Our ancient ancestors spoke of a legendary place -- where the young and young at heart could test their skills against a magical, electronic device, using strategy, and their reflexes at 25¢ a pop. These wondrous havens were called "Video Arcades" and these hulking machines were called "Video Games." Believe it or not kids, it was the only place you could play a decent-looking, somewhat sophisticated video game, housed in a heavy, laminated wooden cabinet, because at the time the only thing you could play on your "push-button" phone was the tune, "Mary Had a Little Lamb." There is another legend however, that at least in one or more of these Video Arcades in Portland, Oregon in 1981 A.D., there lurked a mysterious Arcade Game called "Polybius" and it had a much more nefarious purpose than to provide amusement and rook a kid out of a short stack of quarters -- it may have been there to try its hand at brainwashing you, and then report its findings to a sinister government agency. There were reports of players who suffered terrible side effects from the visual phantasmagoria of the gameplay, like severe headaches, nausea, memory loss, nightmares, an aversion to playing any video games afterwards and in some extreme cases, suicide. But were these reports true? Did this diabolical game ever exist? Was the legend of Polybius just an "Urban Legend?" One thing we do know is true, prior to the legend of Polybius, a secret government agency really did try to zap unsuspecting people's brains and take notes.
“The obvious objective of video games is to entertain people by surprising them with new experiences.”
- Miyamoto Shigeru, the "Father of Modern Video Games" and Co-creator of The Legend of Zelda, Donkey Kong, Super Mario Brothers and many more.
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"The Cosmos' Most Ridiculously Implausible Videogames: Polybius - the most mysterious game of all time?" an article by Jason Helton http://bit.ly/1JZlNST "Polybius: Video Game of Death" by Brian Dunning from his Skeptoid Podcast #362 http://bit.ly/1SZ8eFN "Polybius: Portland's Own Seizure-Inducing Mystery Game" an article by Richard Grunert in Willamette Week http://bit.ly/1PVKKRB Polybius, the real Greek historian http://bit.ly/1Pjh2Aa Text of Original Polybius Comments from Steven Roach and Cyber Yogi http://bit.ly/20HOSpY The Simpsons and all it's Math http://bit.ly/1mqpuEw Duane Weatherall's Interview with Steven Roach http://bit.ly/20s6U2K Power Gloves & Tinfoil Hats: Case #001 http://bit.ly/1S1SnWB Download the Supposed ROM of the Game. PC Required http://bit.ly/23Ka7tA Interview with Ed Rotberg about Battlezone and the Military http://bit.ly/1SZaGMi Vector vs Raster http://bit.ly/1UMB2Pr Another Good Summary Article http://bit.ly/1NRnZXj Halcyon Days The Book http://bit.ly/1nOykP7 TEMPEST http://my.ign.com/atari/tempest BATTLEZONE http://my.ign.com/atari/battlezone
Episode 031 - "Polybius" Produced by Scott Philbrook & Forrest Burgess; Ryan McCullough Sound Design; Research Assistance by Tess Pfeifle. Copyright Scott Philbrook & Forrest Burgess 2016. All Rights Reserved.