12,255
or for traditional design processes.

703
00:39:12,255 --> 00:39:16,815
Then if we want to make that distinction
again, um, and I think that would have

704
00:39:16,815 --> 00:39:22,634
a huge impact if we could develop the
practice of externalizing service to make

705
00:39:22,634 --> 00:39:24,975
it easier to work with these materials.

706
00:39:24,975 --> 00:39:25,035
Yeah.

707
00:39:25,635 --> 00:39:27,165
That's such a great answer.

708
00:39:27,375 --> 00:39:27,735
I love it.

709
00:39:28,275 --> 00:39:29,085
Andy Polaine: Uh, Stefan.

710
00:39:29,535 --> 00:39:33,135
Stefan Holmlid: Yeah, that's always
hard to follow up a great answer.

711
00:39:33,135 --> 00:39:33,315
Right?

712
00:39:34,395 --> 00:39:35,385
But no pressure.

713
00:39:35,410 --> 00:39:35,770
I'll try.

714
00:39:36,015 --> 00:39:36,885
Uh, yeah.

715
00:39:37,245 --> 00:39:40,665
You want will, you will
just give me help tomorrow.

716
00:39:40,725 --> 00:39:40,995
Right.

717
00:39:40,995 --> 00:39:46,575
But, uh, no, but one, one thing
I, I've been working with the

718
00:39:46,575 --> 00:39:48,165
meeting between design and the.

719
00:39:48,555 --> 00:39:52,395
And the public sector for a
very, very, very long time

720
00:39:52,395 --> 00:39:55,305
now, um, since 2003, somewhere.

721
00:39:55,395 --> 00:40:02,475
And, uh, I think one thing that is often
overlooked in, when, when working with

722
00:40:03,105 --> 00:40:09,134
that meeting with between design and
public sector is how zooming out is done.

723
00:40:09,255 --> 00:40:10,154
Andy Polaine: Mm-hmm.

724
00:40:10,575 --> 00:40:15,525
Stefan Holmlid: So zooming out from
the specific, uh, um, you know, meeting

725
00:40:15,525 --> 00:40:21,315
with a, with a doctors or whatever,
um, the zooming out is usually done

726
00:40:21,315 --> 00:40:23,835
through, uh, through the service.

727
00:40:23,924 --> 00:40:27,555
And you think that it's a
service, but it's actually not.

728
00:40:27,645 --> 00:40:27,944
Right.

729
00:40:28,335 --> 00:40:33,495
It's actually the materialization
of the societal contract.

730
00:40:34,065 --> 00:40:34,154
Mm-hmm.

731
00:40:34,484 --> 00:40:35,265
Or the right.

732
00:40:35,325 --> 00:40:37,095
You have, um.

733
00:40:37,600 --> 00:40:41,200
And that of course looks different
in different, uh, uh, you know, in

734
00:40:41,200 --> 00:40:42,759
different political systems, et cetera.

735
00:40:42,819 --> 00:40:47,799
But it's still the fact that if it's
public sector, it's not a service.

736
00:40:48,490 --> 00:40:52,660
So I usually say that public precedes
service in public service, right?

737
00:40:53,230 --> 00:40:53,440
Yeah.

738
00:40:53,500 --> 00:40:55,150
Um, and that's something.

739
00:40:55,210 --> 00:41:00,430
So swimming out to the service world
is kind of, maybe not the thing we

740
00:41:00,430 --> 00:41:04,600
should do, but zooming out into the
public world is probably the more.

741
00:41:05,279 --> 00:41:07,650
From my point of view, at least
the one that is overlooked.

742
00:41:08,279 --> 00:41:08,640
Andy Polaine: Good.

743
00:41:08,790 --> 00:41:09,360
Thank you very much.

744
00:41:09,360 --> 00:41:10,290
Another great answer.

745
00:41:11,009 --> 00:41:14,490
So I made a little URL for the book
on with my, because of the, the

746
00:41:14,490 --> 00:41:15,779
actual publishers one's very long.

747
00:41:16,110 --> 00:41:22,410
Uh, so if you go to PLN me, that's kind
of pal me slash uh, materials, dash

748
00:41:22,500 --> 00:41:27,270
of dash sd, you'll find a link, uh, to
the publisher's website for the book.

