Gaming Realms CEO talks results and strategy with Zak Mir
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Zak Mir talks to Mark Segal, CEO of Gaming Realms (AIM: GMR), the developer and licensor of mobile-focused gaming content, after the announcement of its interim results for the six months to 30 June 2026.
The company reported strong growth in the core content licensing business; revenue up 12% and Adjusted EBITDA margins expanding. UK revenues returned to growth despite a near doubling of Remote Gaming Duty. Core content licensing revenue increased 23% in the two months post-period compared to the same period in 2025.
- UK revenues return to growth despite near doubling of Remote Gaming Duty
- Core content licensing revenue increased 23% in the two months post-period compared to the same period in 2025
Gaming Realms plc reported interim results for the six months to June 30, 2026, showing a 12% increase in content licensing revenue to £13.0m, contributing to total revenue of £15.5m, a slight decrease from £16.0m in the prior period, largely due to a significant drop in brand licensing revenue.
Adjusted EBITDA, excluding brand licensing, grew 16% to £5.9m, with margins expanding to 40%, indicating strong operational leverage in the core business.
The company launched content in four new regulated markets and saw UK revenues return to growth, up 3%, despite increased gaming duty. Net cash stood at £13.5m after returning £6.0m to shareholders via share buybacks.
Commenting on the first half performance, Mark Segal, Chief Executive Officer, said:
"The first half results reflect the continued execution of our strategy and the early benefits of the increased investment we made in content and platform capability in the second half of 2025. Core content licensing grew 12% driven by new market launches, 22 new operator partners and an expanding portfolio of Slingo and Lucky Lunar titles.
"Our UK business demonstrated real resilience, growing revenues despite the near-doubling of Remote Gaming Duty. We are now live in 34 regulated markets following our post-period launches in Alberta, Canada and Buenos Aires Province, Argentina, and we expect that investment to convert into an increased games release volume in the second half.
"The Board is confident in the Group's outlook for the future, and for the remainder of the year."