749
00:41:27,690 --> 00:41:30,660
Um, where can people find you both online?

750
00:41:30,660 --> 00:41:31,620
I'll put 'em in the show notes.

751
00:41:32,670 --> 00:41:33,210
So,

752
00:41:33,210 --> 00:41:37,410
Stefan Holmlid: uh, I'm mainly,
I'm, I'm so old, so I'm mainly on

753
00:41:37,410 --> 00:41:41,760
LinkedIn, uh, and of course on the
university and on Scholar, right?

754
00:41:41,760 --> 00:41:45,630
That's my slow, uh, social
media kind of place.

755
00:41:45,780 --> 00:41:46,050
Andy Polaine: Okay.

756
00:41:46,530 --> 00:41:50,670
Stefan Holmlid: Um, I can be
found on, on that bird platform.

757
00:41:50,790 --> 00:41:54,540
Uh, I never do anything there
anymore, but that's another question.

758
00:41:54,540 --> 00:41:54,630
Andy Polaine: Yes.

759
00:41:54,960 --> 00:41:55,705
Are you on Mastodon?

760
00:41:56,670 --> 00:41:56,940
Stefan Holmlid: No.

761
00:41:57,480 --> 00:41:58,680
Andy Polaine: Oh, I thought you were okay.

762
00:41:58,680 --> 00:41:59,250
Stefan Holmlid: Get on there.

763
00:42:00,240 --> 00:42:01,710
Prob, I probably have an account, right?

764
00:42:01,710 --> 00:42:02,430
But I'm not on.

765
00:42:03,120 --> 00:42:03,390
Okay.

766
00:42:03,450 --> 00:42:03,750
Alright.

767
00:42:04,650 --> 00:42:05,700
Johan Blomkvist: Uh, how about you, Johan?

768
00:42:06,120 --> 00:42:07,710
Yeah, very similar for me.

769
00:42:07,770 --> 00:42:11,130
Um, ResearchGate also, if you're
a researcher, that's where you can

770
00:42:11,130 --> 00:42:12,840
find, uh, the things that I do.

771
00:42:12,840 --> 00:42:17,940
I think I update most, uh, manually
update my publications and stuff

772
00:42:17,940 --> 00:42:19,830
like that on, uh, on ResearchGate.

773
00:42:19,830 --> 00:42:24,120
But o otherwise it's LinkedIn
or, uh, scholar, I guess.

774
00:42:24,180 --> 00:42:26,520
Yeah, or the university website.

775
00:42:26,700 --> 00:42:26,820
Yeah.

776
00:42:26,940 --> 00:42:27,270
Andy Polaine: Okay.

777
00:42:27,360 --> 00:42:28,800
I'll put all the links in the show notes.

778
00:42:28,920 --> 00:42:32,009
Uh, thank you so much for both
being my guests on Power of Ten.

779
00:42:32,279 --> 00:42:32,700
Thank you.

780
00:42:33,060 --> 00:42:33,480
Stefan Holmlid: Thank you.

781
00:42:34,879 --> 00:42:37,910
Andy Polaine: You have been watching and
listening to Power of Ten, you can find

782
00:42:37,910 --> 00:42:41,720
more about the show on pal.com where you
can also check out my leadership coaching

783
00:42:41,720 --> 00:42:45,950
practice online courses, sign up for my
irregular use newsletter Doctor's Note,

784
00:42:46,009 --> 00:42:50,509
and more thoughts and stuff around service
design to, uh, if you have any thoughts,

785
00:42:50,509 --> 00:42:53,960
then you can put them in the comments,
uh, below on YouTube or get in touch.

786
00:42:54,319 --> 00:43:00,410
Uh, you'll find me as @apolaine
on pkm.Social, uh, on Mastodon.

787
00:43:00,470 --> 00:43:03,439
You'll find me on LinkedIn and
obviously my website and all those

788
00:43:03,439 --> 00:43:04,490
links will be in the show notes.

789
00:43:04,510 --> 00:43:05,020
Two.

790
00:43:06,100 --> 00:43:09,160
Thanks for listening and, uh, and
watching, and I'll see you next time.

